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/*
Sound File Format strings:
header formats:
read/write formats:
"AIFF", - Apple's AIFF
"WAV","RIFF" - Microsoft .WAV
"SD2", - Sound Designer 2
"Sun", - NeXT/Sun
"IRCAM", - old IRCAM format
"none" - no header = raw data
A huge number of other formats are supported read only.
sample formats:
"int8", "int16", "int24", "int32"
"mulaw", "alaw",
"float"
not all header formats support all sample formats.
*/
SoundFile {
classvar <openFiles;
var <>fileptr;
var <>headerFormat = "AIFF";
var <>sampleFormat = "float";
var <numFrames = 0; // number of frames
var <>numChannels = 1; // number of channels
var <>sampleRate = 44100.0;
var <>path;
*closeAll {
if (openFiles.notNil, {
openFiles.copy.do({ arg file; file.close; });
});
}
isOpen {
^fileptr.notNil
}
*new { arg pathName;
^super.new.path_(pathName);
}
*openRead { arg pathName;
var file;
file = this.new(pathName);
if(file.openRead(pathName)) { ^file } { ^nil }
}
*openWrite { arg pathName, headerFormat, sampleFormat, numChannels, sampleRate;
var file;
file = this.new(pathName);
// if nil, use corresponding default value from instance vars above
if(headerFormat.notNil) { file.headerFormat = headerFormat };
if(sampleFormat.notNil) { file.sampleFormat = sampleFormat };
if(numChannels.notNil) { file.numChannels = numChannels };
if(sampleRate.notNil) { file.sampleRate = sampleRate };
if(file.openWrite(pathName)) { ^file } { ^nil }
}
*use { arg path, function;
var file = this.new, res;
protect {
file.openRead(path);
res = function.value(file);
} {
file.close;
}
^res
}
openRead{ arg pathName;
path = pathName ? path;
^this.prOpenRead(path);
}
prOpenRead { arg pathName;
// returns true if success, false if file not found or error reading.
_SFOpenRead
^this.primitiveFailed;
}
readData { arg rawArray;
// must have called openRead first!
// returns true if success, false if file not found or error reading.
_SFRead
^this.primitiveFailed;
}
readHeaderAsString {
// must have called openRead first!
//returns the whole header as String
_SFHeaderInfoString
^this.primitiveFailed;
}
openWrite{ arg pathName;
path = pathName ? path;
^this.prOpenWrite(path)
}
prOpenWrite { arg pathName;
// write the header
// format written is that indicated in headerFormat and sampleFormat.
// return true if successful, false if not found or error writing.
_SFOpenWrite
^this.primitiveFailed;
}
writeData { arg rawArray;
// must have called openWrite first!
// format written is that indicated in sampleFormat.
// return true if successful, false if not found or error writing.
_SFWrite
^this.primitiveFailed;
}
close {
_SFClose
^this.primitiveFailed;
}
seek { arg offset = 0, origin = 0;
// offset is in frames
// origin is an integer, one of:
// 0 - from beginning of file
// 1 - from current position
// 2 - from end of file
_SFSeek
^this.primitiveFailed;
}
duration { ^numFrames/sampleRate }
// normalizer utility
*normalize { |path, outPath, newHeaderFormat, newSampleFormat,
startFrame = 0, numFrames, maxAmp = 1.0, linkChannels = true, chunkSize = 4194304,
threaded = false|
var file, outFile,
action = {
protect {
outFile = file.normalize(outPath, newHeaderFormat, newSampleFormat,
startFrame, numFrames, maxAmp, linkChannels, chunkSize, threaded);
} { file.close };
file.close;
};
(file = this.openRead(path.standardizePath)).notNil.if({
// need to clean up in case of error
if(threaded, {
Routine(action).play(AppClock)
}, action);
^outFile
}, {
MethodError("Unable to read soundfile at: " ++ path, this).throw;
});
}
normalize { |outPath, newHeaderFormat, newSampleFormat,
startFrame = 0, numFrames, maxAmp = 1.0, linkChannels = true, chunkSize = 4194304,
threaded = false|
var peak, outFile;
outFile = this.class.new.headerFormat_(newHeaderFormat ?? { this.headerFormat })
.sampleFormat_(newSampleFormat ?? { this.sampleFormat })
.numChannels_(this.numChannels)
.sampleRate_(this.sampleRate);
// can we open soundfile for writing?
outFile.openWrite(outPath.standardizePath).if({
protect {
"Calculating maximum levels...".postln;
peak = this.channelPeaks(startFrame, numFrames, chunkSize, threaded);
Post << "Peak values per channel are: " << peak << "\n";
peak.includes(0.0).if({
MethodError("At least one of the soundfile channels is zero. Aborting.",
this).throw;
});
// if all channels should be scaled by the same amount,
// choose the highest peak among all channels
// otherwise, retain the array of peaks
linkChannels.if({ peak = peak.maxItem });
"Writing normalized file...".postln;
this.scaleAndWrite(outFile, maxAmp / peak, startFrame, numFrames, chunkSize,
threaded);
"Done.".postln;
} { outFile.close };
outFile.close;
^outFile
}, {
MethodError("Unable to write soundfile at: " ++ outPath, this).throw;
});
}
*groupNormalize { |paths, outDir, newHeaderFormat, newSampleFormat,
maxAmp = 1.0, chunkSize = 4194304,
threaded = true|
var action;
action = {
var groupPeak = 0.0, files, outFiles;
"Calculating maximum levels...".postln;
paths.do({|path|
var file, peak;
(file = this.openRead(path.standardizePath)).notNil.if({
"Checking levels for file %\n".postf(path.standardizePath);
files = files.add(file);
peak = file.channelPeaks(0, nil, chunkSize, threaded);
Post << "Peak values per channel are: " << peak << "\n";
peak.includes(0.0).if({
MethodError("At least one of the soundfile channels is zero. Aborting.",
this).throw;
});
groupPeak = max(groupPeak, peak.maxItem);
}, {
MethodError("Unable to read soundfile at: " ++ path, this).throw;
});
});
"Overall peak level: %\n".postf(groupPeak);
outDir = outDir.standardizePath.withTrailingSlash;
files.do({|file|
var outPath, outFile;
outPath = outDir ++ file.path.basename;
outFile = this.new.headerFormat_(newHeaderFormat ?? { file.headerFormat })
.sampleFormat_(newSampleFormat ?? { file.sampleFormat })
.numChannels_(file.numChannels)
.sampleRate_(file.sampleRate);
outFile.openWrite(outPath).if({
protect {
"Writing normalized file %\n".postf(outPath);
file.scaleAndWrite(outFile, maxAmp / groupPeak, 0, nil, chunkSize,
threaded);
} { outFile.close };
outFile.close;
}, {
MethodError("Unable to write soundfile at: " ++ outPath, this).throw;
});
});
"////// Group Normalize complete //////".postln;
};
if(threaded, {
Routine(action).play(AppClock)
}, action);
}
channelPeaks { |startFrame = 0, numFrames, chunkSize = 1048576, threaded = false|
var rawData, peak, numChunks, chunksDone, test;
peak = 0 ! numChannels;
numFrames.isNil.if({ numFrames = this.numFrames });
numFrames = numFrames * numChannels;
// chunkSize must be a multiple of numChannels
chunkSize = (chunkSize/numChannels).floor * numChannels;
if(threaded) {
numChunks = (numFrames / chunkSize).roundUp(1);
chunksDone = 0;
};
this.seek(startFrame, 0);
{ (numFrames > 0) and: {
rawData = FloatArray.newClear(min(numFrames, chunkSize));
this.readData(rawData);
rawData.size > 0
}
}.while({
rawData.do({ |samp, i|
(samp.abs > peak[i % numChannels]).if({
peak[i % numChannels] = samp.abs
});
});
numFrames = numFrames - chunkSize;
if(threaded) {
chunksDone = chunksDone + 1;
test = chunksDone / numChunks;
(((chunksDone-1) / numChunks) < test.round(0.02) and: { test >= test.round(0.02) }).if({
$..post;
});
0.0001.wait;
};
});
if(threaded) { $\n.postln };
^peak
}
scaleAndWrite { |outFile, scale, startFrame, numFrames, chunkSize, threaded = false|
var rawData, numChunks, chunksDone, test;
numFrames.isNil.if({ numFrames = this.numFrames });
numFrames = numFrames * numChannels;
scale = scale.asArray;
// (scale.size == 0).if({ scale = [scale] });
// chunkSize must be a multiple of numChannels
chunkSize = (chunkSize/numChannels).floor * numChannels;
if(threaded) {
numChunks = (numFrames / chunkSize).roundUp(1);
chunksDone = 0;
};
this.seek(startFrame, 0);
{ (numFrames > 0) and: {
rawData = FloatArray.newClear(min(numFrames, chunkSize));
this.readData(rawData);
rawData.size > 0
}
}.while({
rawData.do({ |samp, i|
rawData[i] = rawData[i] * scale.wrapAt(i)
});
// write, and check whether successful
// throwing the error invokes error handling that closes the files
(outFile.writeData(rawData) == false).if({
MethodError("SoundFile writeData failed.", this).throw
});
numFrames = numFrames - chunkSize;
if(threaded) {
chunksDone = chunksDone + 1;
test = chunksDone / numChunks;
(((chunksDone-1) / numChunks) < test.round(0.02) and: { test >= test.round(0.02) }).if({
$..post;
});
0.0001.wait;
};
});
if(threaded) { $\n.postln };
^outFile
}
info { | path |
var flag = this.openRead;
if (flag) {
this.close;
} {
^nil
}
}
*collect { | path = "sounds/*" |
var paths, files;
paths = path.pathMatch;
files = paths.collect { | p | this.new(p).info };
files = files.select(_.notNil);
^files;
}
*collectIntoBuffers { | path = "sounds/*", server |
server = server ?? { Server.default };
if (server.serverRunning) {
^this.collect(path)
.collect { | sf |
Buffer(server, sf.numFrames, sf.numChannels)
.allocRead(sf.path)
.sampleRate_(sf.sampleRate);
}
} {
"the server must be running to collect soundfiles into buffers".error
}
}
asBuffer { |server|
var buffer, rawData;
server = server ? Server.default;
if(server.serverRunning.not) { Error("SoundFile:asBuffer - Server not running.").throw };
if(this.isOpen.not) { Error("SoundFile:asBuffer - SoundFile not open.").throw };
if(server.isLocal) {
buffer = Buffer.read(server, path)
} {
forkIfNeeded {
buffer = Buffer.alloc(server, numFrames, numChannels);
rawData = FloatArray.newClear(numFrames * numChannels);
this.readData(rawData);
server.sync;
buffer.sendCollection(rawData, wait: -1);
}
};
^buffer
}
cue { | ev, playNow = false, closeWhenDone = false |
var server, packet, defname = "diskIn" ++ numChannels;
ev = ev ? ();
if (this.numFrames == 0) { this.info };
fork {
ev.use {
server = ~server ?? { Server.default};
if(~instrument.isNil) {
SynthDef(defname, { |out, amp=1, bufnum, sustainTime, atk=0, rel=0, gate=1|
var sig = VDiskIn.ar(numChannels, bufnum, BufRateScale.kr(bufnum));
var gateEnv = EnvGen.kr(Env([1, 1, 0], [sustainTime-rel, 0]));
var env = EnvGen.kr(Env.asr(atk, 1, rel), gate * gateEnv, doneAction: Done.freeSelf);
Out.ar(out, sig * env * amp)
}).add;
~instrument = defname;
server.sync;
};
ev.synth; // set up as a synth event (see Event)
~bufnum = server.bufferAllocator.alloc(1);
~bufferSize = ~bufferSize ? 0x10000;
~firstFrame = ~firstFrame ? 0;
~lastFrame = ~lastFrame ? numFrames;
~sustainTime = (~lastFrame - ~firstFrame) / (sampleRate ?? { server.sampleRate ? 44100 });
~close = { | ev |
server.bufferAllocator.free(ev[\bufnum]);
server.sendBundle(server.latency, ["/b_close", ev[\bufnum]],
["/b_free", ev[\bufnum] ] )
};
if (closeWhenDone) {
OSCFunc({
ev[\close].value(ev);
}, "/n_end", server.addr, nil, ev[\id]).oneShot;
};
if (playNow) {
packet = server.makeBundle(false, {ev.play})[0];
// makeBundle creates an array of messages
// need one message, take the first
} {
packet = [];
};
server.sendBundle(server.latency,["/b_alloc", ~bufnum, ~bufferSize, numChannels,
["/b_read", ~bufnum, path, ~firstFrame, ~bufferSize, 0, 1, packet]
]);
};
};
^ev;
}
play { | ev, playNow = true |
^this.cue(ev, playNow)
}
asEvent { | type = \allocRead |
if (type == \cue) {
^( type: type,
path: path,
numFrames: numFrames,
sampleRate: sampleRate,
numChannels: numChannels,
bufferSize: 0x10000,
firstFileFrame: 0,
firstBufferFrame: 0,
leaveOpen: 1
)
} {
^( type: type,
path: path,
numFrames: numFrames,
sampleRate: sampleRate,
numChannels: numChannels,
firstFileFrame: 0
)
}
}
toCSV { |outpath, headers, delim=",", append=false, func, action|
var outfile, dataChunk;
// Prepare input
if(this.openRead(this.path).not){
^"SoundFile:toCSV could not open the sound file".error
};
dataChunk = FloatArray.newClear(this.numChannels * min(this.numFrames, 1024));
// Prepare output
if(outpath.isNil){ outpath = path.splitext.at(0) ++ ".csv" };
outfile = File(outpath, if(append, "a", "w"));
if(headers.notNil){
if(headers.isString){
outfile.write(headers ++ Char.nl);
}{
outfile.write(headers.join(delim) ++ Char.nl);
}
};
// Now do it
while{this.readData(dataChunk); dataChunk.size > 0}{
dataChunk.clump(this.numChannels).do{|row|
outfile.write(if(func.isNil, {row}, {func.value(row)}).join(delim) ++ Char.nl)
};
};
outfile.close;
this.close;
action.value(outpath);
}
}
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