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//------------------------------------------------------------------------------
// GB_Context.c: Context object for computational resources
//------------------------------------------------------------------------------
// SuiteSparse:GraphBLAS, Timothy A. Davis, (c) 2017-2025, All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
//------------------------------------------------------------------------------
// The GxB_Context object contains the set of resources that a user thread
// can use. There are two kinds of Contexts:
// GxB_CONTEXT_WORLD: this Context always exists and its contents are always
// defined. If a user thread has no context, it uses this Context. It is
// user-visible since its contents may be changed/read by the user application,
// via GxB_Context_set/get.
// GB_CONTEXT_THREAD: this context is thread-private to each user thread, and
// only visible within this file. It is not directly accessible by any user
// application. It is not even visible to other functions inside SuiteSparse:
// GraphBLAS. If the user thread has not engaged any Context, then
// GB_CONTEXT_THREAD is NULL. If the compiler does not support
// thread-local-stoage, then GB_CONTEXT_THREAD is always NULL and cannot be
// modified; in this case, GxB_Context_engage can return GrB_NOT_IMPLEMENTED.
#include "GB.h"
#if defined ( _OPENMP )
// OpenMP threadprivate is preferred
GxB_Context GB_CONTEXT_THREAD = NULL ;
#pragma omp threadprivate (GB_CONTEXT_THREAD)
#elif defined ( HAVE_KEYWORD__THREAD )
// gcc and many other compilers support the __thread keyword
__thread GxB_Context GB_CONTEXT_THREAD = NULL ;
#elif defined ( HAVE_KEYWORD__DECLSPEC_THREAD )
// Windows: __declspec (thread)
__declspec ( thread ) GxB_Context GB_CONTEXT_THREAD = NULL ;
#elif defined ( HAVE_KEYWORD__THREAD_LOCAL )
// C11 threads
#include <threads.h>
_Thread_local GxB_Context GB_CONTEXT_THREAD = NULL ;
#else
// GraphBLAS will not be thread-safe when using a GxB_Context other than
// GxB_CONTEXT_WORLD, so GxB_Context_engage returns GrB_NOT_IMPLEMENTED
// if passed a Context other than GxB_CONTEXT_WORLD or NULL.
#define NO_THREAD_LOCAL_STORAGE
#define GB_CONTEXT_THREAD NULL
#endif
//------------------------------------------------------------------------------
// GB_Context_engage: engage the Context for a user thread
//------------------------------------------------------------------------------
GrB_Info GB_Context_engage (GxB_Context Context)
{
if (Context == GxB_CONTEXT_WORLD)
{
// GxB_Context_engage (GxB_CONTEXT_WORLD) is the same as engaging
// NULL as the user thread context.
Context = NULL ;
}
#if defined ( NO_THREAD_LOCAL_STORAGE )
return ((Context == NULL) ? GrB_SUCCESS : GrB_NOT_IMPLEMENTED) ;
#else
GB_CONTEXT_THREAD = Context ;
return (GrB_SUCCESS) ;
#endif
}
//------------------------------------------------------------------------------
// GB_Context_disengage: disengage the Context for a user thread
//------------------------------------------------------------------------------
GrB_Info GB_Context_disengage (GxB_Context Context)
{
#if defined ( NO_THREAD_LOCAL_STORAGE )
// nothing to do
return (GrB_SUCCESS) ;
#else
if (Context == NULL || Context == GB_CONTEXT_THREAD ||
GB_CONTEXT_THREAD == NULL || Context == GxB_CONTEXT_WORLD)
{
// If no Context provided on input: simply disengage whatever the
// current Context is for this user thread. If a non-NULL context
// is provided and the current GB_CONTEXT_THREAD is not NULL, it
// must match the Context that is currently engaged to this user
// thread to be disengaged.
GB_CONTEXT_THREAD = NULL ;
return (GrB_SUCCESS) ;
}
else
{
// A non-NULL Context was provided on input, but it doesn't match
// the currently engaged Context. This is an error.
return (GrB_INVALID_VALUE) ;
}
#endif
}
//------------------------------------------------------------------------------
// Context->nthreads_max: # of OpenMP threads to use
//------------------------------------------------------------------------------
// GB_Context_nthreads_max_get: get max # of threads from a Context
int GB_Context_nthreads_max_get (GxB_Context Context)
{
int nthreads_max ;
if (Context == NULL || Context == GxB_CONTEXT_WORLD)
{
GB_ATOMIC_READ
nthreads_max = GxB_CONTEXT_WORLD->nthreads_max ;
}
else
{
nthreads_max = Context->nthreads_max ;
}
return (nthreads_max) ;
}
// GB_Context_nthreads_max: get max # of threads from the current Context
int GB_Context_nthreads_max (void)
{
return (GB_Context_nthreads_max_get (GB_CONTEXT_THREAD)) ;
}
// GB_Context_nthreads_max_set: set max # of threads in a Context
void GB_Context_nthreads_max_set
(
GxB_Context Context,
int nthreads_max
)
{
nthreads_max = GB_IMAX (1, nthreads_max) ;
if (Context == NULL || Context == GxB_CONTEXT_WORLD)
{
GB_ATOMIC_WRITE
GxB_CONTEXT_WORLD->nthreads_max = nthreads_max ;
}
else
{
Context->nthreads_max = nthreads_max ;
}
}
//------------------------------------------------------------------------------
// Context->chunk: controls # of threads used for small problems
//------------------------------------------------------------------------------
// GB_Context_chunk_get: get chunk from a Context
double GB_Context_chunk_get (GxB_Context Context)
{
double chunk ;
if (Context == NULL || Context == GxB_CONTEXT_WORLD)
{
GB_ATOMIC_READ
chunk = GxB_CONTEXT_WORLD->chunk ;
}
else
{
chunk = Context->chunk ;
}
return (chunk) ;
}
// GB_Context_chunk: get chunk from the Context of this user thread
double GB_Context_chunk (void)
{
return (GB_Context_chunk_get (GB_CONTEXT_THREAD)) ;
}
// GB_Context_chunk_set: set max # of threads in a Context
void GB_Context_chunk_set
(
GxB_Context Context,
double chunk
)
{
if (chunk < 1)
{
chunk = GB_CHUNK_DEFAULT ;
}
if (Context == NULL || Context == GxB_CONTEXT_WORLD)
{
GB_ATOMIC_WRITE
GxB_CONTEXT_WORLD->chunk = chunk ;
}
else
{
Context->chunk = chunk ;
}
}
//------------------------------------------------------------------------------
// Context->gpu_id: which GPU to use
//------------------------------------------------------------------------------
// GB_Context_gpu_id_get: get max # of threads from a Context
int GB_Context_gpu_id_get (GxB_Context Context)
{
int gpu_id ;
if (Context == NULL || Context == GxB_CONTEXT_WORLD)
{
GB_ATOMIC_READ
gpu_id = GxB_CONTEXT_WORLD->gpu_id ;
}
else
{
gpu_id = Context->gpu_id ;
}
return (gpu_id) ;
}
// GB_Context_gpu_id: get gpu_id from the current Context
int GB_Context_gpu_id (void)
{
return (GB_Context_gpu_id_get (GB_CONTEXT_THREAD)) ;
}
// GB_Context_gpu_id_set: set gpu_id in a Context
void GB_Context_gpu_id_set
(
GxB_Context Context,
int gpu_id
)
{
// if gpu_id < 0 or >= # of GPUs in the system: do not use any GPU
int ngpus = GB_Global_gpu_count_get ( ) ;
if (gpu_id > ngpus || gpu_id < 0) gpu_id = -1 ;
if (Context == NULL || Context == GxB_CONTEXT_WORLD)
{
GB_ATOMIC_WRITE
GxB_CONTEXT_WORLD->gpu_id = gpu_id ;
}
else
{
Context->gpu_id = gpu_id ;
}
}
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