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# Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
# Copyright (C) 2016-2023 German Aerospace Center (DLR) and others.
# SUMOPy module
# Copyright (C) 2012-2021 University of Bologna - DICAM
# This program and the accompanying materials are made available under the
# terms of the Eclipse Public License 2.0 which is available at
# https://www.eclipse.org/legal/epl-2.0/
# This Source Code may also be made available under the following Secondary
# Licenses when the conditions for such availability set forth in the Eclipse
# Public License 2.0 are satisfied: GNU General Public License, version 2
# or later which is available at
# https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
# SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
# @file wxmisc.py
# @author Joerg Schweizer
# @date 2012
import zlib
import cPickle
import sys
import os
import types
#AGILEDIR = os.path.join(os.path.dirname(__file__),"..")
# sys.path.append(os.path.join(AGILEDIR,"lib_base"))
#IMAGEDIR = os.path.join(os.path.dirname(__file__),"images")
import wx
import time
import string
# def OnOpen(self,e):
## """ Open a file"""
## self.dirname = ''
## dlg = wx.FileDialog(self, "Choose a file", self.dirname, "", "*.*", wx.OPEN)
# if dlg.ShowModal() == wx.ID_OK:
## self.filename = dlg.GetFilename()
## self.dirname = dlg.GetDirectory()
## f = open(os.path.join(self.dirname, self.filename), 'r')
# self.control.SetValue(f.read())
# f.close()
# dlg.Destroy()
# alternating colors in tables "light blue" 'WHEAT'
#TABLECOLORS=[wx.NamedColour('grey85'),wx.NamedColour("light blue")]
def get_tablecolors():
cs = [wx.NamedColour('grey85'), wx.NamedColour("light blue")]
# cs = [wx.SystemSettings.GetColour(wx.SYS_COLOUR_WINDOW ) ,\
# wx.SystemSettings.GetColour(wx.SYS_COLOUR_BTNHIGHLIGHT)]
# print 'resources.get_tablecolors',cs
return cs
class AgileToolbarMixin:
"""
Easy to use toolbar where strings can be used to identify tools.
Mixin for frames.
"""
def init_toolbar(self, orientation='horizontal', size=(16, 16), separation=5):
"""
This initialization works for panels and windows.
For frames use the AgileToolbar frames mixin class
"""
if orientation == 'horizontal':
self.toolbar = wx.ToolBar(self, -1, style=wx.TB_HORIZONTAL | wx.TB_NODIVIDER
| wx.NO_BORDER
| wx.TB_FLAT
| wx.TB_TEXT
)
else:
self.toolbar = wx.ToolBar(self, -1, style=wx.TB_VERTICAL | wx.TB_NODIVIDER
| wx.NO_BORDER
| wx.TB_FLAT
| wx.TB_TEXT
)
self.toolbar.SetToolBitmapSize(size)
self.toolbar.SetToolSeparation(separation)
self._tools = {}
self.toolbar.Realize()
S = self.toolbar.GetSize()
self.toolbar.SetSizeHints(S[0], S[1])
def get_size_toolbaricons(self):
"""
Returns tuple with width and height of toolbar icons.
This is required to create them.
"""
return self.toolbar.GetToolBitmapSize()
def disable_tools(self):
pass
# GetToolEnabled
def restore_tools(self):
pass
# GetToolEnabled
def add_tool(self, key, func=None, bitmap=None, info='', widget=None, **args):
"""
Add a tool to the tool bar
"""
# print 'add_tool',self,key,func
id = wx.NewId()
if not args.has_key('name'):
name = string.capitalize(key)
else:
name = args['name']
if widget is not None:
# tool is a widget
self.toolbar.AddControl(widget)
else:
# tools is a simple button
if not bitmap:
bitmap = wx.NullBitmap
# print 'bitmap=',name,bitmap
self.toolbar.AddSimpleTool(id, bitmap, name, info)
#self.toolbar.AddTool(id,name, bitmap, shortHelpString=info)
wx.EVT_TOOL(self, id, func)
# if args.has_key('func_rclick'):
# wx.EVT_TOOL_RCLICKED(self.parent, id, args['func_rclick'])
self._tools[key] = id
# Final thing to do for a toolbar is call the Realize() method. This
# causes it to render (more or less, that is).
self.toolbar.Realize()
S = self.toolbar.GetSize()
self.toolbar.SetSizeHints(S[0], S[1])
return id
def enable_tool(self, key, enable=True):
if self._tools.has_key(key):
# self._tools[key].Show(False)
self.toolbar.EnableTool(self._tools[key], enable)
else:
print('enable_tool: no tool named:', key)
def del_tool(self, key):
if self._tools.has_key(key):
# self._tools[key].Show(False)
self.toolbar.RemoveTool(self._tools[key])
del self._tools[key]
# Final thing to do for a toolbar is call the Realize() method. This
# causes it to render (more or less, that is).
self.toolbar.Realize()
else:
print('del_tool: no tool named:', key)
class AgileToolbarFrameMixin(AgileToolbarMixin):
"""
Easy to use toolbar where strings can be used to identify tools.
Mixin for frames only.
"""
def init_toolbar(self, orientation='horizontal', size=(16, 16), separation=5):
"""
Only this initialization is specific to frames.
"""
# Use the wxFrame internals to create the toolbar and associate it all
# in one tidy method call.
if orientation == 'horizontal':
self.toolbar = self.CreateToolBar(wx.TB_HORIZONTAL
| wx.NO_BORDER
| wx.TB_FLAT
| wx.TB_TEXT
)
else:
self.toolbar = self.CreateToolBar(wx.TB_VERTICAL
| wx.NO_BORDER
| wx.TB_FLAT
| wx.TB_TEXT
)
self.toolbar.SetToolBitmapSize(size)
self.toolbar.SetToolSeparation(separation)
self._tools = {}
class AgileMenuMixin:
"""
Easy to use menue mixin for main menu and popup
"""
def init_menu(self, parent):
"""
Initialize internal variables.
"""
self.parent = parent
self.__tree = {}
def get_menu(self, path):
items = self.__tree
val = (None, None, -1)
# print 'get_menu',path
for key in path:
# print ' ',key,items
if items.has_key(key):
val = items[key]
# print val
if len(val) == 3:
items = val[1]
else:
return None, None, -1
else:
print('WARNING in get_menu: invalid menu key', key, 'in path')
return None, None, -1
return val[0], val[1], val[2]
def get_menuitem(self, path):
menupath = string.split(path, '/')[:-1]
key = string.split(path, '/')[-1]
# print '\nget_menuitem',self.__tree
if len(menupath) == 0:
# print " *create toplevel menu",key
menuitem, id = self.__tree[key]
else:
# print " *create submenu",key
menu, tree, id = self.get_menu(menupath)
menuitem, id = tree[key]
# print ' menuitem,id',menuitem,id
return menuitem
def append_menu(self, path, **args):
"""
"""
# print 'append_menu',path,args
if path == '.':
# print " use '.' as root for popups"
# create an entry for database but do not append a menue
key = '.'
# create special menu as direct root
id = wx.NewId()
self.__tree[key] = (self, {}, id)
# print ' ROOTMENU ATTRS: self,dir(self)',self,dir(self)
else:
# print " normal menu"
menupath = string.split(path, '/')[:-1]
key = string.split(path, '/')[-1]
if len(menupath) == 0:
# print " *create toplevel menu",key
menu, id = self._create_menu(self, key, **args)
self.__tree[key] = (menu, {}, id)
else:
# print " *create submenu",key
parentmenu, parentmenu_dict, parentid = self.get_menu(menupath)
# print ' PARENTMENU ATTRS: self,dir(parentmenu)',parentmenu,dir(parentmenu)
# print ' parentmenu,key,parentmenu_dict,parentid',parentmenu,key,parentmenu_dict,parentid
menu, id = self._create_menu(parentmenu, key, **args)
parentmenu_dict[key] = (menu, {}, id)
def _create_menu(self, parentmenu, key, menu=None, **args):
# print '\n\n_create_menu key',key
# default menu/submenu item
data = {'alt': True}
# print ' PARENTMENU ATTRS: self,dir(parentmenu)',parentmenu,dir(parentmenu)
# overwrite with args
data.update(args)
if not data.has_key('name'):
data['name'] = string.capitalize(key)
if data['alt']:
alt = '&'
else:
alt = ''
id = wx.NewId()
if menu is None:
menu = wx.Menu()
if parentmenu == self:
id = -1
if data.get('popup', False):
# !! this is the way to append a menue to toplevel
# popup menu which is a menu itself
self.AppendMenu(id, data['name'], menu)
else:
# !! this is the way to append a menue to toplevel
# which is a menubar !!
self.Append(menu, alt+data['name'])
else:
# attach menu to a submenu
# print ' make submenu'
item, id = self._create_item(key, parentmenu, function=None, **args)
item.SetSubMenu(menu)
parentmenu.AppendItem(item)
# parentmenu.AppendMenu(id,alt+data['name'],menu)
return menu, id
def append_item(self, path, function, **args):
# print 'append_item',path,function
menupath = string.split(path, '/')[:-1]
key = string.split(path, '/')[-1]
menu, menu_dict, menuid = self.get_menu(menupath)
# print ' key=',key
if menu:
# create item and append to menu instance
item, id = self._create_item(key, menu, function, **args)
# append item
# print ' menu',menu,type(menu),dir(menu)
menu.AppendItem(item)
if args.has_key('check'):
menu.Check(item.GetId(), args['check'])
# if (args.has_key('check'))&(args.has_key('checked')):
# menu.Check(item.GetId(), args['checked'])
menu_dict[key] = (item, id)
return item, id
else:
print('WARNING: in append_item: invalid menu path', menupath)
return None, None
def _create_item(self, key, menu, function=None, **args):
# default item
data = {'alt': True,
'shortkey': '',
# 'info':'',
}
# overwrite with args
data.update(args)
if not data.has_key('name'):
data['name'] = string.capitalize(key)
if not data.has_key('info'):
if function.__doc__ is not None:
data['info'] = function.__doc__.replace('\n', ' ').strip()
else:
data['info'] = data['name']
# print '_create_item',data
# create item
id = wx.NewId()
if data['alt']:
alt = '&'
else:
alt = ''
itemtext = alt+data['name']
if data['shortkey'] != '':
itemtext += '\t'+data['shortkey']
if data.has_key('radio'):
item = wx.MenuItem(menu, id, itemtext, data['info'], wx.ITEM_RADIO)
# print ' radio item'
elif data.has_key('check'):
item = wx.MenuItem(menu, id, itemtext, data['info'], wx.ITEM_CHECK)
# check boxes AFTER append
else:
item = wx.MenuItem(menu, id, itemtext, data['info'], wx.ITEM_NORMAL)
# print ' normal item'
if data.has_key('bitmap'):
# print '_create_item bitmap',data['bitmap']
# TODO: allow more image formats in menuitem
# item.SetBitmap(images.getSmilesBitmap())
item.SetBitmap(data['bitmap'])
# define callback function
if function is not None: # None for submenueitem
# wx.EVT_MENU(self.parent,id,function)
self.parent.Bind(wx.EVT_MENU, function, id=id)
return item, id
def del_item(self, path):
menupath = string.split(path, '/')[:-1]
key = string.split(path, '/')[-1]
menu, menu_dict, menuid = self.get_menu(menupath)
if menu:
if menu_dict.has_key(key):
menu.RemoveItem(menu_dict[key][0])
# menu_dict[key][0].Remove()
del menu_dict[key]
def del_menu(self, path):
menupath = string.split(path, '/')[:-1]
key = string.split(path, '/')[-1]
allpath = string.split(path, '/')
parentmenu, parentmenu_dict, parentmenuid = self.get_menu(menupath)
menu, menu_dict, menuid = self.get_menu(allpath)
if menu:
if menuid > -1:
parentmenu.Remove(menuid) # works
del parentmenu_dict[key]
else:
self.Remove(menu)
del parentmenu_dict[key]
def __setitem__(self, menupath, **data):
# print 'set menue',menupath,'to',data
if type(name) != types.TupleType:
# create main menue entry, if necessary
if not self.menus.has_key(name):
newmenue = wx.Menu()
self.Append(newmenue, '&'+name)
self.menus[name] = (-1, {})
elif len(name) == 2:
# create submenu entry, if necessary
name1, name2 = name
if not self.menus.has_key(name1):
newmenue = wx.Menu()
self.Append(newmenue, '&'+name1)
self.menus[name] = (-1, {})
menuid, submenus = self.menus[name1]
if not submenus.has_key(name2):
id = wx.NewId()
get_menu_item()
newmenue = wx.Menu()
self.Append(newmenue, '&'+name1)
self.menus[name] = {}
submenu = self.menus
parentmenu = None
for m in menu:
if not submenu.has_key(m):
newmenue = wx.Menu()
def get_menu_item(self, id):
item = self.FindItemById(id)
menu = item.GetMenu()
return menu, item
def get_menuitem_from_id(self, id):
menu, item = self.get_menu_item(id)
return item
class AgilePopupMenu(wx.Menu, AgileMenuMixin):
"""
Easy to use popup
"""
def __init__(self, parent):
wx.Menu.__init__(self)
self.init_menu(parent)
# append special root menu
AgileMenuMixin.append_menu(self, '.')
def append_menu(self, path, **args):
AgileMenuMixin.append_menu(self, './'+path, popup=True, **args)
def append_item(self, path, function, **args):
return AgileMenuMixin.append_item(self, './'+path, function, **args)
def get_menuitem(self, path):
return AgileMenuMixin.get_menuitem(self, './'+path)
# -------------------------------------------------------------------------------
# the folling methods are used with contect<sebitive menus
# on a grid based widget.
# When initializing the menu the row and column of its location can
# be stored for later retrival during an event:
# event.GetEventObject().get_row() event.GetEventObject().get_row()
def set_row(self, row):
self.row = row
def set_col(self, col):
self.col = col
def get_row(self):
return self.row
def get_col(self):
return self.col
KEYMAP = {
wx.WXK_BACK: "BACK",
wx.WXK_TAB: "TAB",
wx.WXK_RETURN: "RETURN",
wx.WXK_ESCAPE: "ESCAPE",
wx.WXK_SPACE: "SPACE",
wx.WXK_DELETE: "DELETE",
wx.WXK_START: "START",
wx.WXK_LBUTTON: "LBUTTON",
wx.WXK_RBUTTON: "RBUTTON",
wx.WXK_CANCEL: "CANCEL",
wx.WXK_MBUTTON: "MBUTTON",
wx.WXK_CLEAR: "CLEAR",
wx.WXK_SHIFT: "SHIFT",
wx.WXK_ALT: "ALT",
wx.WXK_CONTROL: "CONTROL",
wx.WXK_MENU: "MENU",
wx.WXK_PAUSE: "PAUSE",
wx.WXK_CAPITAL: "CAPITAL",
wx.WXK_PRIOR: "PRIOR",
wx.WXK_NEXT: "NEXT",
wx.WXK_END: "END",
wx.WXK_HOME: "HOME",
wx.WXK_LEFT: "LEFT",
wx.WXK_UP: "UP",
wx.WXK_RIGHT: "RIGHT",
wx.WXK_DOWN: "DOWN",
wx.WXK_SELECT: "SELECT",
wx.WXK_PRINT: "PRINT",
wx.WXK_EXECUTE: "EXECUTE",
wx.WXK_SNAPSHOT: "SNAPSHOT",
wx.WXK_INSERT: "INSERT",
wx.WXK_HELP: "HELP",
wx.WXK_NUMPAD0: "NUMPAD0",
wx.WXK_NUMPAD1: "NUMPAD1",
wx.WXK_NUMPAD2: "NUMPAD2",
wx.WXK_NUMPAD3: "NUMPAD3",
wx.WXK_NUMPAD4: "NUMPAD4",
wx.WXK_NUMPAD5: "NUMPAD5",
wx.WXK_NUMPAD6: "NUMPAD6",
wx.WXK_NUMPAD7: "NUMPAD7",
wx.WXK_NUMPAD8: "NUMPAD8",
wx.WXK_NUMPAD9: "NUMPAD9",
wx.WXK_MULTIPLY: "MULTIPLY",
wx.WXK_ADD: "ADD",
wx.WXK_SEPARATOR: "SEPARATOR",
wx.WXK_SUBTRACT: "SUBTRACT",
wx.WXK_DECIMAL: "DECIMAL",
wx.WXK_DIVIDE: "DIVIDE",
wx.WXK_F1: "F1",
wx.WXK_F2: "F2",
wx.WXK_F3: "F3",
wx.WXK_F4: "F4",
wx.WXK_F5: "F5",
wx.WXK_F6: "F6",
wx.WXK_F7: "F7",
wx.WXK_F8: "F8",
wx.WXK_F9: "F9",
wx.WXK_F10: "F10",
wx.WXK_F11: "F11",
wx.WXK_F12: "F12",
wx.WXK_F13: "F13",
wx.WXK_F14: "F14",
wx.WXK_F15: "F15",
wx.WXK_F16: "F16",
wx.WXK_F17: "F17",
wx.WXK_F18: "F18",
wx.WXK_F19: "F19",
wx.WXK_F20: "F20",
wx.WXK_F21: "F21",
wx.WXK_F22: "F22",
wx.WXK_F23: "F23",
wx.WXK_F24: "F24",
wx.WXK_NUMLOCK: "NUMLOCK",
wx.WXK_SCROLL: "SCROLL",
wx.WXK_PAGEUP: "PAGEUP",
wx.WXK_PAGEDOWN: "PAGEDOWN",
wx.WXK_NUMPAD_SPACE: "NUMPAD_SPACE",
wx.WXK_NUMPAD_TAB: "NUMPAD_TAB",
wx.WXK_NUMPAD_ENTER: "NUMPAD_ENTER",
wx.WXK_NUMPAD_F1: "NUMPAD_F1",
wx.WXK_NUMPAD_F2: "NUMPAD_F2",
wx.WXK_NUMPAD_F3: "NUMPAD_F3",
wx.WXK_NUMPAD_F4: "NUMPAD_F4",
wx.WXK_NUMPAD_HOME: "NUMPAD_HOME",
wx.WXK_NUMPAD_LEFT: "NUMPAD_LEFT",
wx.WXK_NUMPAD_UP: "NUMPAD_UP",
wx.WXK_NUMPAD_RIGHT: "NUMPAD_RIGHT",
wx.WXK_NUMPAD_DOWN: "NUMPAD_DOWN",
wx.WXK_NUMPAD_PRIOR: "NUMPAD_PRIOR",
wx.WXK_NUMPAD_PAGEUP: "NUMPAD_PAGEUP",
wx.WXK_NUMPAD_NEXT: "NUMPAD_NEXT",
wx.WXK_NUMPAD_PAGEDOWN: "NUMPAD_PAGEDOWN",
wx.WXK_NUMPAD_END: "NUMPAD_END",
wx.WXK_NUMPAD_BEGIN: "NUMPAD_BEGIN",
wx.WXK_NUMPAD_INSERT: "NUMPAD_INSERT",
wx.WXK_NUMPAD_DELETE: "NUMPAD_DELETE",
wx.WXK_NUMPAD_EQUAL: "NUMPAD_EQUAL",
wx.WXK_NUMPAD_MULTIPLY: "NUMPAD_MULTIPLY",
wx.WXK_NUMPAD_ADD: "NUMPAD_ADD",
wx.WXK_NUMPAD_SEPARATOR: "NUMPAD_SEPARATOR",
wx.WXK_NUMPAD_SUBTRACT: "NUMPAD_SUBTRACT",
wx.WXK_NUMPAD_DECIMAL: "NUMPAD_DECIMAL",
wx.WXK_NUMPAD_DIVIDE: "NUMPAD_DIVIDE",
}
class KeyHandler:
"""
Mixin for handling key events in wx
"""
def init_keys(self, parent=None):
"""
Sets events and variables for parent.
If no parent is defined then self is assumed to be parent.
"""
if parent is None:
parent = self
self.key_pressed = '' # string code of currently pressed key
wx.EVT_ENTER_WINDOW(self, self.on_enter_window)
wx.EVT_KEY_DOWN(self, self.on_key_down)
wx.EVT_KEY_UP(self, self.on_key_up)
def on_enter_window(self, evt):
# print 'on_enter_window'
self.SetFocus()
#self.haveFocus = False
# self.Refresh()
def on_key_down(self, event):
"""
A key has been pressed down...
"""
if self.GUIMode is None:
# try custom tool of metacanvas
input = self.set_keypress(event)
# print 'on_key_down',input
self.metacanvas.make_transition(input, self)
def on_key_up(self, event):
"""
A key has been pressed down...
"""
# print 'on_key_up'
self.del_keypress()
print(' key_pressed', self.key_pressed)
def del_keypress(self):
"""
Empties self.key_pressed string
"""
self.key_pressed = ''
def set_keypress(self, evt, ignore_specials=False):
"""
This method analyses the event and sets the self.key_pressed string.
Method returns a string with the key.
"""
keycode = evt.GetKeyCode()
keyname = KEYMAP.get(keycode, None)
if keyname is None:
# regular character key
if keycode < 256:
if keycode == 0:
keyname = "NUL"
elif (keycode < 27) & (not ignore_specials):
# keycode is a special control key
keyname = "Ctrl-%s" % chr(ord('A') + keycode-1)
elif (keycode < 27):
keyname = ''
else:
keyname = "\"%s\"" % chr(keycode)
else:
keyname = '' # ignore
elif ignore_specials: # keycode is a special key
keyname = '' # ignore
self.key_pressed = keyname
return keyname
def get_code_special_keys(self, event, sep='+'):
"""
This method analyses the special keypress and returns a string
that codes SHIFT, ALT, CONTROL
"""
code = ''
if event.ControlDown():
code += 'CONTROL'+sep
if event.ShiftDown():
code += 'SHIFT'+sep
if event.AltDown():
code += 'ALT'+sep
return code
# class ToolMixin(AgileToolbarMixin):
class OptionsFrame(wx.Frame):
"""
Simple wx frame with some special features.
"""
def __init__(self, parent, mainframe=None, id=-1, title='testframe', pos=wx.DefaultPosition,
size=wx.DefaultSize, style=wx.DEFAULT_FRAME_STYLE,
name='frame'):
if mainframe is None:
self._mainframe = parent
else:
self._mainframe = mainframe
# Forcing a specific style on the window.
# Should this include styles passed?
style = wx.DEFAULT_FRAME_STYLE | wx.NO_FULL_REPAINT_ON_RESIZE
wx.Frame.__init__(self, parent, id, title, pos, size, style, name)
#super(GLFrame, self).__init__(parent, id, title, pos, size, style, name)
def get_metacanvas(self):
return metacanvas
class OptionsPanel(AgileToolbarMixin, wx.Panel):
"""
UNUSED
Simple wx panele with some special features.
"""
def __init__(self, parent, mainframe=None):
wx.Panel.__init__(self, parent, -1, wx.DefaultPosition,
wx.DefaultSize, wx.SUNKEN_BORDER | wx.WANTS_CHARS)
if mainframe is None:
self._mainframe = parent
else:
self._mainframe = mainframe
def get_metacanvas(self):
return metacanvas
class AgileStatusbar(wx.StatusBar):
def __init__(self, parent, fields=[('action', -4),
('message', -4),
# ('coords',-1),
# ('zoom',-1),
('progress', -1),
('status', -1),
# ('coords',-1),
]):
wx.StatusBar.__init__(self, parent, -1, wx.ST_SIZEGRIP)
self.set_fields(fields)
self.sizeChanged = False
self.Bind(wx.EVT_SIZE, self.OnSize)
#self.Bind(wx.EVT_IDLE, self.OnIdle)
# Field 0 ... just text
# self['message']=""
# create a progrss bar
self.progressbar = wx.Gauge(self, -1, 100)
self.progressbar.SetBezelFace(4)
self.progressbar.SetShadowWidth(4)
# self.progressbar.SetValue(50)
# put into position all status bar fields and elements
self.Reposition()
def write_action(self, text):
self['action'] = text
def write_message(self, text):
self['message'] = text
# def write_coords(self,text):
# self['coords'] = text
def set_progress(self, percent):
"""
Set bar of progressbar in percent
"""
# print 'set_progress',percent
self.progressbar.SetValue(int(percent))
self.Update()
def set_fields(self, fields):
"""
Sets basic data of fields in status bar.
Argument field is a list with the following format:
[(name1,width1),(name2,width2),...]
"""
self._ind_fields = {}
widths = []
ind = 0
for name, width in fields:
widths.append(width)
self._ind_fields[name] = ind
ind += 1
self.SetFieldsCount(ind)
self.SetStatusWidths(widths)
def __setitem__(self, key, message):
ind_field = self._ind_fields[key]
# print 'AgileStatusbar.__setitem__',key,ind_field
self.SetStatusText(message, ind_field)
self.Update()
def has_key(self, key):
return self._ind_fields.has_key(key)
def OnSize(self, evt):
self.Reposition() # for normal size events
# Set a flag so the idle time handler will also do the repositioning.
# It is done this way to get around a buglet where GetFieldRect is not
# accurate during the EVT_SIZE resulting from a frame maximize.
self.sizeChanged = True
def OnIdle(self, evt):
if self.sizeChanged:
self.Reposition()
# reposition the checkbox
def Reposition(self):
# print 1,rect
rect = self.GetFieldRect(self._ind_fields['progress'])
self.progressbar.SetPosition(rect.GetPosition())
self.progressbar.SetSize(rect.GetSize())
self.sizeChanged = False
class AgileMenubar(AgileMenuMixin, wx.MenuBar):
"""
Easy to use main menu bar
"""
def __init__(self, parent):
wx.MenuBar.__init__(self)
self.init_menu(parent)
def get_bitmap(name, size=22):
"""Return bitmap of right size from imgImages library"""
name = name + "_"+str(size)
try:
return imgImages.catalog[name].getBitmap()
except:
print('WARNING in get_bitmap: failed to return image', name)
return wx.NullBitmap
# These are some functions for bitmaps of icons.
def GetHandData():
return cPickle.loads(zlib.decompress(
'x\xda\xd3\xc8)0\xe4\nV72T\x00!\x05Cu\xae\xc4`u=\x85d\x05\xa7\x9c\xc4\xe4l0O\
\x01\xc8S\xb6t\x06A(\x1f\x0b\xa0\xa9\x8c\x9e\x1e6\x19\xa0\xa8\x1e\x88\xd4C\
\x97\xd1\x83\xe8\x80 \x9c2zh\xa6\xc1\x11X\n\xab\x8c\x02\x8a\x0cD!\x92\x12\
\x98\x8c\x1e\x8a\x8b\xd1d\x14\xf4\x90%\x90LC\xf6\xbf\x1e\xba\xab\x91%\xd0\
\xdc\x86C\x06\xd9m\xe8!\xaa\x87S\x86\x1a1\xa7\x07\x00v\x0f[\x17'))
def GetHandBitmap():
return wx.BitmapFromXPMData(GetHandData())
# ----------------------------------------------------------------------
def GetPlusData():
return cPickle.loads(zlib.decompress(
'x\xda\xd3\xc8)0\xe4\nV72T\x00!\x05Cu\xae\xc4`u=\x85d\x05\xa7\x9c\xc4\xe4l0O\
\x01\xc8S\xb6t\x06A(\x1f\x0b RF\x0f\x08\xb0\xc9@D\xe1r\x08\x19\xb8j=l2`\r\
\xe82HF\xe9a\xc8\xe8\xe9A\x9c@\x8a\x0c\x0e\xd3p\xbb\x00\x8f\xab\xe1>\xd5\xd3\
\xc3\x15:P)l!\n\x91\xc2\x1a\xd6`)\xec\xb1\x00\x92\xc2\x11?\xb8e\x88\x8fSt\
\x19=\x00\x82\x16[\xf7'))
def GetPlusBitmap():
return wx.BitmapFromXPMData(GetPlusData())
# ----------------------------------------------------------------------
def GetMinusData():
return cPickle.loads(zlib.decompress(
'x\xda\xd3\xc8)0\xe4\nV72T\x00!\x05Cu\xae\xc4`u=\x85d\x05\xa7\x9c\xc4\xe4l0O\
\x01\xc8S\xb6t\x06A(\x1f\x0b RF\x0f\x08\xb0\xc9@D\xe1r\x08\x19\xb8j=\xa2e\
\x10\x16@\x99\xc82zz\x10\'\x90"\x83\xc34r\xdc\x86\xf0\xa9\x9e\x1e\xae\xd0\
\x81Ja\x0bQ\x88\x14\xd6\xb0\x06Ka\x8f\x05\x90\x14\x8e\xf8\xc1-C|\x9c\xa2\xcb\
\xe8\x01\x00\xed\x0f[\x87'))
def GetMinusBitmap():
return wx.BitmapFromXPMData(GetMinusData())
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