File: PV_RandComb.schelp

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class:: PV_RandComb
summary:: Pass random bins.
related:: Classes/PV_RandWipe
categories:: UGens>FFT

Description::

Randomly clear bins.


classmethods::

method::new

argument::buffer

FFT buffer.


argument::wipe

Clears bins from input in a random order as wipe goes from 0 to
1.


argument::trig

A trigger, that selects a new random ordering.


Examples::

code::

s.boot;

(
b = Buffer.alloc(s,2048,1);
c = Buffer.read(s, Platform.resourceDir +/+ "sounds/a11wlk01.wav");
)

(
SynthDef("help-randcomb", { arg out=0, bufnum=0;
	var in, chain;
	in = {WhiteNoise.ar(0.8)}.dup;
	chain = FFT(bufnum, in);
	chain = PV_RandComb(chain, 0.95, Impulse.kr(0.4));
	Out.ar(out, IFFT(chain).dup);
}).play(s,[\out, 0, \bufnum, b.bufnum]);
)

(
//trig with MouseY
SynthDef("help-randcomb2", { arg out=0, bufnum=0, soundBufnum=2;
	var in, chain;
	in = PlayBuf.ar(1, soundBufnum, BufRateScale.kr(soundBufnum), loop: 1);
	chain = FFT(bufnum, in);
	chain = PV_RandComb(chain, MouseY.kr, Impulse.kr(0.4));
	Out.ar(out, IFFT(chain).dup);
}).play(s,[\out, 0, \bufnum, b.bufnum, \soundBufnum, c.bufnum]);
)

::