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#pragma once
#include "../../SyntopiaCore/Math/Random.h"
namespace StructureSynth {
namespace Model {
/// These two independent random number generator streams are used in Structure Synth
class RandomStreams {
public:
static SyntopiaCore::Math::RandomNumberGenerator* Geometry() { return geometry; }
static SyntopiaCore::Math::RandomNumberGenerator* Color() { return color; }
static void SetSeed(int seed) { geometry->setSeed(seed); color->setSeed(seed); }
static void UseOldRandomGenerators(bool useOld) { geometry->useStdLib(useOld); color->useStdLib(useOld); }
private:
static SyntopiaCore::Math::RandomNumberGenerator* geometry;
static SyntopiaCore::Math::RandomNumberGenerator* color;
};
}
}
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