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The structure of Storm is currently:
Code Code generation.
Compiler The Storm compiler itself.
Core Core types in Storm. Included in DLL:s as well as the main compiler.
Core/Gen Template files for the CppTypes preprocessor.
CppTyes Preprocessor for C++ code. Extracts the neccessary type information.
doc Documentation.
Experiments C++ sources which are compiled into asm to examine C++ behaviour.
External External Storm code, not to be committed in the main repository.
Graphics The graphics library, for loading image files in various formats.
Gui The Gui library.
Linux Contains various projects required by Storm on Linux (as submodules).
Main Entry-point for the standalone compiler. Produces Storm.exe.
mps The MPS garbage collector. This is a Git submodule.
OS OS-specific interface, provides threading, generic function calls and more.
Plugin Plugins for various editors (currently only Emacs).
root Root for Storm code.
scripts Various useful scripts. Mostly for automatic releases.
Shared Basic shared library, mainly for testing purposes.
Sound Sound library, for sound playback.
SoundLib Libraries used for sound decoding (mp3, ogg and flac are supported at the moment).
Test Test cases for all parts of Storm. Alter its behaviour in 'stdafx.h'
Test/Code Tests for code generation.
Test/Core Tests for the core Storm classes required for proper operation of the compiler.
Test/Gc Tests for the Gc-integration.
Test/Lib Test library.
Test/OS Tests of the OS library.
Test/Storm Tests for the compiler itself.
TestLib The test library used for writing tests.
TestData Data required for some tests.
Utils Generic C++ utilities. A majority of the things here should be moved elsewhere.
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