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/* ========================================================================== */
/* === Include/Mongoose_EdgeCutProblem.hpp ================================== */
/* ========================================================================== */
/* -----------------------------------------------------------------------------
* Mongoose Graph Partitioning Library, Copyright (C) 2017-2023,
* Scott P. Kolodziej, Nuri S. Yeralan, Timothy A. Davis, William W. Hager
* Mongoose is licensed under Version 3 of the GNU General Public License.
* Mongoose is also available under other licenses; contact authors for details.
* SPDX-License-Identifier: GPL-3.0-only
* -------------------------------------------------------------------------- */
/**
* Graph data structure.
*
* Stores graph adjacency and weight information. Also used as a container for
* storing information about matching, coarsening, and partitioning.
*/
// #pragma once
#ifndef MONGOOSE_EDGECUTPROBLEM_HPP
#define MONGOOSE_EDGECUTPROBLEM_HPP
#include "Mongoose_CSparse.hpp"
#include "Mongoose_Graph.hpp"
#include "Mongoose_Internal.hpp"
#include "Mongoose_EdgeCutOptions.hpp"
namespace Mongoose
{
class EdgeCutProblem
{
public:
/** Graph Data ***********************************************************/
Int n; /** # vertices */
Int nz; /** # edges */
Int *p; /** Column pointers */
Int *i; /** Row indices */
double *x; /** Edge weight */
double *w; /** Node weight */
double X; /** Sum of edge weights */
double W; /** Sum of vertex weights */
double H; /** Heuristic max penalty to assess */
double worstCaseRatio;
/** Partition Data *******************************************************/
bool *partition; /** T/F denoting partition side */
double *vertexGains; /** Gains for each vertex */
Int *externalDegree; /** # edges lying across the cut */
Int *bhIndex; /** Index+1 of a vertex in the heap */
Int *bhHeap[2]; /** Heap data structure organized by
boundaryGains descending */
Int bhSize[2]; /** Size of the boundary heap */
/** Cut Cost Metrics *****************************************************/
double heuCost; /** cutCost + balance penalty */
double cutCost; /** Sum of edge weights in cut set */
Int cutSize; /** Number of edges in cut set */
double W0; /** Sum of partition 0 vertex weights */
double W1; /** Sum of partition 1 vertex weights */
double imbalance; /** Degree to which the partitioning
is imbalanced, and this is
computed as (0.5 - W0/W). */
/** Matching Data ********************************************************/
EdgeCutProblem *parent; /** Link to the parent graph */
Int clevel; /** Coarsening level for this graph */
Int cn; /** # vertices in coarse graph */
Int *matching; /** Linked List of matched vertices */
Int *matchmap; /** Map from fine to coarse vertices */
Int *invmatchmap; /** Map from coarse to fine vertices */
Int *matchtype; /** Vertex's match classification
0: Orphan
1: Standard (random, hem, shem)
2: Brotherly
3: Community */
Int singleton;
/* Constructor & Destructor */
static EdgeCutProblem *create(const Int _n, const Int _nz, Int *_p = NULL,
Int *_i = NULL, double *_x = NULL, double *_w = NULL);
static EdgeCutProblem *create(const Graph *_graph);
static EdgeCutProblem *create(EdgeCutProblem *_parent);
~EdgeCutProblem();
void initialize(const EdgeCut_Options *options);
/** Matching Functions ****************************************************/
inline bool isMatched(Int vertex)
{
return (matching[vertex] > 0);
}
inline Int getMatch(Int vertex)
{
return (matching[vertex] - 1);
}
inline void createMatch(Int vertexA, Int vertexB, MatchType matchType)
{
matching[vertexA] = (vertexB) + 1;
matching[vertexB] = (vertexA) + 1;
invmatchmap[cn] = vertexA;
matchtype[vertexA] = matchType;
matchtype[vertexB] = matchType;
matchmap[vertexA] = cn;
matchmap[vertexB] = cn;
cn++;
}
inline void createCommunityMatch(Int vertexA, Int vertexB,
MatchType matchType)
{
Int vm[4] = { -1, -1, -1, -1 };
vm[0] = vertexA;
vm[1] = getMatch(vm[0]);
vm[2] = getMatch(vm[1]);
vm[3] = getMatch(vm[2]);
bool is3Way = (vm[0] == vm[3]);
if (is3Way)
{
matching[vm[1]] = vertexA + 1;
createMatch(vm[2], vertexB, matchType);
}
else
{
matching[vertexB] = matching[vertexA];
matching[vertexA] = vertexB + 1;
matchmap[vertexB] = matchmap[vertexA];
matchtype[vertexB] = matchType;
}
}
/** Boundary Heap Functions ***********************************************/
inline Int BH_getParent(Int a)
{
return ((a - 1) / 2);
}
inline Int BH_getLeftChild(Int a)
{
return (2 * a + 1);
}
inline Int BH_getRightChild(Int a)
{
return (2 * a + 2);
}
inline bool BH_inBoundary(Int v)
{
return (bhIndex[v] > 0);
}
inline void BH_putIndex(Int v, Int pos)
{
bhIndex[v] = (pos + 1);
}
inline Int BH_getIndex(Int v)
{
return (bhIndex[v] - 1);
}
/** Mark Array Functions **************************************************/
inline void mark(Int index)
{
markArray[index] = markValue;
}
inline void unmark(Int index)
{
markArray[index] = 0;
}
inline bool isMarked(Int index)
{
return markArray[index] == markValue;
}
inline Int getMarkValue()
{
return markValue;
}
void clearMarkArray();
void clearMarkArray(Int incrementBy);
private:
EdgeCutProblem();
/** Memory Management Flags ***********************************************/
bool shallow_p;
bool shallow_i;
bool shallow_x;
bool shallow_w;
/** Mark Data *************************************************************/
Int *markArray; /** O(n) mark array */
Int markValue; /** Mark array can be cleared in O(k)
by incrementing markValue.
Implicitly, a mark value less than
markValue is unmarked. */
void resetMarkArray();
bool initialized; // Used to mark if the graph has been initialized
// previously.
};
} // end namespace Mongoose
#endif
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