File: BatPVUgens.cpp

package info (click to toggle)
supercollider-sc3-plugins 3.9.1~repack-4
  • links: PTS, VCS
  • area: main
  • in suites: bookworm, bullseye
  • size: 13,444 kB
  • sloc: cpp: 150,202; lisp: 7,004; ansic: 3,547; makefile: 86; haskell: 21; sh: 8
file content (172 lines) | stat: -rw-r--r-- 4,907 bytes parent folder | download | duplicates (4)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
/*
 SuperCollider real time audio synthesis system
 Copyright (c) 2002 James McCartney. All rights reserved.
 http://www.audiosynth.com

 This program is free software; you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
 the Free Software Foundation; either version 2 of the License, or
 (at your option) any later version.

 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.

 You should have received a copy of the GNU General Public License
 along with this program; if not, write to the Free Software
 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301  USA

 */

//PV_UGens by Batuhan Bozkurt http://www.batuhanbozkurt.com

//#include "SC_PlugIn.h"
//#include "SCComplex.h"
#include "FFT_UGens.h"

#define PV_GET_BUF2_FCOMPARE \
	float fbufnum1 = ZIN0(0); \
	float fbufnum2 = ZIN0(1); \
	if (fbufnum1 < 0.f || fbufnum2 < 0.f) { ZOUT0(0) = unit->outVal; return; } \
	ZOUT0(0) = unit->outVal; \
	uint32 ibufnum1 = (int)fbufnum1; \
	uint32 ibufnum2 = (int)fbufnum2; \
	World *world = unit->mWorld; \
	SndBuf *buf1; \
	SndBuf *buf2; \
	if (ibufnum1 >= world->mNumSndBufs) { \
		int localBufNum = ibufnum1 - world->mNumSndBufs; \
		Graph *parent = unit->mParent; \
		if(localBufNum <= parent->localBufNum) { \
			buf1 = parent->mLocalSndBufs + localBufNum; \
		} else { \
			buf1 = world->mSndBufs; \
		} \
	} else { \
		buf1 = world->mSndBufs + ibufnum1; \
	} \
	if (ibufnum2 >= world->mNumSndBufs) { \
		int localBufNum = ibufnum2 - world->mNumSndBufs; \
		Graph *parent = unit->mParent; \
		if(localBufNum <= parent->localBufNum) { \
			buf2 = parent->mLocalSndBufs + localBufNum; \
		} else { \
			buf2 = world->mSndBufs; \
		} \
	} else { \
		buf2 = world->mSndBufs + ibufnum2; \
	} \
	if (buf1->samples != buf2->samples) return; \
	int numbins = (buf1->samples - 2) >> 1;

InterfaceTable *ft;

struct FrameCompare : PV_Unit
{
	float magSum;
	int numFrames;
	float outVal;
};

extern "C"
{
	void FrameCompare_Ctor(FrameCompare* unit);
	void FrameCompare_Dtor(FrameCompare* unit);
	void FrameCompare_next(FrameCompare* unit, int inNumSamples);
}

//SCPolarBuf* ToPolarApx(SndBuf *buf)
//{
//	if (buf->coord == coord_Complex) {
//		SCComplexBuf* p = (SCComplexBuf*)buf->data;
//		int numbins = buf->samples - 2 >> 1;
//		for (int i=0; i<numbins; ++i) {
//			p->bin[i].ToPolarApxInPlace();
//		}
//		buf->coord = coord_Polar;
//	}
//	return (SCPolarBuf*)buf->data;
//}
//
//SCComplexBuf* ToComplexApx(SndBuf *buf)
//{
//	if (buf->coord == coord_Polar) {
//		SCPolarBuf* p = (SCPolarBuf*)buf->data;
//		int numbins = buf->samples - 2 >> 1;
//		for (int i=0; i<numbins; ++i) {
//			p->bin[i].ToComplexApxInPlace();
//		}
//		buf->coord = coord_Complex;
//	}
//	return (SCComplexBuf*)buf->data;
//}

//FrameCompare
//Gives a similarity rating for two (short duration) sound sources.
//Smaller the output, more similar the source and target.
//Compares magnitudes only.
//Distance metrics formula taken from an article by Ricardo A. Garcia:
//(Growing Sound Synthesizers Using Evolutionary Methods)
//http://galileo.cincom.unical.it/Music/workshop/articoli/garcia.pdf

void FrameCompare_Ctor(FrameCompare* unit)
{

	SETCALC(FrameCompare_next);
	unit->magSum = 0.f, unit->numFrames = 0;
	ZOUT0(0) = unit->outVal = ZIN0(0);
}

void FrameCompare_next(FrameCompare *unit, int inNumSamples)
{
	PV_GET_BUF2_FCOMPARE

	float minTargetMag = 900000.f, maxTargetMag = 0.f;
	float magdiff, magweight, lmtemp, minmaxtemp, p1mag, p2mag, scaleFactor;
	float wOffset = ZIN0(2);

	SCPolarBuf *p1 = ToPolarApx(buf1); //rendered
	SCPolarBuf *p2 = ToPolarApx(buf2); //target

	scaleFactor =  (numbins + 1) * 0.5; //hanning window only
	//Print("%f\n", p2->bin[100].mag / scaleFactor);

	for(int i = 0; i < numbins; ++i)
	{
		p2mag = p2->bin[i].mag / scaleFactor;

		minmaxtemp = (p2mag < 2e-42) ? log(2e-42) : log(fabs(p2mag));

		minTargetMag = (minmaxtemp <= minTargetMag) ? minmaxtemp : minTargetMag;
		maxTargetMag = (minmaxtemp >= maxTargetMag) ? minmaxtemp : maxTargetMag;
	}

	for(int i = 0; i < numbins; ++i)
	{
		p1mag = p1->bin[i].mag / scaleFactor;
		p2mag = p2->bin[i].mag / scaleFactor;

		magdiff = fabs(p1mag) - fabs(p2mag);
		lmtemp = p2mag < 2e-42 ? log(2e-42) : log(fabs(p2mag));
		magweight = (1 - wOffset) + (wOffset * ((lmtemp - minTargetMag) / fabs(minTargetMag - maxTargetMag)));
		unit->magSum = unit->magSum + (magdiff * magdiff * magweight);
	}

	unit->numFrames = unit->numFrames + 1;
	ZOUT0(0) = unit->outVal = unit->magSum/unit->numFrames;
}

void FrameCompare_Dtor(FrameCompare* unit)
{
}

void init_SCComplex(InterfaceTable *inTable);

PluginLoad(BatPV)
{
	ft = inTable;

	init_SCComplex(inTable);
	DefineDtorUnit(FrameCompare);
}