File: LFClipNoise.schelp

package info (click to toggle)
supercollider 1%3A3.11.2%2Brepack-1
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 71,152 kB
  • sloc: cpp: 387,846; lisp: 80,328; ansic: 76,515; sh: 22,779; python: 7,932; makefile: 2,333; perl: 1,123; javascript: 915; java: 677; xml: 582; yacc: 314; lex: 175; objc: 152; ruby: 136
file content (61 lines) | stat: -rw-r--r-- 1,067 bytes parent folder | download | duplicates (6)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
class:: LFClipNoise
summary:: Clipped noise
related:: Classes/LFDClipNoise, Classes/LFDNoise0, Classes/LFDNoise1, Classes/LFDNoise3, Classes/LFNoise0, Classes/LFNoise1, Classes/LFNoise2
categories::  UGens>Generators>Stochastic


Description::

Randomly generates the values -1 or +1 at a rate given by the nearest
integer division of the sample rate by the  code::freq::
argument. It is probably pretty hard on your speakers!


classmethods::

method::ar, kr

argument::freq
Approximate rate at which to generate random values.

argument::mul
Output will be multiplied by this value.

argument::add
This value will be added to the output.

Examples::

code::

(
SynthDef("help-LFClipNoise", { arg out=0;
	Out.ar(out,
		LFClipNoise.ar(1000, 0.25)
	)
}).play;
)

//modulate frequency
(
SynthDef("help-LFClipNoise", { arg out=0;
	Out.ar(out,
		LFClipNoise.ar(XLine.kr(1000, 10000, 10), 0.25)
	)
}).play;
)

//use as frequency control
(
SynthDef("help-LFClipNoise", { arg out=0;
	Out.ar(out,
		SinOsc.ar(
			LFClipNoise.ar(4, 200, 600),
			0, 0.2
		)
	)
}).play;
)

::