File: PanAz.schelp

package info (click to toggle)
supercollider 1%3A3.13.0%2Brepack-1
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 80,292 kB
  • sloc: cpp: 476,363; lisp: 84,680; ansic: 77,685; sh: 25,509; python: 7,909; makefile: 3,440; perl: 1,964; javascript: 974; xml: 826; java: 677; yacc: 314; lex: 175; objc: 152; ruby: 136
file content (121 lines) | stat: -rw-r--r-- 2,746 bytes parent folder | download | duplicates (4)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
class:: PanAz
summary:: Azimuth panner
related:: Classes/Balance2, Classes/LinPan2, Classes/Pan2, Classes/Pan4
categories::  UGens>Multichannel>Panners


Description::

Multichannel equal power panner.


classmethods::

method::ar, kr

argument::numChans

Number of output channels.


argument::in

The input signal.


argument::pos

pan position (code::kr:: or code::ar::). Channels are evenly spaced over a cyclic period of code::2.0:: in pos with code::0.0:: equal to channel zero and code::2.0/numChans:: equal to channel 1, code::4.0/numChans:: equal to channel 2, etc.


Thus all channels will be cyclically panned through if a bipolar sawtooth wave from code::-1:: to code::+1:: is used to modulate the pos.


argument::level

A control rate level input.


argument::width

The width of the panning envelope. Nominally this is code::2.0:: which pans between pairs of adjacent speakers.
Values greater than code::2:: will spread the pan over greater numbers of speakers.
Values less than code::1:: will leave silent gaps between speakers.


argument::orientation

Should be code::0:: if the front is a vertex of the spanning polygon.
The first speaker will be directly in front. Should be code::0.5:: if the front
bisects a side of the spanning polygon.
Then the first speaker will be the one left of center.

section::Comparison to Pan2

Despite a certain similarity, link::Classes/Pan2:: and link::Classes/PanAz:: with 2 channels behave differently.

code::
// one full cycle for PanAz: from -1 to 1
{ PanAz.ar(2, DC.ar(1), Line.ar(-1, 1, 0.1), orientation: 0) }.plot(0.1)
// comparing with Pan2
{ Pan2.ar(DC.ar(1), Line.ar(-1, 1, 0.1)) }.plot(0.1)
// to create one full cycle for Pan2, move from 1 to -1 and back to 1
{ Pan2.ar(DC.ar(1), EnvGen.ar(Env([1, -1, 1], [0.05, 0.05]))) }.plot(0.1)
::

The same in one plot window:

code::
(
{
	[
		PanAz.ar(2, DC.ar(1), Line.ar(-1, 1, 0.1), orientation: 0),
		Pan2.ar(DC.ar(1), Line.ar(-1, 1, 0.1)),
		Pan2.ar(DC.ar(1), EnvGen.ar(Env([1, -1, 1], [0.05, 0.05])))
	].flat;
}.plot(0.1)
)
::

In other words, while code::Pan2:: needs a position change of code::2:: from channel code::0:: to code::1::

code::
{ Pan2.ar(DC.ar(1), Line.ar(-1, 1, 0.1)) }.plot(0.1)
// we need a position change of 1 in PanAz:
{ PanAz.ar(2, DC.ar(1), Line.ar(0, 1, 0.1), orientation: 0) }.plot(0.1)
::

In one plot window:

code::
(
{
	[
		Pan2.ar(DC.ar(1), Line.ar(-1, 1, 0.1)),
		PanAz.ar(2, DC.ar(1), Line.ar(0, 1, 0.1), orientation: 0)
	].flat
}.plot(0.1)
)
::

Examples::

Five channel circular panning with first channel on the left

code::

(
{
	PanAz.ar(
		numChans: 5,
		in: ClipNoise.ar(0.1),
		pos: LFSaw.kr(MouseX.kr(0.2, 8, 'exponential')),
		level: 0.5,
		width: 3,
		orientation: 0.5
	);
}.scope
)

::