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//------------------------------------------------------------------------------
// GB_convert_any_to_bitmap: convert any matrix to bitmap
//------------------------------------------------------------------------------
// SuiteSparse:GraphBLAS, Timothy A. Davis, (c) 2017-2022, All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
//------------------------------------------------------------------------------
// The input matrix may be jumbled and have zombies, and can still be converted
// to a bitmap.
#include "GB.h"
#define GB_FREE_ALL ;
GrB_Info GB_convert_any_to_bitmap // convert to bitmap
(
GrB_Matrix A, // matrix to convert to bitmap
GB_Context Context
)
{
//--------------------------------------------------------------------------
// check inputs
//--------------------------------------------------------------------------
GrB_Info info ;
ASSERT_MATRIX_OK (A, "A being converted to bitmap", GB0) ;
ASSERT (GB_ZOMBIES_OK (A)) ; // A can have zombies
ASSERT (GB_JUMBLED_OK (A)) ; // A can be jumbled
GB_MATRIX_WAIT_IF_PENDING (A) ; // A cannot have pending tuples
ASSERT (!GB_PENDING (A)) ;
//--------------------------------------------------------------------------
// convert A to bitmap
//--------------------------------------------------------------------------
if (GB_IS_HYPERSPARSE (A))
{
// convert from hypersparse to bitmap
GB_OK (GB_convert_sparse_to_bitmap (A, Context)) ;
}
else if (GB_IS_FULL (A))
{
// convert from full to bitmap
GB_OK (GB_convert_full_to_bitmap (A, Context)) ;
}
else if (GB_IS_BITMAP (A))
{
// already bitmap; nothing to do
;
}
else
{
// convert from sparse to bitmap
GB_OK (GB_convert_sparse_to_bitmap (A, Context)) ;
}
//--------------------------------------------------------------------------
// return result
//--------------------------------------------------------------------------
ASSERT_MATRIX_OK (A, "A to bitmap", GB0) ;
ASSERT (GB_IS_BITMAP (A)) ;
ASSERT (!GB_ZOMBIES (A)) ;
ASSERT (!GB_JUMBLED (A)) ;
ASSERT (!GB_PENDING (A)) ;
return (GrB_SUCCESS) ;
}
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