File: FFT_UGens.h

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/*
	SuperCollider real time audio synthesis system
    Copyright (c) 2002 James McCartney. All rights reserved.
	http://www.audiosynth.com

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301  USA
*/


#include "SC_PlugIn.h"
#include "SCComplex.h"

#include "SC_fftlib.h"

// not ready for altivec yet..
#undef __VEC__
#define __VEC__ 0

#include <string.h>

struct SCComplexBuf
{
	float dc, nyq;
	SCComplex bin[1];
};

struct SCPolarBuf
{
	float dc, nyq;
	SCPolar bin[1];
};

SCPolarBuf* ToPolarApx(SndBuf *buf);
SCComplexBuf* ToComplexApx(SndBuf *buf);



struct PV_Unit : Unit
{
};


#define sc_clipbuf(x, hi) ((x) >= (hi) ? 0 : ((x) < 0 ? 0 : (x)))

// for operation on one buffer
#define PV_GET_BUF \
	float fbufnum = ZIN0(0); \
	if (fbufnum < 0.f) { ZOUT0(0) = -1.f; return; } \
	ZOUT0(0) = fbufnum; \
	uint32 ibufnum = (uint32)fbufnum; \
	World *world = unit->mWorld; \
	SndBuf *buf; \
	if (ibufnum >= world->mNumSndBufs) { \
		int localBufNum = ibufnum - world->mNumSndBufs; \
		Graph *parent = unit->mParent; \
		if(localBufNum <= parent->localBufNum) { \
			buf = parent->mLocalSndBufs + localBufNum; \
		} else { \
			buf = world->mSndBufs; \
		} \
	} else { \
		buf = world->mSndBufs + ibufnum; \
	} \
	int numbins = buf->samples - 2 >> 1; \


// for operation on two input buffers, result goes in first one.
#define PV_GET_BUF2 \
	float fbufnum1 = ZIN0(0); \
	float fbufnum2 = ZIN0(1); \
	if (fbufnum1 < 0.f || fbufnum2 < 0.f) { ZOUT0(0) = -1.f; return; } \
	ZOUT0(0) = fbufnum1; \
	uint32 ibufnum1 = (int)fbufnum1; \
	uint32 ibufnum2 = (int)fbufnum2; \
	World *world = unit->mWorld; \
	SndBuf *buf1; \
	SndBuf *buf2; \
	if (ibufnum1 >= world->mNumSndBufs) { \
		int localBufNum = ibufnum1 - world->mNumSndBufs; \
		Graph *parent = unit->mParent; \
		if(localBufNum <= parent->localBufNum) { \
			buf1 = parent->mLocalSndBufs + localBufNum; \
		} else { \
			buf1 = world->mSndBufs; \
		} \
	} else { \
		buf1 = world->mSndBufs + ibufnum1; \
	} \
	if (ibufnum2 >= world->mNumSndBufs) { \
		int localBufNum = ibufnum2 - world->mNumSndBufs; \
		Graph *parent = unit->mParent; \
		if(localBufNum <= parent->localBufNum) { \
			buf2 = parent->mLocalSndBufs + localBufNum; \
		} else { \
			buf2 = world->mSndBufs; \
		} \
	} else { \
		buf2 = world->mSndBufs + ibufnum2; \
	} \
	if (buf1->samples != buf2->samples) return; \
	int numbins = buf1->samples - 2 >> 1;

#define MAKE_TEMP_BUF \
	if (!unit->m_tempbuf) { \
		unit->m_tempbuf = (float*)RTAlloc(unit->mWorld, buf->samples * sizeof(float)); \
		unit->m_numbins = numbins; \
	} else if (numbins != unit->m_numbins) return;



//declared here so accessible to all target .cpp files
extern InterfaceTable *ft;