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//------------------------------------------------------------------------------
// GraphBLAS/CUDA/template/GB_cuda_jit_AxB_dot3_phase3_vsdn.cuh
//------------------------------------------------------------------------------
// SuiteSparse:GraphBLAS, Timothy A. Davis, (c) 2017-2025, All Rights Reserved.
// This file: Copyright (c) 2024-2025, NVIDIA CORPORATION. All rights reserved.
// SPDX-License-Identifier: Apache-2.0
//------------------------------------------------------------------------------
//******************************************************************************
// Sparse dot products in batch form, sparse - dense case.
// Each thread in this kernel is responsible for m vector-pairs(x,y),
// m = 256/sz, where sz is in {4, 16, 64, 256}
// We know each non-zero on the sparse side will hit a dense value.
// Parameters:
// C <- C result matrix
// M <- Mask matrix
// A <- A matrix to multiply, sparse
// B <- B matrix to multiply, dense in sparse format?
//******************************************************************************
//------------------------------------------------------------------------------
// GB_cuda_AxB_dot3_phase3_vsdn_kernel
//------------------------------------------------------------------------------
__global__ void GB_cuda_AxB_dot3_phase3_vsdn_kernel
(
int64_t start,
int64_t end,
int64_t *Bucket, // do the work in Bucket [start:end-1]
GrB_Matrix C,
GrB_Matrix M,
GrB_Matrix A,
GrB_Matrix B,
const void *theta
)
{
// sparse-times-dense or dense-times-sparse
#if !(((GB_A_IS_SPARSE || GB_A_IS_HYPER) && \
(GB_B_IS_BITMAP || GB_B_IS_FULL)) \
|| \
((GB_B_IS_SPARSE || GB_B_IS_HYPER) && \
(GB_A_IS_BITMAP || GB_A_IS_FULL)))
#error "vsdn: for sparse-dense or dense-sparse cases only"
#endif
#if !GB_A_IS_PATTERN
const GB_A_TYPE *__restrict__ Ax = (GB_A_TYPE *)A->x ;
#endif
#if !GB_B_IS_PATTERN
const GB_B_TYPE *__restrict__ Bx = (GB_B_TYPE *)B->x ;
#endif
GB_C_TYPE *__restrict__ Cx = (GB_C_TYPE *)C->x ;
GB_Ci_SIGNED_TYPE *__restrict__ Ci = (GB_Ci_SIGNED_TYPE *) C->i ;
const GB_Mi_TYPE *__restrict__ Mi = (GB_Mi_TYPE *) M->i ;
#if GB_M_IS_HYPER
const GB_Mj_TYPE *__restrict__ Mh = (GB_Mj_TYPE *) M->h ;
#endif
#if GB_A_IS_HYPER || GB_A_IS_SPARSE
const GB_Ai_TYPE *__restrict__ Ai = (GB_Ai_TYPE *) A->i ;
const GB_Ap_TYPE *__restrict__ Ap = (GB_Ap_TYPE *) A->p ;
#else
const int64_t avlen = A->vlen ;
#endif
#if GB_A_IS_BITMAP
const int8_t *__restrict__ Ab = A->b ;
#endif
#if GB_B_IS_HYPER || GB_B_IS_SPARSE
const GB_Bi_TYPE *__restrict__ Bi = (GB_Bi_TYPE *) B->i ;
const GB_Bp_TYPE *__restrict__ Bp = (GB_Bp_TYPE *) B->p ;
#else
const int64_t bvlen = B->vlen ;
#endif
#if GB_B_IS_BITMAP
const int8_t *__restrict__ Bb = B->b ;
#endif
#if GB_A_IS_HYPER
const int64_t anvec = A->nvec ;
const GB_Aj_TYPE *__restrict__ Ah = (GB_Aj_TYPE *) A->h ;
const void *A_Yp = (void *) ((A->Y == NULL) ? NULL : A->Y->p) ;
const void *A_Yi = (void *) ((A->Y == NULL) ? NULL : A->Y->i) ;
const void *A_Yx = (void *) ((A->Y == NULL) ? NULL : A->Y->x) ;
const int64_t A_hash_bits = (A->Y == NULL) ? 0 : (A->Y->vdim - 1) ;
#endif
#if GB_B_IS_HYPER
const int64_t bnvec = B->nvec ;
const GB_Bj_TYPE *__restrict__ Bh = (GB_Bj_TYPE *) B->h ;
const void *B_Yp = (void *) ((B->Y == NULL) ? NULL : B->Y->p) ;
const void *B_Yi = (void *) ((B->Y == NULL) ? NULL : B->Y->i) ;
const void *B_Yx = (void *) ((B->Y == NULL) ? NULL : B->Y->x) ;
const int64_t B_hash_bits = (B->Y == NULL) ? 0 : (B->Y->vdim - 1) ;
#endif
uint64_t zc = 0 ; // zombie count
GB_M_NVALS (mnz) ;
ASSERT (GB_M_IS_SPARSE || GB_M_IS_HYPER) ;
int64_t cnz_in_bucket = end - start ;
int all_in_one = (cnz_in_bucket == mnz) ;
for (int64_t kk = start + threadIdx.x + blockIdx.x*blockDim.x ;
kk < end ;
kk += gridDim.x*blockDim.x)
{
//----------------------------------------------------------------------
// get the entry C(i,j)
//----------------------------------------------------------------------
int64_t pair_id = all_in_one ? kk : Bucket[ kk ];
int64_t i = Mi [pair_id] ;
int64_t k = Ci [pair_id] >> 4; // vector of C encoded in phase1
// assert: Ci [pair_id] & 0xF == GB_BUCKET_VSDN
// j = k or j = Mh [k] if C and M are hypersparse
int64_t j = GBh_M (Mh, k) ;
//----------------------------------------------------------------------
// get A(:,i)
//----------------------------------------------------------------------
#if GB_A_IS_HYPER
int64_t pA, pA_end ;
GB_hyper_hash_lookup (GB_Ap_IS_32, GB_Aj_IS_32,
Ah, anvec, Ap, A_Yp, A_Yi, A_Yx, A_hash_bits, i, &pA, &pA_end) ;
#elif GB_A_IS_SPARSE
int64_t pA = Ap[i] ;
int64_t pA_end = Ap[i+1] ;
#else
// A is bitmap or full: only pA is needed
int64_t pA = avlen * i ;
#endif
//----------------------------------------------------------------------
// get B(:,j)
//----------------------------------------------------------------------
#if GB_B_IS_HYPER
int64_t pB, pB_end ;
GB_hyper_hash_lookup (GB_Bp_IS_32, GB_Bj_IS_32,
Bh, bnvec, Bp, B_Yp, B_Yi, B_Yx, B_hash_bits, j, &pB, &pB_end) ;
#elif GB_B_IS_SPARSE
int64_t pB = Bp [j] ;
int64_t pB_end = Bp [j+1] ;
#else
// B is bitmap or full: only pB is needed
int64_t pB = bvlen * j ;
#endif
//----------------------------------------------------------------------
// C(i,j) = A(:,i)'*B(:,j)
//----------------------------------------------------------------------
GB_DECLAREA (aki) ;
GB_DECLAREB (bkj) ;
GB_DECLARE_IDENTITY (cij) ; // GB_Z_TYPE cij = identity
bool cij_exists = false ;
uint64_t my_nzombies = 0 ;
#if ( GB_A_IS_FULL )
{
int64_t nnzB = pB_end - pB ;
if (nnzB > 0)
{
//--------------------------------------------------------------
// A is full and B is sparse/hyper
//--------------------------------------------------------------
cij_exists = true ;
for (int64_t p = pB ; p < pB_end ; p++)
{
int64_t k = Bi [p] ; // next row index of B(:,j)
// cij += A(k,i) * B(k,j)
GB_GETA ( aki, Ax, pA+k, ) ; // aki = A(k,i)
GB_GETB ( bkj, Bx, p, ) ; // bkj = B(k,j)
GB_MULTADD ( cij, aki, bkj, i, k, j) ; // cij += aki * bkj
GB_DOT_TERMINAL (cij) ; // break if cij == terminal
}
}
}
#elif ( GB_A_IS_BITMAP )
{
//------------------------------------------------------------------
// A is bitmap and B is sparse/hyper
//------------------------------------------------------------------
for (int64_t p = pB ; p < pB_end ; p++)
{
int64_t k = Bi [p] ; // next row index of B(:,j)
if (Ab [pA+k]) // check if A(k,i) exists
{
// cij += A(k,i) * B(k,j)
GB_DOT_MERGE (pA+k, p) ;
GB_DOT_TERMINAL (cij) ; // break if cij == terminal
}
}
}
#elif ( GB_B_IS_FULL )
{
int64_t nnzA = pA_end - pA ;
if (nnzA > 0)
{
//--------------------------------------------------------------
// A is sparse/hyper and B is full
//--------------------------------------------------------------
cij_exists = true ;
for (int64_t p = pA ; p < pA_end ; p++)
{
int64_t k = Ai [p] ; // next row index of A(:,i)
// cij += A(k,i) * B(k,j)
GB_GETA ( aki, Ax, p, ) ; // aki = A(i,k)
GB_GETB ( bkj, Bx, pB+k, ) ; // bkj = B(j,k)
GB_MULTADD ( cij, aki, bkj, i, k, j) ; // cij += aik * bjk
GB_DOT_TERMINAL (cij) ; // break if cij == terminal
}
}
}
#elif ( GB_B_IS_BITMAP )
{
//------------------------------------------------------------------
// A is sparse/hyper and B is bitmap
//------------------------------------------------------------------
for (int64_t p = pA ; p < pA_end ; p++)
{
int64_t k = Ai [p] ; // next row index of A(:,i)
if (Bb [pB+k]) // check if B(k,j) exists
{
// cij += A(k,i) * B(k,j)
GB_DOT_MERGE (p, pB+k) ;
GB_DOT_TERMINAL (cij) ; // break if cij == terminal
}
}
}
#endif
//----------------------------------------------------------------------
// save C(i,j) or declare it a zombie
//----------------------------------------------------------------------
GB_CIJ_EXIST_POSTCHECK
if (cij_exists)
{
// Cx [pair_id] = (GB_C_TYPE) cij
GB_PUTC (cij, Cx, pair_id) ;
Ci [pair_id] = i ;
}
else
{
my_nzombies++ ;
Ci [pair_id] = GB_ZOMBIE (i) ;
}
// sum up the zombie count:
thread_block_tile<tile_sz> tile =
tiled_partition<tile_sz> (this_thread_block ()) ;
zc += GB_cuda_tile_sum_uint64 (tile, my_nzombies) ;
}
if (threadIdx.x == 0 && zc > 0)
{
// this threadblock accumulates its zombie count into the global
// zombie count
GB_cuda_atomic_add <uint64_t>( &(C->nzombies), zc) ;
}
}
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