File: ObjectTable.schelp

package info (click to toggle)
supercollider 1%3A3.13.0%2Brepack-3
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid, trixie
  • size: 80,296 kB
  • sloc: cpp: 476,363; lisp: 84,680; ansic: 77,685; sh: 25,509; python: 7,909; makefile: 3,440; perl: 1,964; javascript: 974; xml: 826; java: 677; yacc: 314; lex: 175; objc: 152; ruby: 136
file content (40 lines) | stat: -rw-r--r-- 922 bytes parent folder | download | duplicates (6)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
CLASS::ObjectTable
summary::associate objects with IDs
categories:: Collections>Unordered

DESCRIPTION::
An ObjectTable is used to associate an id with an object. This is useful
for enabling references to objects on remote systems via Open Sound Control.

CLASSMETHODS::

private::initClass

method::add
Put an object in the main ObjectTable and generate an Integer id.
argument::obj
the object to put in the table.

method::put
Put an object in the main ObjectTable under a specific key.
argument::key
a link::Classes/Symbol::.
argument::obj
the object to put in the table.

method::at
Get an object in the main ObjectTable.
argument::id
an link::Classes/Integer:: or link::Classes/Symbol::.

method::getID
Get the ID of an object in the table.
argument::obj
an object in the table.

INSTANCEMETHODS::

method::add
Put an object in an ObjectTable and generate an Integer id.
argument::obj
the object to put in the table.