File: GB_split_bitmap.c

package info (click to toggle)
suitesparse-graphblas 7.4.0%2Bdfsg-2
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid, trixie
  • size: 67,112 kB
  • sloc: ansic: 1,072,243; cpp: 8,081; sh: 512; makefile: 506; asm: 369; python: 125; awk: 10
file content (195 lines) | stat: -rw-r--r-- 7,052 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
//------------------------------------------------------------------------------
// GB_split_bitmap: split a bitmap matrix into an array of matrices
//------------------------------------------------------------------------------

// SuiteSparse:GraphBLAS, Timothy A. Davis, (c) 2017-2022, All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0

//------------------------------------------------------------------------------

#define GB_FREE_ALL         \
    GB_Matrix_free (&C) ;

#include "GB_split.h"

GrB_Info GB_split_bitmap            // split a bitmap matrix
(
    GrB_Matrix *Tiles,              // 2D row-major array of size m-by-n
    const GrB_Index m,
    const GrB_Index n,
    const int64_t *restrict Tile_rows,  // size m+1
    const int64_t *restrict Tile_cols,  // size n+1
    const GrB_Matrix A,             // input matrix
    GB_Context Context
)
{

    //--------------------------------------------------------------------------
    // get inputs
    //--------------------------------------------------------------------------

    GrB_Info info ;
    ASSERT (GB_IS_BITMAP (A)) ;
    GrB_Matrix C = NULL ;

    int sparsity_control = A->sparsity_control ;
    float hyper_switch = A->hyper_switch ;
    bool csc = A->is_csc ;
    GrB_Type atype = A->type ;
    int64_t avlen = A->vlen ;
//  int64_t avdim = A->vdim ;
    size_t asize = atype->size ;
    const int8_t *restrict Ab = A->b ;
    const bool A_iso = A->iso ;
//  int64_t anz = GB_nnz (A) ;

    GB_GET_NTHREADS_MAX (nthreads_max, chunk, Context) ;

    int64_t nouter = csc ? n : m ;
    int64_t ninner = csc ? m : n ;

    const int64_t *Tile_vdim = csc ? Tile_cols : Tile_rows ;
    const int64_t *Tile_vlen = csc ? Tile_rows : Tile_cols ;

    //--------------------------------------------------------------------------
    // split A into tiles
    //--------------------------------------------------------------------------

    for (int64_t outer = 0 ; outer < nouter ; outer++)
    {

        const int64_t avstart = Tile_vdim [outer] ;
        const int64_t avend   = Tile_vdim [outer+1] ;

        for (int64_t inner = 0 ; inner < ninner ; inner++)
        {

            //------------------------------------------------------------------
            // allocate the tile C
            //------------------------------------------------------------------

            // The tile appears in vectors avstart:avend-1 of A, and indices
            // aistart:aiend-1.

            const int64_t aistart = Tile_vlen [inner] ;
            const int64_t aiend   = Tile_vlen [inner+1] ;
            const int64_t cvdim = avend - avstart ;
            const int64_t cvlen = aiend - aistart ;
            int64_t cnzmax = cvdim * cvlen ;

            C = NULL ;
            // set C->iso = A_iso       OK
            GB_OK (GB_new_bix (&C, // new header
                atype, cvlen, cvdim, GB_Ap_null, csc, GxB_BITMAP, false,
                hyper_switch, 0, cnzmax, true, A_iso, Context)) ;
            int8_t *restrict Cb = C->b ;
            C->sparsity_control = sparsity_control ;
            C->hyper_switch = hyper_switch ;
            int C_nthreads = GB_nthreads (cnzmax, chunk, nthreads_max) ;
            int64_t cnz = 0 ;

            //------------------------------------------------------------------
            // copy the tile from A into C
            //------------------------------------------------------------------

            bool done = false ;

            if (A_iso)
            { 

                //--------------------------------------------------------------
                // split an iso matrix A into an iso tile C
                //--------------------------------------------------------------

                // A is iso and so is C; copy the iso entry
                memcpy (C->x, A->x, asize) ;
                #define GB_ISO_SPLIT
                #define GB_COPY(pC,pA) ;
                #include "GB_split_bitmap_template.c"

            }
            else
            {

                //--------------------------------------------------------------
                // split a non-iso matrix A into an non-iso tile C
                //--------------------------------------------------------------

                #ifndef GBCUDA_DEV
                // no typecasting needed
                switch (asize)
                {
                    #undef  GB_COPY
                    #define GB_COPY(pC,pA) Cx [pC] = Ax [pA]

                    case GB_1BYTE : // uint8, int8, bool, or 1-byte user
                        #define GB_CTYPE uint8_t
                        #include "GB_split_bitmap_template.c"
                        break ;

                    case GB_2BYTE : // uint16, int16, or 2-byte user
                        #define GB_CTYPE uint16_t
                        #include "GB_split_bitmap_template.c"
                        break ;

                    case GB_4BYTE : // uint32, int32, float, or 4-byte user
                        #define GB_CTYPE uint32_t
                        #include "GB_split_bitmap_template.c"
                        break ;

                    case GB_8BYTE : // uint64, int64, double, float complex,
                                    // or 8-byte user defined
                        #define GB_CTYPE uint64_t
                        #include "GB_split_bitmap_template.c"
                        break ;

                    case GB_16BYTE : // double complex or 16-byte user-defined
                        #define GB_CTYPE GB_blob16
                        /*
                        #define GB_CTYPE uint64_t
                        #undef  GB_COPY
                        #define GB_COPY(pC,pA)                      \
                            Cx [2*pC  ] = Ax [2*pA  ] ;             \
                            Cx [2*pC+1] = Ax [2*pA+1] ;
                        */
                        #include "GB_split_bitmap_template.c"
                        break ;

                    default:;
                }
                #endif
            }

            if (!done)
            { 
                // user-defined types
                #define GB_CTYPE GB_void
                #undef  GB_COPY
                #define GB_COPY(pC,pA)  \
                    memcpy (Cx + (pC)*asize, Ax +(pA)*asize, asize) ;
                #include "GB_split_bitmap_template.c"
            }

            //------------------------------------------------------------------
            // conform the tile and save it in the Tiles array
            //------------------------------------------------------------------

            C->magic = GB_MAGIC ;
            C->nvals = cnz ;
            ASSERT_MATRIX_OK (C, "C for GB_split", GB0) ;
            GB_OK (GB_conform (C, Context)) ;
            if (csc)
            { 
                GB_TILE (Tiles, inner, outer) = C ;
            }
            else
            { 
                GB_TILE (Tiles, outer, inner) = C ;
            }
            C = NULL ;
        }
    }

    return (GrB_SUCCESS) ;
}