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/*
SuperCollider real time audio synthesis system
Copyright (c) 2002 James McCartney. All rights reserved.
http://www.audiosynth.com
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#pragma once
#include "SC_World.h"
#include "SC_Graph.h"
#include "SC_Unit.h"
#include "SC_Wire.h"
#include "SC_InterfaceTable.h"
#include "Unroll.h"
#include "SC_InlineUnaryOp.h"
#include "SC_InlineBinaryOp.h"
#include "SC_BoundsMacros.h"
#include "SC_RGen.h"
#include "SC_DemandUnit.h"
#include "clz.h"
#include "sc_msg_iter.h"
#include <stdlib.h>
#include "SC_Alloca.h"
#ifdef _WIN32
// temporarily override __attribute__ for (unused), later we'll remove it
# ifndef __GNUC__
# define __attribute__(x)
# endif
# ifndef NAN // NAN is c99
# include <limits>
# define NAN std::numeric_limits<float>::quiet_NaN()
# endif
// windows.h defines min() and max() macros which break things such as
// std::numeric_limits<int32>::max() - so let's undefine them
# undef max
# undef min
#endif
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