1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134
|
/*
SuperCollider real time audio synthesis system
Copyright (c) 2002 James McCartney. All rights reserved.
http://www.audiosynth.com
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _SC_HiddenWorld_
#define _SC_HiddenWorld_
#include "SC_Types.h"
#include "SC_Sem.h"
#include "SC_Rate.h"
#include "SC_SndBuf.h"
#include "SC_RGen.h"
#include "HashTable.h"
#include "SC_World.h"
#include "SC_Reply.h"
#include "MsgFifo.h"
extern HashTable<struct UnitDef, Malloc> *gUnitDefLib;
struct TriggerMsg {
World *mWorld;
int32 mNodeID;
int32 mTriggerID;
float mValue;
void Perform();
};
struct NodeReplyMsg {
World *mWorld;
int32 mNodeID;
int32 mID;
int32 mNumArgs;
float *mValues;
int32 mCmdNameSize;
char *mCmdName;
void *mRTMemory;
void Perform();
};
struct NodeEndMsg {
World *mWorld;
int32 mNodeID;
int32 mGroupID;
int32 mPrevNodeID;
int32 mNextNodeID;
int32 mIsGroup;
int32 mHeadID;
int32 mTailID;
int32 mState;
void Perform();
};
struct DeleteGraphDefMsg {
struct GraphDef* mDef;
void Perform();
};
typedef MsgFifoNoFree<TriggerMsg, 1024> TriggersFifo;
typedef MsgFifoNoFree<NodeReplyMsg, 1024> NodeReplyFifo;
typedef MsgFifoNoFree<NodeEndMsg, 1024> NodeEndsFifo;
typedef MsgFifoNoFree<DeleteGraphDefMsg, 512> DeleteGraphDefsFifo;
typedef HashTable<struct GraphDef, Malloc> GrafDefTable;
struct HiddenWorld
{
class AllocPool *mAllocPool;
IntHashTable<struct Node, AllocPool> *mNodeLib;
GrafDefTable *mGraphDefLib;
uint32 mNumUsers, mMaxUsers;
ReplyAddress *mUsers;
class SC_AudioDriver *mAudioDriver;
char mPassword[32];
uint32 mMaxWireBufs;
float *mWireBufSpace;
TriggersFifo mTriggers;
NodeReplyFifo mNodeMsgs;
NodeEndsFifo mNodeEnds;
DeleteGraphDefsFifo mDeleteGraphDefs;
SC_Semaphore* mQuitProgram;
#ifndef NO_LIBSNDFILE
SNDFILE *mNRTInputFile;
SNDFILE *mNRTOutputFile;
FILE *mNRTCmdFile;
#endif
int32 mHiddenID;
int32 mRecentID;
#ifdef SC_DARWIN
const char* mInputStreamsEnabled;
const char* mOutputStreamsEnabled;
#endif
const char *mInDeviceName;
const char *mOutDeviceName;
};
typedef struct HiddenWorld HiddenWorld;
inline SC_AudioDriver *AudioDriver(World *inWorld)
{
return inWorld->hw->mAudioDriver;
}
#endif
|