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/*
Project: Sudoku
Controller.h
Copyright (C) 2007-2011 The Free Software Foundation, Inc
Author: Marko Riedel
This application is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
version 3 of the License, or (at your option) any later version.
This application is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#import <Foundation/NSObject.h>
#import <Foundation/NSNotification.h>
#import <AppKit/NSPanel.h>
#import "SudokuView.h"
typedef enum {
MENU_NEW_20CLUES = 20,
MENU_NEW_25CLUES = 25,
MENU_NEW_30CLUES = 30,
MENU_NEW_35CLUES = 35,
MENU_NEW_48CLUES = 48,
MENU_NEW_60CLUES = 60,
MENU_NEW_70CLUES = 70,
} MENU_NEW;
@interface Controller: NSObject
{
NSPanel *palette;
NSPanel *enterPanel;
SudokuView *sdkview;
}
- makeInputPanel;
- newPuzzle:(id)sender;
- actionEnter:(id)sender;
- actionReset:(id)sender;
- actionCancel:(id)sender;
- enterPuzzle:(id)sender;
-(void)applicationDidFinishLaunching:(NSNotification *)aNotification;
- makeDigitPalette;
@end
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