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/*
SuperCollider Qt IDE
Copyright (c) 2012 Jakob Leben & Tim Blechmann
http://www.audiosynth.com
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#pragma once
#include <QGraphicsPixmapItem>
#include <QPropertyAnimation>
namespace ScIDE {
class GenericCodeEditor;
class OverlayAnimator : public QObject {
Q_OBJECT
Q_PROPERTY(QColor backgroundColor READ backgroundColor WRITE setBackgroundColor);
QColor backgroundColor() const;
void setBackgroundColor(const QColor& color);
public:
OverlayAnimator(GenericCodeEditor* editor, QObject* parent = 0);
void setActiveAppearance(bool active);
private:
GenericCodeEditor* mEditor;
QPropertyAnimation mBackgroundAnimation;
};
class CodeFragmentOverlay : public QObject, public QGraphicsPixmapItem {
Q_OBJECT
Q_PROPERTY(qreal opacity READ opacity WRITE setOpacity)
Q_PROPERTY(qreal scale READ scale WRITE setScale)
};
} // namespace ScIDE
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