1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597
|
/* tree.c: BINARY TREE IMPLEMENTATION
*
* $Id$
* Copyright (C) 2014-2020 Ravenbrook Limited. See end of file for license.
*
* Simple binary trees with utilities, for use as building blocks.
* Keep it simple, like Rings (see ring.h).
*
* The performance requirements on tree implementation will depend on
* how each individual function is applied in the MPS.
*
* .note.stack: It's important that the MPS have a bounded stack size,
* and this is a problem for tree algorithms. Basically, we have to
* avoid recursion. <design/sp#.sol.depth.no-recursion>.
*/
#include "tree.h"
#include "mpm.h"
SRCID(tree, "$Id$");
Bool TreeCheck(Tree tree)
{
if (tree != TreeEMPTY) {
CHECKL(tree != NULL);
CHECKL(tree->left == TreeEMPTY || tree->left != NULL);
CHECKL(tree->right == TreeEMPTY || tree->right != NULL);
}
return TRUE;
}
Bool TreeCheckLeaf(Tree tree)
{
CHECKL(TreeCheck(tree));
CHECKL(tree != TreeEMPTY);
CHECKL(tree->left == TreeEMPTY);
CHECKL(tree->right == TreeEMPTY);
return TRUE;
}
/* TreeDebugCount -- count and check order of tree
*
* This function may be called from a debugger or temporarily inserted
* during development to check a tree's integrity. It may not be called
* from the production MPS because it uses indefinite stack depth.
* See .note.stack.
*/
static Count TreeDebugCountBetween(Tree node,
TreeCompareFunction compare,
TreeKeyFunction key,
TreeKey min, TreeKey max)
{
if (node == TreeEMPTY)
return 0;
AVERT(Tree, node);
AVER(min == NULL || compare(node, min) != CompareGREATER);
AVER(max == NULL || compare(node, max) != CompareLESS);
return TreeDebugCountBetween(TreeLeft(node), compare, key, min, key(node)) +
1 +
TreeDebugCountBetween(TreeRight(node), compare, key, key(node), max);
}
Count TreeDebugCount(Tree tree, TreeCompareFunction compare,
TreeKeyFunction key)
{
AVERT(Tree, tree);
return TreeDebugCountBetween(tree, compare, key, NULL, NULL);
}
/* TreeFind -- search for a node matching the key
*
* If a matching node is found, sets *treeReturn to that node and returns
* CompareEQUAL. Otherwise returns values useful for inserting a node with
* the key. If the tree is empty, returns CompareEQUAL and sets *treeReturn
* to NULL. Otherwise, sets *treeReturn to a potential parent for the new
* node and returns CompareLESS if the new node should be its left child,
* or CompareGREATER for its right.
*/
Compare TreeFind(Tree *treeReturn, Tree root, TreeKey key,
TreeCompareFunction compare)
{
Tree node, parent;
Compare cmp = CompareEQUAL;
AVERT_CRITICAL(Tree, root);
AVER_CRITICAL(treeReturn != NULL);
AVER_CRITICAL(FUNCHECK(compare));
/* key is arbitrary */
parent = NULL;
node = root;
while (node != TreeEMPTY) {
parent = node;
cmp = compare(node, key);
switch (cmp) {
case CompareLESS:
node = node->left;
break;
case CompareEQUAL:
*treeReturn = node;
return cmp;
case CompareGREATER:
node = node->right;
break;
default:
NOTREACHED;
*treeReturn = NULL;
return cmp;
}
}
*treeReturn = parent;
return cmp;
}
/* TreeFindNext -- search for node containing key, or next node
*
* If there is a node that is greater than key, set *treeReturn to that
* node and return TRUE.
*
* Otherwise, key is greater than all nodes in the tree, so leave
* *treeReturn unchanged and return FALSE.
*/
Bool TreeFindNext(Tree *treeReturn, Tree root, TreeKey key,
TreeCompareFunction compare)
{
Tree node, best = NULL;
Bool result = FALSE;
AVERT(Tree, root);
AVER(treeReturn != NULL);
AVER(FUNCHECK(compare));
/* key is arbitrary */
node = root;
while (node != TreeEMPTY) {
Compare cmp = compare(node, key);
switch (cmp) {
case CompareLESS:
best = node;
result = TRUE;
node = node->left;
break;
case CompareEQUAL:
case CompareGREATER:
node = node->right;
break;
default:
NOTREACHED;
return FALSE;
}
}
*treeReturn = best;
return result;
}
/* TreeInsert -- insert a node into a tree
*
* If the key doesn't exist in the tree, inserts a node as a leaf of the
* tree, returning the resulting tree in *treeReturn, and returns TRUE.
* Otherwise, *treeReturn points to the existing matching node, the tree
* is not modified, and returns FALSE.
*/
Bool TreeInsert(Tree *treeReturn, Tree root, Tree node,
TreeKey key, TreeCompareFunction compare)
{
Tree parent;
Compare cmp;
AVER(treeReturn != NULL);
AVERT(Tree, root);
AVER(TreeCheckLeaf(node));
AVER(FUNCHECK(compare));
/* key is arbitrary */
cmp = TreeFind(&parent, root, key, compare);
switch (cmp) {
case CompareLESS:
parent->left = node;
break;
case CompareEQUAL:
if (parent != NULL) {
*treeReturn = parent;
return FALSE;
}
AVER(root == TreeEMPTY);
root = node;
break;
case CompareGREATER:
parent->right = node;
break;
default:
NOTREACHED;
*treeReturn = NULL;
return FALSE;
}
*treeReturn = root;
return TRUE;
}
#if 0 /* This code is currently not in use in the MPS */
/* TreeTraverseMorris -- traverse tree inorder in constant space
*
* The tree may not be accessed or modified during the traversal, and
* the traversal must complete in order to repair the tree.
*
* The visitor should return FALSE to terminate the traversal early,
* in which case FALSE is returned.
*
* TreeTraverse is generally superior if comparisons are cheap, but
* TreeTraverseMorris does not require any comparison function.
*
* <https://en.wikipedia.org/wiki/Tree_traversal#Morris_in-order_traversal_using_threading>
*
* Joseph M. Morris (1979). "Traversing Binary Trees Simply and Cheaply".
* Information Processing Letters 9:5 pp. 197-200.
*/
Bool TreeTraverseMorris(Tree tree, TreeVisitor visit,
void *closure)
{
Tree node;
Bool visiting = TRUE;
AVERT(Tree, tree);
AVER(FUNCHECK(visit));
/* closure arbitrary */
node = tree;
while (node != TreeEMPTY) {
if (node->left == TreeEMPTY) {
if (visiting)
visiting = visit(node, closure);
node = node->right;
} else {
Tree pre = node->left;
for (;;) {
if (pre->right == TreeEMPTY) {
pre->right = node;
node = node->left;
break;
}
if (pre->right == node) {
pre->right = TreeEMPTY;
if (visiting)
visiting = visit(node, closure);
else if (node == tree)
return FALSE;
node = node->right;
break;
}
pre = pre->right;
}
}
}
return visiting;
}
#endif /* not currently in use */
/* TreeTraverse -- traverse tree in-order using pointer reversal
*
* The tree may not be accessed or modified during the traversal, and
* the traversal must complete in order to repair the tree.
*
* The visitor should return FALSE to terminate the traversal early,
* in which case FALSE is returned.
*
* TreeTraverseMorris is an alternative when no cheap comparison is available.
*/
static Tree stepDownLeft(Tree node, Tree *parentIO)
{
Tree parent = *parentIO;
Tree child = TreeLeft(node);
TreeSetLeft(node, parent);
*parentIO = node;
return child;
}
static Tree stepDownRight(Tree node, Tree *parentIO)
{
Tree parent = *parentIO;
Tree child = TreeRight(node);
TreeSetRight(node, parent);
*parentIO = node;
return child;
}
static Tree stepUpRight(Tree node, Tree *parentIO)
{
Tree parent = *parentIO;
Tree grandparent = TreeLeft(parent);
TreeSetLeft(parent, node);
*parentIO = grandparent;
return parent;
}
static Tree stepUpLeft(Tree node, Tree *parentIO)
{
Tree parent = *parentIO;
Tree grandparent = TreeRight(parent);
TreeSetRight(parent, node);
*parentIO = grandparent;
return parent;
}
Bool TreeTraverse(Tree tree,
TreeCompareFunction compare,
TreeKeyFunction key,
TreeVisitor visit, void *closure)
{
Tree parent, node;
AVERT(Tree, tree);
AVER(FUNCHECK(visit));
/* closure arbitrary */
parent = TreeEMPTY;
node = tree;
if (node == TreeEMPTY)
return TRUE;
down:
if (TreeHasLeft(node)) {
node = stepDownLeft(node, &parent);
AVER(compare(parent, key(node)) == CompareLESS);
goto down;
}
if (!visit(node, closure))
goto abort;
if (TreeHasRight(node)) {
node = stepDownRight(node, &parent);
AVER(compare(parent, key(node)) != CompareLESS);
goto down;
}
up:
if (parent == TreeEMPTY)
return TRUE;
if (compare(parent, key(node)) != CompareLESS) {
node = stepUpLeft(node, &parent);
goto up;
}
node = stepUpRight(node, &parent);
if (!visit(node, closure))
goto abort;
if (!TreeHasRight(node))
goto up;
node = stepDownRight(node, &parent);
goto down;
abort:
if (parent == TreeEMPTY)
return FALSE;
if (compare(parent, key(node)) != CompareLESS)
node = stepUpLeft(node, &parent);
else
node = stepUpRight(node, &parent);
goto abort;
}
/* TreeRotateLeft -- Rotate right child edge of node
*
* Rotates node, right child of node, and left child of right
* child of node, leftwards in the order stated. Preserves tree
* ordering.
*/
void TreeRotateLeft(Tree *treeIO)
{
Tree tree, right;
AVER(treeIO != NULL);
tree = *treeIO;
AVERT(Tree, tree);
right = TreeRight(tree);
AVERT(Tree, right);
TreeSetRight(tree, TreeLeft(right));
TreeSetLeft(right, tree);
*treeIO = right;
}
/* TreeRotateRight -- Rotate left child edge of node
*
* Rotates node, left child of node, and right child of left
* child of node, leftwards in the order stated. Preserves tree
* ordering.
*/
void TreeRotateRight(Tree *treeIO)
{
Tree tree, left;
AVER(treeIO != NULL);
tree = *treeIO;
AVERT(Tree, tree);
left = TreeLeft(tree);
AVERT(Tree, left);
TreeSetLeft(*treeIO, TreeRight(left));
TreeSetRight(left, *treeIO);
*treeIO = left;
}
/* TreeReverseLeftSpine -- reverse the pointers on the left spine
*
* Descends the left spine of a tree, updating each node's left child
* to point to its parent instead. The root's left child is set to
* TreeEMPTY. Returns the leftmost child, or TreeEMPTY if the tree
* was empty.
*/
Tree TreeReverseLeftSpine(Tree tree)
{
Tree node, parent;
AVERT(Tree, tree);
parent = TreeEMPTY;
node = tree;
while (node != TreeEMPTY) {
Tree child = TreeLeft(node);
TreeSetLeft(node, parent);
parent = node;
node = child;
}
return parent;
}
/* TreeReverseRightSpine -- reverse the pointers on the right spine
*
* Descends the right spine of a tree, updating each node's right child
* to point to its parent instead. The root's right child is set to
* TreeEMPTY. Returns the rightmost child or TreeEMPTY if the tree
* was empty.
*/
Tree TreeReverseRightSpine(Tree tree)
{
Tree node, parent;
AVERT(Tree, tree);
parent = TreeEMPTY;
node = tree;
while (node != TreeEMPTY) {
Tree child = TreeRight(node);
TreeSetRight(node, parent);
parent = node;
node = child;
}
return parent;
}
/* TreeToVine -- unbalance a tree into a single right spine */
Count TreeToVine(Tree *link)
{
Count count = 0;
AVER(link != NULL);
AVERT(Tree, *link);
while (*link != TreeEMPTY) {
while (TreeHasLeft(*link))
TreeRotateRight(link);
link = &((*link)->right);
++count;
}
return count;
}
/* TreeBalance -- rebalance a tree
*
* Linear time, constant space rebalance.
*
* Quentin F. Stout and Bette L. Warren,
* "Tree Rebalancing in Optimal Time and Space",
* Communications of the ACM, Vol. 29, No. 9 (September 1986), p. 902-908
*/
void TreeBalance(Tree *treeIO)
{
Count depth;
AVER(treeIO != NULL);
AVERT(Tree, *treeIO);
depth = TreeToVine(treeIO);
if (depth > 2) {
Count n = depth - 1;
do {
Count m = n / 2, i;
Tree *link = treeIO;
for (i = 0; i < m; ++i) {
TreeRotateLeft(link);
link = &((*link)->right);
}
n = n - m - 1;
} while (n > 1);
}
}
/* TreeTraverseAndDelete -- traverse a tree while deleting nodes
*
* The visitor function must return TRUE to delete the current node,
* or FALSE to keep it.
*
* <design/arena#.chunk.delete.tricky>.
*/
void TreeTraverseAndDelete(Tree *treeIO, TreeVisitor visitor,
void *closure)
{
Tree *treeref = treeIO;
AVER(treeIO != NULL);
AVERT(Tree, *treeIO);
AVER(FUNCHECK(visitor));
/* closure arbitrary */
TreeToVine(treeIO);
while (*treeref != TreeEMPTY) {
Tree tree = *treeref; /* Current node. */
Tree *nextref = &tree->right; /* Location of pointer to next node. */
Tree next = *nextref; /* Next node. */
if ((*visitor)(tree, closure)) {
/* Delete current node. */
*treeref = next;
} else {
/* Keep current node. */
treeref = nextref;
}
}
TreeBalance(treeIO);
}
/* C. COPYRIGHT AND LICENSE
*
* Copyright (C) 2014-2020 Ravenbrook Limited <https://www.ravenbrook.com/>.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
|