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//------------------------------------------------------------------------------
// GB_reduce_to_scalar_iso: reduce an iso matrix to a scalar
//------------------------------------------------------------------------------
// SuiteSparse:GraphBLAS, Timothy A. Davis, (c) 2017-2025, All Rights Reserved.
// SPDX-License-Identifier: Apache-2.0
//------------------------------------------------------------------------------
#include "reduce/GB_reduce.h"
void GB_reduce_to_scalar_iso // s = reduce (A) where A is iso
(
GB_void *restrict s, // output scalar of type reduce->op->ztype
GrB_Monoid monoid, // monoid to use for the reduction
GrB_Matrix A // matrix to reduce
)
{
//--------------------------------------------------------------------------
// check inputs
//--------------------------------------------------------------------------
ASSERT (A->iso) ;
ASSERT_MATRIX_OK (A, "A for reduce_to_scalar_iso", GB0) ;
ASSERT_MONOID_OK (monoid, "monoid for reduce_to_scalar_iso", GB0) ;
ASSERT (s != NULL) ;
ASSERT (GB_ZOMBIES_OK (A)) ;
ASSERT (GB_JUMBLED_OK (A)) ;
ASSERT (!GB_PENDING (A)) ;
//--------------------------------------------------------------------------
// get input matrix and the monoid
//--------------------------------------------------------------------------
// A consists of n entries, all equal to Ax [0]
uint64_t n = (uint64_t) (GB_nnz (A) - A->nzombies) ;
ASSERT (n > 0) ;
// get the monoid
GxB_binary_function freduce = monoid->op->binop_function ;
ASSERT (freduce != NULL) ;
GrB_Type ztype = monoid->op->ztype ;
size_t zsize = ztype->size ;
GB_Type_code zcode = ztype->code ;
// a = (ztype) Ax [0]
GB_void a [GB_VLA(zsize)] ;
GB_cast_scalar (a, zcode, A->x, A->type->code, zsize) ;
//--------------------------------------------------------------------------
// reduce n entries, all equal to a, to the scalar s, in O(log(n)) time
//--------------------------------------------------------------------------
if (n == INT64_MAX)
{
// A has too many entries to reduce in a single step. The only way
// this can occur is if A is a huge full iso-valued matrix, where vlen
// * vdim caused uint64_t overflow in GB_nnz_full and returned
// INT64_MAX. Reduce the matrix in two steps: first reducing each
// vector of size vlen to a scalar t, obtaining an implicit iso full
// vector T of size vdim. Each entry in this vector T has the value t,
// and then this vector T is reduced to the result s.
GBURBLE ("(reduce huge iso full matrix to scalar) ") ;
GB_void t [GB_VLA(zsize)] ;
GB_reduce_worker_iso (t, freduce, a, A->vlen, zsize) ;
GB_reduce_worker_iso (s, freduce, t, A->vdim, zsize) ;
}
else
{
GBURBLE ("(reduce iso matrix to scalar) ") ;
GB_reduce_worker_iso (s, freduce, a, n, zsize) ;
}
}
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