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/*
This file is part of StroQ, Copyright (C) 2005 Luc Vo Van
StroQ is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.
StroQ is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with StroQ; see the file COPYING. If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
Class : SelectPuzzleDialog
Author : Ahmed At Mouss
Original Date : 22.05.2005
Description : The puzzle selection dialog
*/
#ifndef SELECTPUZZLEDIALOG_H
#define SELECTPUZZLEDIALOG_H
#include <qcanvas.h>
#include "puzzle.h"
#include "playsquare.h"
#include "selectpuzzledialogbase.h"
#include "previewcanvasview.h"
class QCanvasView;
class QLabel;
class QHBox;
class SelectPuzzleDialog : public SelectPuzzleDialogBase
{
Q_OBJECT
public:
SelectPuzzleDialog(QWidget *parent = 0, int currentpuzzle = 0,
const char *name = 0,
bool modal = true, WFlags fl = 0);
~SelectPuzzleDialog();
QCanvas *puzzlePreviewCanvas;
PreviewCanvasView *puzzlePreviewCanvasView;
QHBox *descriptionBox;
QLabel *indexLabel;
QLabel *indexLabelValue;
QLabel *authorLabel;
QLabel *authorLabelValue;
QLabel *sizeLabel;
QLabel *sizeLabelValue;
QLabel *bestStrokeLabel;
QLabel *bestStrokeLabelValue;
/**
* Returns the code of the puzzle which's number is given
* @param puzzlenumber Number of the puzzle to get the code for
*/
static QString getPuzzleCode(int puzzlenumber);
// The following two methods are used to get the results of the dialog
QString getPuzzleCode();
int SelectPuzzleDialog::getPuzzleNumber();
signals:
/**
* Emitted when we want to reload the puzzle list
*/
void reloadPuzzleList();
public slots:
/**
* Previews a puzzle given a code
*
* @param puzzlecode Code of the puzzle to preview
*/
void previewPuzzle(int);
/**
*
*/
void calibratePreviewCanvasView();
/**
* Selects a puzzle using the currently selected puzzle
* in the QListBox
*/
void selectPuzzle();
/**
* Selects a puzzle given its code
*
* @param puzzlecode Code of the puzzle to select
*/
void selectPuzzle(int selectedIndex);
/**
* Loads the puzzle list into the dialog (with checkmarks
* and all from the settings file)
*/
void loadPuzzleList();
/**
* Resets all puzzles to unsolved in the settings file
*/
void resetSave();
/**
* Changes the current theme
* @param themenum Theme to use
*/
void changeTheme(int themenum);
private:
QString m_qsSelectedCode; /**< The code that was selected (if any) */
int m_iSelectedPuzzle; /**< The selected puzzle number */
QPixmap m_qpmCheckmark;
QPixmap m_qpmNoCheckmark;
Puzzle *m_ppPreviewPuzzle;
static QString m_qsPuzzles[];
};
#endif
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