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/*
SuperCollider real time audio synthesis system
Copyright (c) 2002 James McCartney. All rights reserved.
http://www.audiosynth.com
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _SC_Lib_
#define _SC_Lib_
#include "SC_Errors.h"
#include "SC_Lock.h"
#include "SC_Types.h"
#include "Hash.h"
#include "HashTable.h"
#include <stdlib.h>
#include <string.h>
class SC_NamedObj
{
public:
SC_NamedObj();
virtual ~SC_NamedObj();
const int32* Name() const { return mName; }
void SetName(const char *inName);
void SetName(const int32 *inName);
private:
friend int32 GetHash(const SC_NamedObj *inObj);
friend const int32* GetKey(const SC_NamedObj *inObj);
int32 mName[kSCNameLen];
int32 mHash;
};
inline int32 GetHash(const SC_NamedObj *inObj)
{
return inObj->mHash;
}
inline const int32 *GetKey(const SC_NamedObj *inObj)
{
return inObj->mName;
}
#endif
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