File: UI.h

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/************************************************************************
    FAUST Architecture File
    Copyright (C) 2003-2017 GRAME, Centre National de Creation Musicale
    ---------------------------------------------------------------------
    This Architecture section is free software; you can redistribute it
    and/or modify it under the terms of the GNU General Public License
    as published by the Free Software Foundation; either version 3 of
    the License, or (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; If not, see <http://www.gnu.org/licenses/>.

    EXCEPTION : As a special exception, you may create a larger work
    that contains this FAUST architecture section and distribute
    that work under terms of your choice, so long as this FAUST
    architecture section is not modified.


 ************************************************************************
 ************************************************************************/

#ifndef FAUST_UI_H
#define FAUST_UI_H

#ifndef FAUSTFLOAT
#define FAUSTFLOAT float
#endif

/*******************************************************************************
 * UI : Faust DSP User Interface
 * User Interface as expected by the buildUserInterface() method of a DSP.
 * This abstract class contains only the method that the Faust compiler can
 * generate to describe a DSP user interface.
 ******************************************************************************/

class UI
{

    public:

        UI() {}

        virtual ~UI() {}

        // -- widget's layouts

        virtual void openTabBox(const char* label) = 0;
        virtual void openHorizontalBox(const char* label) = 0;
        virtual void openVerticalBox(const char* label) = 0;
        virtual void closeBox() = 0;

        // -- active widgets

        virtual void addButton(const char* label, FAUSTFLOAT* zone) = 0;
        virtual void addCheckButton(const char* label, FAUSTFLOAT* zone) = 0;
        virtual void addVerticalSlider(const char* label, FAUSTFLOAT* zone, FAUSTFLOAT init, FAUSTFLOAT min, FAUSTFLOAT max, FAUSTFLOAT step) = 0;
        virtual void addHorizontalSlider(const char* label, FAUSTFLOAT* zone, FAUSTFLOAT init, FAUSTFLOAT min, FAUSTFLOAT max, FAUSTFLOAT step) = 0;
        virtual void addNumEntry(const char* label, FAUSTFLOAT* zone, FAUSTFLOAT init, FAUSTFLOAT min, FAUSTFLOAT max, FAUSTFLOAT step) = 0;

        // -- passive widgets

        virtual void addHorizontalBargraph(const char* label, FAUSTFLOAT* zone, FAUSTFLOAT min, FAUSTFLOAT max) = 0;
        virtual void addVerticalBargraph(const char* label, FAUSTFLOAT* zone, FAUSTFLOAT min, FAUSTFLOAT max) = 0;

        // -- metadata declarations

        virtual void declare(FAUSTFLOAT*, const char*, const char*) {}
};

#endif