File: GB_dense_subassign_25.c

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//------------------------------------------------------------------------------
// GB_dense_subassign_25: C(:,:)<M,s> = A; C empty, A dense, M structural
//------------------------------------------------------------------------------

// SuiteSparse:GraphBLAS, Timothy A. Davis, (c) 2017-2022, All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0

//------------------------------------------------------------------------------

// Method 25: C(:,:)<M,s> = A ; C is empty, M structural, A bitmap/as-if-full

// M:           present
// Mask_comp:   false
// Mask_struct: true
// C_replace:   effectively false (not relevant since C is empty)
// accum:       NULL
// A:           matrix
// S:           none

// C and M are sparse or hypersparse.  A can have any sparsity structure, even
// bitmap, but it must either be bitmap, or as-if-full.  M may be jumbled.  If
// so, C is constructed as jumbled.  C is reconstructed with the same structure
// as M and can have any sparsity structure on input.  The only constraint on C
// is nnz(C) is zero on input.

// C is iso if A is iso

#include "GB_subassign_methods.h"
#include "GB_dense.h"
#ifndef GBCUDA_DEV
#include "GB_type__include.h"
#endif

#undef  GB_FREE_ALL
#define GB_FREE_ALL                         \
{                                           \
    GB_WERK_POP (M_ek_slicing, int64_t) ;   \
}

GrB_Info GB_dense_subassign_25
(
    GrB_Matrix C,
    // input:
    const GrB_Matrix M,
    const GrB_Matrix A,
    GB_Context Context
)
{

    //--------------------------------------------------------------------------
    // check inputs
    //--------------------------------------------------------------------------

    ASSERT (!GB_IS_BITMAP (M)) ; ASSERT (!GB_IS_FULL (M)) ;
    ASSERT (!GB_aliased (C, M)) ;   // NO ALIAS of C==M
    ASSERT (!GB_aliased (C, A)) ;   // NO ALIAS of C==A

    //--------------------------------------------------------------------------
    // get inputs
    //--------------------------------------------------------------------------

    GrB_Info info ;
    ASSERT_MATRIX_OK (C, "C for subassign method_25", GB0) ;
    ASSERT (GB_nnz (C) == 0) ;
    ASSERT (!GB_ZOMBIES (C)) ;
    ASSERT (!GB_JUMBLED (C)) ;
    ASSERT (!GB_PENDING (C)) ;

    ASSERT_MATRIX_OK (M, "M for subassign method_25", GB0) ;
    ASSERT (!GB_ZOMBIES (M)) ;
    ASSERT (GB_JUMBLED_OK (M)) ;
    ASSERT (!GB_PENDING (M)) ;

    ASSERT_MATRIX_OK (A, "A for subassign method_25", GB0) ;
    ASSERT (GB_as_if_full (A) || GB_IS_BITMAP (A)) ;

    const GB_Type_code ccode = C->type->code ;
    const GB_Type_code acode = A->type->code ;
    const size_t asize = A->type->size ;
    const bool C_iso = A->iso ;       // C is iso if A is iso

    //--------------------------------------------------------------------------
    // Method 25: C(:,:)<M> = A ; C is empty, A is dense, M is structural
    //--------------------------------------------------------------------------

    // Time: Optimal:  the method must iterate over all entries in M,
    // and the time is O(nnz(M)).  This is also the size of C.

    //--------------------------------------------------------------------------
    // Parallel: slice M into equal-sized chunks
    //--------------------------------------------------------------------------

    GB_GET_NTHREADS_MAX (nthreads_max, chunk, Context) ;

    //--------------------------------------------------------------------------
    // slice the entries for each task
    //--------------------------------------------------------------------------

    GB_WERK_DECLARE (M_ek_slicing, int64_t) ;
    int M_nthreads, M_ntasks ;
    GB_SLICE_MATRIX (M, 8, chunk) ;

    //--------------------------------------------------------------------------
    // allocate C and create its pattern
    //--------------------------------------------------------------------------

    // clear prior content and then create a copy of the pattern of M.  Keep
    // the same type and CSR/CSC for C.  Allocate the values of C but do not
    // initialize them.

    bool C_is_csc = C->is_csc ;
    GB_phybix_free (C) ;
    // set C->iso = C_iso   OK
    GB_OK (GB_dup_worker (&C, C_iso, M, false, C->type, Context)) ;
    C->is_csc = C_is_csc ;

    //--------------------------------------------------------------------------
    // C<M> = A for built-in types
    //--------------------------------------------------------------------------

    if (C_iso)
    { 

        //----------------------------------------------------------------------
        // C is iso; assign the iso value and assign zombies if A is bitmap
        //----------------------------------------------------------------------

        #define GB_ISO_ASSIGN
        GB_cast_scalar (C->x, ccode, A->x, acode, asize) ;
        #include "GB_dense_subassign_25_template.c"

    }
    else
    {

        //----------------------------------------------------------------------
        // C is non-iso; assign values and pattern from A, through the mask
        //----------------------------------------------------------------------

        bool done = false ;

        #ifndef GBCUDA_DEV

            //------------------------------------------------------------------
            // define the worker for the switch factory
            //------------------------------------------------------------------

            #define GB_Cdense_25(cname) GB (_Cdense_25_ ## cname)

            #define GB_WORKER(cname)                                          \
            {                                                                 \
                info = GB_Cdense_25(cname) (C, M, A,                          \
                    M_ek_slicing, M_ntasks, M_nthreads) ;                     \
                done = (info != GrB_NO_VALUE) ;                               \
            }                                                                 \
            break ;

            //------------------------------------------------------------------
            // launch the switch factory
            //------------------------------------------------------------------

            if (C->type == A->type && ccode < GB_UDT_code)
            {
                // FUTURE: use cases 1,2,4,8,16
                // C<M> = A
                switch (ccode)
                {
                    case GB_BOOL_code   : GB_WORKER (_bool  )
                    case GB_INT8_code   : GB_WORKER (_int8  )
                    case GB_INT16_code  : GB_WORKER (_int16 )
                    case GB_INT32_code  : GB_WORKER (_int32 )
                    case GB_INT64_code  : GB_WORKER (_int64 )
                    case GB_UINT8_code  : GB_WORKER (_uint8 )
                    case GB_UINT16_code : GB_WORKER (_uint16)
                    case GB_UINT32_code : GB_WORKER (_uint32)
                    case GB_UINT64_code : GB_WORKER (_uint64)
                    case GB_FP32_code   : GB_WORKER (_fp32  )
                    case GB_FP64_code   : GB_WORKER (_fp64  )
                    case GB_FC32_code   : GB_WORKER (_fc32  )
                    case GB_FC64_code   : GB_WORKER (_fc64  )
                    default: ;
                }
            }

        #endif

        //----------------------------------------------------------------------
        // C<M> = A for user-defined types, and typecasting
        //----------------------------------------------------------------------

        if (!done)
        { 

            //-----------------------------------------------------------------
            // get operators, functions, workspace, contents of A and C
            //------------------------------------------------------------------

            GB_BURBLE_MATRIX (A, "(generic C(:,:)<M,struct>=A assign, "
                "method 25) ") ;

            const size_t csize = C->type->size ;
            GB_cast_function cast_A_to_C = GB_cast_factory (ccode, acode) ;

            // Cx [pC] = (ctype) Ax [pA]
            #define GB_COPY_A_TO_C(Cx,pC,Ax,pA,A_iso) \
                cast_A_to_C (Cx+((pC)*csize), Ax+(A_iso?0:(pA)*asize), asize)

            #define GB_CTYPE GB_void
            #define GB_ATYPE GB_void

            // no vectorization
            #define GB_PRAGMA_SIMD_VECTORIZE ;

            #include "GB_dense_subassign_25_template.c"
        }
    }

    //--------------------------------------------------------------------------
    // free workspace and return result
    //--------------------------------------------------------------------------

    GB_FREE_ALL ;
    ASSERT_MATRIX_OK (C, "C output for subassign method_25", GB0) ;
    ASSERT (GB_ZOMBIES_OK (C)) ;
    ASSERT (GB_JUMBLED_OK (C)) ;
    ASSERT (!GB_PENDING (C)) ;
    return (GrB_SUCCESS) ;
}