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/*
SuperCollider real time audio synthesis system
Copyright (c) 2002 James McCartney. All rights reserved.
Copyright (c) 2012 Tim Blechmann
http://www.audiosynth.com
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "SC_Reply.h"
#include "SC_ReplyImpl.hpp"
void null_reply_func(struct ReplyAddress* addr, char* msg, int size) {}
bool operator==(const ReplyAddress& a, const ReplyAddress& b) {
return a.mAddress == b.mAddress && a.mProtocol == b.mProtocol && a.mPort == b.mPort && a.mSocket == b.mSocket;
}
bool operator<(const ReplyAddress& a, const ReplyAddress& b) {
if (a.mAddress != b.mAddress) {
return a.mAddress < b.mAddress;
} else if (a.mPort != b.mPort) {
return a.mPort < b.mPort;
} else if (a.mSocket != b.mSocket) {
return a.mSocket < b.mSocket;
} else {
return a.mProtocol < b.mProtocol;
}
}
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