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//------------------------------------------------------------------------------
// GB_bitmap_emult: C = A.*B, C<M>=A.*B, or C<!M>=A.*B when C is bitmap
//------------------------------------------------------------------------------
// SuiteSparse:GraphBLAS, Timothy A. Davis, (c) 2017-2022, All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
//------------------------------------------------------------------------------
// GB_EMULT_METHOD5 :
// ------------------------------------------
// C = A .* B
// ------------------------------------------
// bitmap . bitmap bitmap (method: 5)
// bitmap . bitmap full (method: 5)
// bitmap . full bitmap (method: 5)
// GB_EMULT_METHOD6 :
// ------------------------------------------
// C <!M>= A .* B
// ------------------------------------------
// bitmap sparse bitmap bitmap (method: 6)
// bitmap sparse bitmap full (method: 6)
// bitmap sparse full bitmap (method: 6)
// GB_EMULT_METHOD7 :
// ------------------------------------------
// C <M> = A .* B
// ------------------------------------------
// bitmap bitmap bitmap bitmap (method: 7)
// bitmap bitmap bitmap full (method: 7)
// bitmap bitmap full bitmap (method: 7)
// bitmap full bitmap bitmap (method: 7)
// bitmap full bitmap full (method: 7)
// bitmap full full bitmap (method: 7)
// ------------------------------------------
// C <!M> = A .* B
// ------------------------------------------
// bitmap bitmap bitmap bitmap (method: 7)
// bitmap bitmap bitmap full (method: 7)
// bitmap bitmap full bitmap (method: 7)
// bitmap full bitmap bitmap (method: 7)
// bitmap full bitmap full (method: 7)
// bitmap full full bitmap (method: 7)
// For methods 5, 6, and 7, C is constructed as bitmap.
// Both A and B are bitmap/full. M is either not present,
// complemented, or not complemented and bitmap/full. The
// case when M is not complemented and sparse/hyper is handled
// by method 100, which constructs C as sparse/hyper (the same
// structure as M), not bitmap.
// TODO: if C is bitmap on input and C_sparsity is GxB_BITMAP, then C=A.*B,
// C<M>=A.*B and C<M>+=A.*B can all be done in-place.
#include "GB_ewise.h"
#include "GB_emult.h"
#include "GB_binop.h"
#include "GB_unused.h"
#include "GB_ek_slice.h"
#include "GB_stringify.h"
#ifndef GBCUDA_DEV
#include "GB_binop__include.h"
#endif
#define GB_FREE_WORKSPACE \
{ \
GB_WERK_POP (M_ek_slicing, int64_t) ; \
}
#define GB_FREE_ALL \
{ \
GB_FREE_WORKSPACE ; \
GB_phybix_free (C) ; \
}
GrB_Info GB_bitmap_emult // C=A.*B, C<M>=A.*B, or C<!M>=A.*B
(
GrB_Matrix C, // output matrix, static header
const int ewise_method,
const GrB_Type ctype, // type of output matrix C
const bool C_is_csc, // format of output matrix C
const GrB_Matrix M, // optional mask, unused if NULL
const bool Mask_struct, // if true, use the only structure of M
const bool Mask_comp, // if true, use !M
bool *mask_applied, // if true, the mask was applied
const GrB_Matrix A, // input A matrix (bitmap/full)
const GrB_Matrix B, // input B matrix (bitmap/full)
const GrB_BinaryOp op, // op to perform C = op (A,B)
GB_Context Context
)
{
//--------------------------------------------------------------------------
// check inputs
//--------------------------------------------------------------------------
GrB_Info info ;
ASSERT (C != NULL && (C->static_header || GBNSTATIC)) ;
ASSERT_MATRIX_OK (A, "A for bitmap emult ", GB0) ;
ASSERT_MATRIX_OK (B, "B for bitmap emult ", GB0) ;
ASSERT_MATRIX_OK_OR_NULL (M, "M for bitmap emult ", GB0) ;
ASSERT_BINARYOP_OK (op, "op for bitmap emult ", GB0) ;
ASSERT (GB_IS_BITMAP (A) || GB_IS_FULL (A) || GB_as_if_full (A)) ;
ASSERT (GB_IS_BITMAP (B) || GB_IS_FULL (B) || GB_as_if_full (B)) ;
//--------------------------------------------------------------------------
// declare workspace
//--------------------------------------------------------------------------
GB_WERK_DECLARE (M_ek_slicing, int64_t) ;
int M_ntasks = 0 ; int M_nthreads = 0 ;
//--------------------------------------------------------------------------
// delete any lingering zombies and assemble any pending tuples
//--------------------------------------------------------------------------
// M can be jumbled
GB_MATRIX_WAIT_IF_PENDING_OR_ZOMBIES (M) ;
GBURBLE ("emult_bitmap:(B<%s%s%s>=%s.*%s) ",
Mask_comp ? "!" : "",
GB_sparsity_char_matrix (M),
Mask_struct ? ",struct" : "",
GB_sparsity_char_matrix (A),
GB_sparsity_char_matrix (B)) ;
//--------------------------------------------------------------------------
// determine how many threads to use
//--------------------------------------------------------------------------
int64_t cnz = GB_nnz_full (A) ;
GB_GET_NTHREADS_MAX (nthreads_max, chunk, Context) ;
int C_nthreads = GB_nthreads (cnz, chunk, nthreads_max) ;
// slice the M matrix for Method6
if (ewise_method == GB_EMULT_METHOD6)
{
GB_SLICE_MATRIX (M, 8, chunk) ;
}
//--------------------------------------------------------------------------
// get the opcode
//--------------------------------------------------------------------------
GB_Opcode opcode = op->opcode ;
bool op_is_positional = GB_OPCODE_IS_POSITIONAL (opcode) ;
bool op_is_first = (opcode == GB_FIRST_binop_code) ;
bool op_is_second = (opcode == GB_SECOND_binop_code) ;
bool op_is_pair = (opcode == GB_PAIR_binop_code) ;
//--------------------------------------------------------------------------
// check if C is iso and compute its iso value if it is
//--------------------------------------------------------------------------
const size_t csize = ctype->size ;
GB_void cscalar [GB_VLA(csize)] ;
bool C_iso = GB_iso_emult (cscalar, ctype, A, B, op) ;
#ifdef GB_DEBUGIFY_DEFN
GB_debugify_ewise (C_iso, GxB_BITMAP, ctype, M,
Mask_struct, Mask_comp, op, false, A, B) ;
#endif
//--------------------------------------------------------------------------
// allocate the output matrix C
//--------------------------------------------------------------------------
// allocate the result C (but do not allocate C->p or C->h)
// set C->iso = C_iso OK
GB_OK (GB_new_bix (&C, // bitmap, existing header
ctype, A->vlen, A->vdim, GB_Ap_null, C_is_csc,
GxB_BITMAP, true, A->hyper_switch, -1, cnz, true, C_iso, Context)) ;
C->magic = GB_MAGIC ;
GB_Type_code ccode = ctype->code ;
//--------------------------------------------------------------------------
// check if the values of A and/or B are ignored
//--------------------------------------------------------------------------
// With C = ewisemult (A,B), only the intersection of A and B is used.
// If op is SECOND or PAIR, the values of A are never accessed.
// If op is FIRST or PAIR, the values of B are never accessed.
// If op is PAIR, the values of A and B are never accessed.
// Contrast with ewiseadd.
// A is passed as x, and B as y, in z = op(x,y)
bool A_is_pattern = op_is_second || op_is_pair || op_is_positional ;
bool B_is_pattern = op_is_first || op_is_pair || op_is_positional ;
//--------------------------------------------------------------------------
// using a built-in binary operator (except for positional operators)
//--------------------------------------------------------------------------
#define GB_PHASE_2_OF_2
bool done = false ;
if (C_iso)
{
//----------------------------------------------------------------------
// C is iso
//----------------------------------------------------------------------
// Cx [0] = cscalar = op (A,B)
GB_BURBLE_MATRIX (C, "(iso bitmap emult) ") ;
memcpy (C->x, cscalar, csize) ;
// pattern of C = set intersection of pattern of A and B
#define GB_ISO_EMULT
#include "GB_bitmap_emult_template.c"
done = true ;
}
else
{
#ifndef GBCUDA_DEV
//------------------------------------------------------------------
// define the worker for the switch factory
//------------------------------------------------------------------
#define GB_AemultB_bitmap(mult,xname) \
GB (_AemultB_bitmap_ ## mult ## xname)
#define GB_BINOP_WORKER(mult,xname) \
{ \
info = GB_AemultB_bitmap(mult,xname) (C, ewise_method, \
M, Mask_struct, Mask_comp, A, B, M_ek_slicing, \
M_ntasks, M_nthreads, C_nthreads, Context) ; \
done = (info != GrB_NO_VALUE) ; \
} \
break ;
//------------------------------------------------------------------
// launch the switch factory
//------------------------------------------------------------------
GB_Type_code xcode, ycode, zcode ;
if (!op_is_positional &&
GB_binop_builtin (A->type, A_is_pattern, B->type, B_is_pattern,
op, false, &opcode, &xcode, &ycode, &zcode) && ccode == zcode)
{
#define GB_NO_PAIR
#include "GB_binop_factory.c"
}
#endif
}
//--------------------------------------------------------------------------
// generic worker
//--------------------------------------------------------------------------
if (!done)
{
GB_BURBLE_MATRIX (C, "(generic bitmap emult: %s) ", op->name) ;
GB_ewise_generic (C, op, NULL, 0, C_nthreads,
NULL, NULL, NULL, GxB_BITMAP, ewise_method, NULL,
M_ek_slicing, M_ntasks, M_nthreads, NULL, 0, 0, NULL, 0, 0,
M, Mask_struct, Mask_comp, A, B, Context) ;
}
//--------------------------------------------------------------------------
// return result
//--------------------------------------------------------------------------
GB_FREE_WORKSPACE ;
ASSERT_MATRIX_OK (C, "C output for emult_bitmap", GB0) ;
(*mask_applied) = (M != NULL) ;
return (GrB_SUCCESS) ;
}
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