File: GPUQREngine_Stats.hpp

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// =============================================================================
// === GPUQREngine/Include/GPUQREngine_Stats.hpp ===============================
// =============================================================================
//
// The QREngineStats structure wraps data members responsible for capturing
// runtime characteristics of the factorization.
//
// =============================================================================

#ifndef GPUQRENGINE_STATS_HPP
#define GPUQRENGINE_STATS_HPP

struct QREngineStats
{
    float kernelTime;           // The total time spent in the kernel.
                                // This time is accumulated across multiple
                                // kernel invocations.

    Int numLaunches;            // The total number of kernel launches.

    Int flopsActual;            // The total number of flops performed.

    QREngineStats()
    {
        kernelTime = 0.0;
        numLaunches = 0;
        flopsActual = 0;
    }
};

#endif