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/*
SuperCollider real time audio synthesis system
Copyright (c) 2002 James McCartney. All rights reserved.
http://www.audiosynth.com
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "SC_Win32Utils.h"
#include "SC_Graph.h"
#include "SC_GraphDef.h"
#include "SC_Unit.h"
#include "SC_UnitSpec.h"
#include "SC_UnitDef.h"
#include "SC_HiddenWorld.h"
#include "SC_WorldOptions.h"
#include "SC_Wire.h"
#include "SC_WireSpec.h"
#include <stdio.h>
#include <string.h>
#include "SC_Prototypes.h"
#include "SC_Errors.h"
#include "Unroll.h"
void Unit_ChooseMulAddFunc(Unit* unit);
struct QueuedCmd {
struct QueuedCmd* mNext;
int mSize;
char mData[1];
};
////////////////////////////////////////////////////////////////////////////////
void Graph_FirstCalc(Graph* inGraph);
void Graph_NullFirstCalc(Graph* inGraph);
void Graph_Dtor(Graph* inGraph) {
// scprintf("->Graph_Dtor %d\n", inGraph->mNode.mID);
World* world = inGraph->mNode.mWorld;
uint32 numUnits = inGraph->mNumUnits;
Unit** graphUnits = inGraph->mUnits;
if (inGraph->mNode.mCalcFunc != (NodeCalcFunc)Graph_FirstCalc
&& inGraph->mNode.mCalcFunc != (NodeCalcFunc)(Graph_NullFirstCalc)) {
// the above test insures that dtors are not called if ctors have not been called.
for (uint32 i = 0; i < numUnits; ++i) {
Unit* unit = graphUnits[i];
UnitDtorFunc dtor = unit->mUnitDef->mUnitDtorFunc;
if (dtor)
(dtor)(unit);
}
}
// free queued Unit commands
// AFAICT this can only happen if a Graph is created, Unit commands are sent and the Graph
// is deleted all at the same time stamp.
QueuedCmd* cmd = (QueuedCmd*)inGraph->mPrivate;
while (cmd) {
QueuedCmd* next = cmd->mNext;
World_Free(inGraph->mNode.mWorld, cmd);
cmd = next;
}
world->mNumUnits -= numUnits;
world->mNumGraphs--;
GraphDef* def = GRAPHDEF(inGraph);
if (--def->mRefCount <= 0) {
if (world->mRealTime)
GraphDef_DeleteMsg(world, def);
else
GraphDef_Free(def);
}
Node_Dtor(&inGraph->mNode);
// scprintf("<-Graph_Dtor\n");
}
////////////////////////////////////////////////////////////////////////////////
int Graph_New(struct World* inWorld, struct GraphDef* inGraphDef, int32 inID, struct sc_msg_iter* args,
Graph** outGraph, bool argtype) // true for normal args , false for setn type args
{
Graph* graph;
int err = Node_New(inWorld, &inGraphDef->mNodeDef, inID, (Node**)&graph);
if (err)
return err;
Graph_Ctor(inWorld, inGraphDef, graph, args, argtype);
*outGraph = graph;
return err;
}
void Graph_Ctor(World* inWorld, GraphDef* inGraphDef, Graph* graph, sc_msg_iter* msg,
bool argtype) // true for normal args , false for setn type args
{
// scprintf("->Graph_Ctor\n");
// hit the memory allocator only once.
char* memory = (char*)graph + sizeof(Graph);
// allocate space for children
uint32 numUnits = inGraphDef->mNumUnitSpecs;
graph->mNumUnits = numUnits;
inWorld->mNumUnits += numUnits;
inWorld->mNumGraphs++;
graph->mUnits = (Unit**)memory;
memory += inGraphDef->mUnitsAllocSize;
// set calc func
graph->mNode.mCalcFunc = (NodeCalcFunc)&Graph_FirstCalc;
// allocate wires
graph->mNumWires = inGraphDef->mNumWires;
graph->mWire = (Wire*)memory;
memory += inGraphDef->mWiresAllocSize;
graph->mNumCalcUnits = inGraphDef->mNumCalcUnits;
graph->mCalcUnits = (Unit**)memory;
memory += inGraphDef->mCalcUnitsAllocSize;
// initialize controls
uint32 numControls = inGraphDef->mNumControls;
graph->mNumControls = numControls;
graph->mControls = (float*)memory;
memory += inGraphDef->mControlAllocSize;
graph->mAudioBusOffsets = (int32*)memory;
memory += inGraphDef->mAudioMapBusOffsetSize;
graph->mMapControls = (float**)memory;
memory += inGraphDef->mMapControlsAllocSize;
graph->mControlRates = (int*)memory;
memory += inGraphDef->mMapControlRatesAllocSize;
{
float* graphControls = graph->mControls;
float* initialControlValues = inGraphDef->mInitialControlValues;
float** graphMapControls = graph->mMapControls;
/* add */
int* graphControlRates = graph->mControlRates;
for (uint32 i = 0; i < numControls; ++i, ++graphControls) {
*graphControls = initialControlValues[i];
graphMapControls[i] = graphControls;
/* add */
graphControlRates[i] = 0; // init to 0 for now... control bus is 1, audio is 2
graph->mAudioBusOffsets[i] = -1;
}
}
// set controls
// if argtype == true -> normal args as always
// if argtype == false -> setn type args
if (argtype) {
while (msg->remain() >= 8) {
int i = 0;
int loop = 0;
if (msg->nextTag('i') == 's') {
int32* name = msg->gets4();
int32 hash = Hash(name);
do {
switch (msg->nextTag('f')) {
case 'f':
case 'i': {
float32 value = msg->getf();
Graph_SetControl(graph, hash, name, i, value);
break;
}
case 's': {
const char* string = msg->gets();
if (*string == 'c') {
int bus = sc_atoi(string + 1);
Graph_MapControl(graph, hash, name, i, bus);
} else {
if (*string == 'a') {
int bus = sc_atoi(string + 1);
Graph_MapAudioControl(graph, hash, name, i, bus);
}
}
break;
}
case ']':
msg->count++;
loop -= 1;
break;
case '[':
msg->count++;
loop += 1;
i -= 1;
break;
}
++i;
} while (loop);
} else {
int32 index = msg->geti();
do {
switch (msg->nextTag('f')) {
case 'f':
case 'i': {
float32 value = msg->getf();
Graph_SetControl(graph, index + i, value);
break;
}
case 's': {
const char* string = msg->gets();
if (*string == 'c') {
int bus = sc_atoi(string + 1);
Graph_MapControl(graph, index + i, bus);
} else {
if (*string == 'a') {
int bus = sc_atoi(string + 1);
Graph_MapAudioControl(graph, index + i, bus);
}
}
break;
}
case ']':
msg->count++;
loop -= 1;
break;
case '[':
msg->count++;
loop += 1;
i -= 1;
break;
}
++i;
} while (loop);
}
}
}
//{
// while( msg->remain()>=8) {
// int i = 0;
// int loop = 0;
// if (msg->nextTag('i') == 's') {
// int32* name = msg->gets4();
// int32 hash = Hash(name);
// if (msg->nextTag('f') == '[' ) {
// msg->count++;
// loop = 1;
// }
// do {
// if (msg->nextTag('f') == 's' ) {
// const char* string = msg->gets();
// if ( *string == 'c') {
// int bus = sc_atoi(string+1);
// Graph_MapControl(graph, hash, name, i, bus);
// }
// } else {
// if (msg->nextTag('f') == ']' ) {
// msg->count++;
// loop = 0;
// } else {
// float32 value = msg->getf();
// Graph_SetControl(graph, hash, name, i, value);
// }
// }
// ++i;
// }
// while (loop);
// } else {
// int32 index = msg->geti();
// if (msg->nextTag('f') == '[' ) {
// msg->count++;
// loop = 1;
// }
// do {
// if (msg->nextTag('f') == 's') {
// const char* string = msg->gets();
// if (*string == 'c') {
// int bus = sc_atoi(string+1);
// Graph_MapControl(graph, index + i, bus);
// }
// } else {
// if (msg->nextTag('f') == ']' ) {
// msg->count++;
// loop = 0;
// } else {
// float32 value = msg->getf();
// Graph_SetControl(graph, index + i, value);
// }
// }
// ++i;
// }
// while (loop);
// }
// }
//
// }
else {
while (msg->remain()) {
if (msg->nextTag('i') == 's') {
int32* name = msg->gets4();
int32 hash = Hash(name);
int32 n = msg->geti();
for (int i = 0; msg->remain() && i < n; ++i) {
if (msg->nextTag('f') == 's') {
const char* string = msg->gets();
if (*string == 'c') {
int bus = sc_atoi(string + 1);
Graph_MapControl(graph, hash, name, i, bus);
// Node_MapControl(node, hash, name, i, bus);
} else {
if (*string == 'a') {
int bus = sc_atoi(string + 1);
Graph_MapAudioControl(graph, hash, name, i, bus);
}
}
} else {
float32 value = msg->getf();
Graph_SetControl(graph, hash, name, i, value);
// Node_SetControl(node, hash, name, i, value);
}
}
} else {
int32 index = msg->geti();
int32 n = msg->geti();
for (int i = 0; msg->remain() && i < n; ++i) {
if (msg->nextTag('f') == 's') {
const char* string = msg->gets();
if (*string == 'c') {
int bus = sc_atoi(string + 1);
Graph_MapControl(graph, index + i, bus);
// Node_MapControl(node, index+i, bus);
} else {
if (*string == 'a') {
int bus = sc_atoi(string + 1);
Graph_MapAudioControl(graph, index + i, bus);
}
}
} else {
float32 value = msg->getf();
Graph_SetControl(graph, index + i, value);
// Node_SetControl(node, index+i, value);
}
}
}
}
}
// set up scalar values
Wire* graphWires = graph->mWire;
int numConstants = inGraphDef->mNumConstants;
{
float* constants = inGraphDef->mConstants;
Wire* wire = graphWires;
for (int i = 0; i < numConstants; ++i, ++wire) {
wire->mFromUnit = nullptr;
wire->mCalcRate = calc_ScalarRate;
wire->mBuffer = &wire->mScalarValue;
wire->mScalarValue = constants[i];
}
}
graph->mSampleOffset = inWorld->mSampleOffset;
graph->mSubsampleOffset = inWorld->mSubsampleOffset;
graph->mRGen = inWorld->mRGen; // defaults to rgen zero.
graph->mLocalAudioBusUnit = nullptr;
graph->mLocalControlBusUnit = nullptr;
graph->localBufNum = 0;
graph->localMaxBufNum = 0; // this is set from synth
// so far mPrivate is only used for queued unit commands,
// i.e. it just points to the head of the list.
graph->mPrivate = nullptr;
// initialize units
// scprintf("initialize units\n");
Unit** calcUnits = graph->mCalcUnits;
Unit** graphUnits = graph->mUnits;
int calcCtr = 0;
float* bufspace = inWorld->hw->mWireBufSpace;
uint32 wireCtr = numConstants; // never more than numConstants + numOutputs
UnitSpec* unitSpec = inGraphDef->mUnitSpecs;
for (uint32 i = 0; i < numUnits; ++i, ++unitSpec) {
// construct unit from spec
Unit* unit = Unit_New(inWorld, unitSpec, memory);
// set parent
unit->mParent = graph;
unit->mParentIndex = i;
graphUnits[i] = unit;
{
// hook up unit inputs
// scprintf("hook up unit inputs\n");
InputSpec* inputSpec = unitSpec->mInputSpec;
Wire** unitInput = unit->mInput;
float** unitInBuf = unit->mInBuf;
uint32 numInputs = unitSpec->mNumInputs;
for (uint32 j = 0; j < numInputs; ++j, ++inputSpec) {
Wire* wire = graphWires + inputSpec->mWireIndex;
unitInput[j] = wire;
unitInBuf[j] = wire->mBuffer;
}
}
{
// hook up unit outputs
// scprintf("hook up unit outputs\n");
Wire** unitOutput = unit->mOutput;
float** unitOutBuf = unit->mOutBuf;
uint32 numOutputs = unitSpec->mNumOutputs;
Wire* wire = graphWires + wireCtr;
wireCtr += numOutputs;
int unitCalcRate = unit->mCalcRate;
if (unitCalcRate == calc_FullRate) {
OutputSpec* outputSpec = unitSpec->mOutputSpec;
for (uint32 j = 0; j < numOutputs; ++j, ++wire, ++outputSpec) {
wire->mFromUnit = unit;
wire->mCalcRate = calc_FullRate;
wire->mBuffer = bufspace + outputSpec->mBufferIndex;
unitOutput[j] = wire;
unitOutBuf[j] = wire->mBuffer;
}
calcUnits[calcCtr++] = unit;
} else {
for (uint32 j = 0; j < numOutputs; ++j, ++wire) {
wire->mFromUnit = unit;
wire->mCalcRate = unitCalcRate;
wire->mBuffer = &wire->mScalarValue;
unitOutput[j] = wire;
unitOutBuf[j] = wire->mBuffer;
}
if (unitCalcRate == calc_BufRate) {
calcUnits[calcCtr++] = unit;
}
}
}
}
inGraphDef->mRefCount++;
}
void Graph_QueueUnitCmd(Graph* inGraph, int inSize, const char* inData) {
// put the unit command on a queue and dispatch it right after the first
// calc function, i.e. after calling the unit constructors.
// scprintf("->Graph_QueueUnitCmd\n");
QueuedCmd* cmd = (QueuedCmd*)World_Alloc(inGraph->mNode.mWorld, sizeof(QueuedCmd) + inSize);
cmd->mNext = nullptr;
cmd->mSize = inSize;
memcpy(cmd->mData, inData, inSize);
if (inGraph->mPrivate) {
// add to tail
QueuedCmd* ptr = (QueuedCmd*)inGraph->mPrivate;
while (ptr->mNext)
ptr = ptr->mNext;
ptr->mNext = cmd;
} else {
inGraph->mPrivate = cmd;
}
}
static void Graph_DispatchUnitCmds(Graph* inGraph) {
QueuedCmd* item = (QueuedCmd*)inGraph->mPrivate;
while (item) {
QueuedCmd* next = item->mNext;
sc_msg_iter msg(item->mSize, item->mData);
// error checking has already be done in Unit_DoCmd()
int nodeID = msg.geti();
assert(nodeID == inGraph->mNode.mID);
uint32 unitID = msg.geti();
Unit* unit = inGraph->mUnits[unitID];
UnitDef* unitDef = unit->mUnitDef;
int32* cmdName = msg.gets4();
UnitCmd* cmd = unitDef->mCmds->Get(cmdName);
(cmd->mFunc)(unit, &msg);
World_Free(inGraph->mNode.mWorld, item);
item = next;
}
inGraph->mPrivate = nullptr;
}
void Graph_FirstCalc(Graph* inGraph) {
// scprintf("->Graph_FirstCalc\n");
uint32 numUnits = inGraph->mNumUnits;
Unit** units = inGraph->mUnits;
for (uint32 i = 0; i < numUnits; ++i) {
Unit* unit = units[i];
// call constructor
(*unit->mUnitDef->mUnitCtorFunc)(unit);
}
// scprintf("<-Graph_FirstCalc\n");
inGraph->mNode.mCalcFunc = (NodeCalcFunc)&Graph_Calc;
// after setting the calc function!
Graph_DispatchUnitCmds(inGraph);
// now do actual graph calculation
Graph_Calc(inGraph);
}
void Node_NullCalc(struct Node* /*inNode*/);
void Graph_NullFirstCalc(Graph* inGraph) {
// scprintf("->Graph_FirstCalc\n");
uint32 numUnits = inGraph->mNumUnits;
Unit** units = inGraph->mUnits;
for (uint32 i = 0; i < numUnits; ++i) {
Unit* unit = units[i];
// call constructor
(*unit->mUnitDef->mUnitCtorFunc)(unit);
}
// scprintf("<-Graph_FirstCalc\n");
inGraph->mNode.mCalcFunc = &Node_NullCalc;
// after setting the calc function!
Graph_DispatchUnitCmds(inGraph);
}
inline void Graph_Calc_unit(Unit* unit) { (unit->mCalcFunc)(unit, unit->mBufLength); }
void Graph_Calc(Graph* inGraph) {
// scprintf("->Graph_Calc\n");
uint32 numCalcUnits = inGraph->mNumCalcUnits;
Unit** calcUnits = inGraph->mCalcUnits;
int unroll8 = numCalcUnits / 8;
int remain8 = numCalcUnits % 8;
int i = 0;
for (int j = 0; j != unroll8; i += 8, ++j) {
Graph_Calc_unit(calcUnits[i]);
Graph_Calc_unit(calcUnits[i + 1]);
Graph_Calc_unit(calcUnits[i + 2]);
Graph_Calc_unit(calcUnits[i + 3]);
Graph_Calc_unit(calcUnits[i + 4]);
Graph_Calc_unit(calcUnits[i + 5]);
Graph_Calc_unit(calcUnits[i + 6]);
Graph_Calc_unit(calcUnits[i + 7]);
}
int unroll4 = remain8 / 4;
int remain4 = remain8 % 4;
if (unroll4) {
Graph_Calc_unit(calcUnits[i]);
Graph_Calc_unit(calcUnits[i + 1]);
Graph_Calc_unit(calcUnits[i + 2]);
Graph_Calc_unit(calcUnits[i + 3]);
i += 4;
}
int unroll2 = remain4 / 2;
int remain2 = remain4 % 2;
if (unroll2) {
Graph_Calc_unit(calcUnits[i]);
Graph_Calc_unit(calcUnits[i + 1]);
i += 2;
}
if (remain2)
Graph_Calc_unit(calcUnits[i]);
// scprintf("<-Graph_Calc\n");
}
void Graph_CalcTrace(Graph* inGraph);
void Graph_CalcTrace(Graph* inGraph) {
uint32 numCalcUnits = inGraph->mNumCalcUnits;
Unit** calcUnits = inGraph->mCalcUnits;
scprintf("\nTRACE %d %s #units: %d\n", inGraph->mNode.mID, inGraph->mNode.mDef->mName, numCalcUnits);
for (uint32 i = 0; i < numCalcUnits; ++i) {
Unit* unit = calcUnits[i];
scprintf(" unit %d %s\n in ", i, (char*)unit->mUnitDef->mUnitDefName);
for (uint32 j = 0; j < unit->mNumInputs; ++j) {
scprintf(" %g", ZIN0(j));
}
scprintf("\n");
(unit->mCalcFunc)(unit, unit->mBufLength);
scprintf(" out");
for (uint32 j = 0; j < unit->mNumOutputs; ++j) {
scprintf(" %g", ZOUT0(j));
}
scprintf("\n");
}
inGraph->mNode.mCalcFunc = (NodeCalcFunc)&Graph_Calc;
}
void Graph_Trace(Graph* inGraph) {
if (inGraph->mNode.mCalcFunc == (NodeCalcFunc)&Graph_Calc) {
inGraph->mNode.mCalcFunc = (NodeCalcFunc)&Graph_CalcTrace;
}
}
int Graph_GetControl(Graph* inGraph, uint32 inIndex, float& outValue) {
if (inIndex >= GRAPHDEF(inGraph)->mNumControls)
return kSCErr_IndexOutOfRange;
outValue = inGraph->mControls[inIndex];
return kSCErr_None;
}
int Graph_GetControl(Graph* inGraph, int32 inHash, int32* inName, uint32 inIndex, float& outValue) {
ParamSpecTable* table = GRAPH_PARAM_TABLE(inGraph);
ParamSpec* spec = table->Get(inHash, inName);
if (!spec || inIndex >= spec->mNumChannels)
return kSCErr_IndexOutOfRange;
return Graph_GetControl(inGraph, spec->mIndex + inIndex, outValue);
}
void Graph_SetControl(Graph* inGraph, uint32 inIndex, float inValue) {
if (inIndex >= GRAPHDEF(inGraph)->mNumControls)
return;
inGraph->mControlRates[inIndex] = 0;
float* ptr = inGraph->mControls + inIndex;
inGraph->mMapControls[inIndex] = ptr; // unmap the control
*ptr = inValue;
}
void Graph_SetControl(Graph* inGraph, int32 inHash, int32* inName, uint32 inIndex, float inValue) {
ParamSpecTable* table = GRAPH_PARAM_TABLE(inGraph);
ParamSpec* spec = table->Get(inHash, inName);
if (!spec || inIndex >= spec->mNumChannels)
return;
// printf("setting: %s: to value %f\n", spec->mName, inValue);
Graph_SetControl(inGraph, spec->mIndex + inIndex, inValue);
}
void Graph_MapControl(Graph* inGraph, int32 inHash, int32* inName, uint32 inIndex, uint32 inBus) {
ParamSpecTable* table = GRAPH_PARAM_TABLE(inGraph);
ParamSpec* spec = table->Get(inHash, inName);
if (!spec || inIndex >= spec->mNumChannels)
return;
// printf("mapping: %s: to bus index %i\n", spec->mName, inBus);
Graph_MapControl(inGraph, spec->mIndex + inIndex, inBus);
}
void Graph_MapControl(Graph* inGraph, uint32 inIndex, uint32 inBus) {
if (inIndex >= GRAPHDEF(inGraph)->mNumControls)
return;
World* world = inGraph->mNode.mWorld;
if (inBus >= 0x80000000) {
inGraph->mControlRates[inIndex] = 0;
inGraph->mMapControls[inIndex] = inGraph->mControls + inIndex;
} else if (inBus < world->mNumControlBusChannels) {
inGraph->mControlRates[inIndex] = 1;
inGraph->mMapControls[inIndex] = world->mControlBus + inBus;
}
}
void Graph_MapAudioControl(Graph* inGraph, int32 inHash, int32* inName, uint32 inIndex, uint32 inBus) {
ParamSpecTable* table = GRAPH_PARAM_TABLE(inGraph);
ParamSpec* spec = table->Get(inHash, inName);
if (!spec || inIndex >= spec->mNumChannels)
return;
// printf("mapping: %s: to bus index %i\n", spec->mName, inBus);
if (spec)
Graph_MapAudioControl(inGraph, spec->mIndex + inIndex, inBus);
}
void Graph_MapAudioControl(Graph* inGraph, uint32 inIndex, uint32 inBus) {
if (inIndex >= GRAPHDEF(inGraph)->mNumControls)
return;
World* world = inGraph->mNode.mWorld;
/* what is the below doing??? it is unmapping by looking for negative ints */
if (inBus >= 0x80000000) {
inGraph->mControlRates[inIndex] = 0;
inGraph->mMapControls[inIndex] = inGraph->mControls + inIndex;
} else if (inBus < world->mNumAudioBusChannels) {
inGraph->mControlRates[inIndex] = 2;
inGraph->mAudioBusOffsets[inIndex] = inBus;
inGraph->mMapControls[inIndex] = world->mAudioBus + (inBus * world->mBufLength);
}
}
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