File: vec_avx_double.hpp

package info (click to toggle)
supercollider 1%3A3.6.6~repack-2-1
  • links: PTS, VCS
  • area: main
  • in suites: jessie, jessie-kfreebsd
  • size: 23,792 kB
  • ctags: 25,269
  • sloc: cpp: 177,129; lisp: 63,421; ansic: 11,297; python: 1,787; perl: 766; yacc: 311; sh: 286; lex: 181; ruby: 173; makefile: 168; xml: 13
file content (393 lines) | stat: -rw-r--r-- 9,062 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
//  avx double-precision vector class
//
//  Copyright (C) 2011 Tim Blechmann
//
//  This program is free software; you can redistribute it and/or modify
//  it under the terms of the GNU General Public License as published by
//  the Free Software Foundation; either version 2 of the License, or
//  (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with this program; see the file COPYING.  If not, write to
//  the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
//  Boston, MA 02111-1307, USA.

#ifndef VEC_AVX_DOUBLE_HPP
#define VEC_AVX_DOUBLE_HPP

#include <algorithm>

#include <immintrin.h>

#include "detail/vec_math.hpp"
#include "vec_base.hpp"

#if defined(__GNUC__) && defined(NDEBUG)
#define always_inline inline  __attribute__((always_inline))
#else
#define always_inline inline
#endif

#include "stdint.h"

namespace nova
{



template <>
struct vec<double>:
    vec_base<double, __m256d, 4>
{
private:
    typedef vec_base<double, __m256d, 4> base;
    static const bool has_compare_bitmask = true;

public:
    typedef double float_type;

    static inline __m256d gen_sign_mask(void)
    {
        return set_bitmask(0x8000000000000000);
    }

    static inline __m256d gen_abs_mask(void)
    {
        return set_bitmask(0x7fffffffffffffff);
    }

    static inline __m256d set_bitmask(uint64_t mask)
    {
        union {
            uint64_t i;
            double d;
        } u;
        u.i = mask;
        return _mm256_set1_pd(u.d);
    }

    static inline __m256d gen_one(void)
    {
        return _mm256_set1_pd(1.f);
    }

    static inline __m256d gen_05(void)
    {
        return _mm256_set1_pd(0.5f);
    }

    static inline __m256d gen_zero(void)
    {
        return _mm256_setzero_pd();
    }

    static inline __m256d gen_ones(void)
    {
        __m256d x = gen_zero();
        __m256d ones = _mm256_cmp_pd(x, x, _CMP_EQ_OQ);
        return ones;
    }

    vec(__m256d const & arg):
        base(arg)
    {}

public:
    static const int size = 4;
    static const int objects_per_cacheline = 64/sizeof(double);

    static bool is_aligned(double* ptr)
    {
        return ((intptr_t)(ptr) & (intptr_t)(size * sizeof(double) - 1)) == 0;
    }

    /* @{ */
    /** constructors */
    vec(void)
    {}

    vec(double f)
    {
        set_vec(f);
    }

    vec(float f)
    {
        set_vec((double)f);
    }

    vec(vec const & rhs)
    {
        data_ = rhs.data_;
    }
    /* @} */

    /* @{ */
    /** io */
    void load(const double * data)
    {
        data_ = _mm256_loadu_pd(data);
    }

    void load_aligned(const double * data)
    {
        data_ = _mm256_load_pd(data);
    }

    void load_first(const double * data)
    {
        clear();
        data_ = _mm256_castpd128_pd256(_mm_load_sd(data));
    }

    void store(double * dest) const
    {
        _mm256_storeu_pd(dest, data_);
    }

    void store_aligned(double * dest) const
    {
        _mm256_store_pd(dest, data_);
    }

    void store_aligned_stream(double * dest) const
    {
        _mm256_stream_pd(dest, data_);
    }

    void clear(void)
    {
        data_ = gen_zero();
    }

    /* @} */

    /* @{ */
    /** element access */
    void set_vec (double value)
    {
        data_ = _mm256_set1_pd(value);
    }

    double set_slope(double start, double slope)
    {
        double v1 = start + slope;
        double v2 = v1 + slope;
        double v3 = v2 + slope;
        data_ = _mm256_set_pd(v3, v2, v1, start);
        return slope + slope + slope + slope;
    }

    double set_exp(double start, double curve)
    {
        double v1 = start * curve;
        double v2 = v1 * curve;
        double v3 = v2 * curve;
        data_ = _mm256_set_pd(v3, v2, v1, start);
        return v3 * curve;
    }
    /* @} */

    /* @{ */
    /** arithmetic operators */
#define OPERATOR_ASSIGNMENT(op, opcode) \
    vec & operator op(vec const & rhs) \
    { \
        data_ = opcode(data_, rhs.data_);\
        return *this;\
    }

    OPERATOR_ASSIGNMENT(+=, _mm256_add_pd)
    OPERATOR_ASSIGNMENT(-=, _mm256_sub_pd)
    OPERATOR_ASSIGNMENT(*=, _mm256_mul_pd)
    OPERATOR_ASSIGNMENT(/=, _mm256_div_pd)

#undef OPERATOR_ASSIGNMENT

#define ARITHMETIC_OPERATOR(op, opcode) \
    vec operator op(vec const & rhs) const \
    { \
        return opcode(data_, rhs.data_); \
    }

    ARITHMETIC_OPERATOR(+, _mm256_add_pd)
    ARITHMETIC_OPERATOR(-, _mm256_sub_pd)
    ARITHMETIC_OPERATOR(*, _mm256_mul_pd)
    ARITHMETIC_OPERATOR(/, _mm256_div_pd)

#undef ARITHMETIC_OPERATOR

    NOVA_SIMD_DELEGATE_UNARY_TO_BASE(reciprocal)


    NOVA_SIMD_DEFINE_MADD

#define RELATIONAL_OPERATOR(op, RELATION) \
    vec operator op(vec const & rhs) const \
    { \
        const __m256d one = gen_one(); \
        return _mm256_and_pd(_mm256_cmp_pd(data_, rhs.data_, RELATION), one); \
    }

    RELATIONAL_OPERATOR(<, _CMP_LT_OS)
    RELATIONAL_OPERATOR(<=, _CMP_LE_OS)
    RELATIONAL_OPERATOR(>, _CMP_NLE_US)
    RELATIONAL_OPERATOR(>=, _CMP_NLT_US)
    RELATIONAL_OPERATOR(==, _CMP_EQ_OQ)
    RELATIONAL_OPERATOR(!=, _CMP_NEQ_UQ)

#undef RELATIONAL_OPERATOR


    /* @{ */
#define BITWISE_OPERATOR(op, opcode) \
    vec operator op(vec const & rhs) const \
    { \
        return opcode(data_, rhs.data_); \
    }

    BITWISE_OPERATOR(&, _mm256_and_pd)
    BITWISE_OPERATOR(|, _mm256_or_pd)
    BITWISE_OPERATOR(^, _mm256_xor_pd)

#undef BITWISE_OPERATOR

#define RELATIONAL_MASK_OPERATOR(op, RELATION) \
    friend vec mask_##op(vec const & lhs, vec const & rhs) \
    { \
        return _mm256_cmp_pd(lhs.data_, rhs.data_, RELATION); \
    }

    RELATIONAL_MASK_OPERATOR(lt, _CMP_LT_OS)
    RELATIONAL_MASK_OPERATOR(le, _CMP_LE_OS)
    RELATIONAL_MASK_OPERATOR(gt, _CMP_NLE_US)
    RELATIONAL_MASK_OPERATOR(ge, _CMP_NLT_US)
    RELATIONAL_MASK_OPERATOR(eq, _CMP_EQ_OQ)
    RELATIONAL_MASK_OPERATOR(neq, _CMP_NEQ_UQ)

#undef RELATIONAL_MASK_OPERATOR

    friend inline vec select(vec lhs, vec rhs, vec bitmask)
    {
        /* if bitmask is set, return value in rhs, else value in lhs */
        return _mm256_blendv_pd(lhs.data_, rhs.data_, bitmask.data_);
    }

    /* @} */

    /* @{ */
    /** unary functions */
    friend inline vec abs(vec const & arg)
    {
        return _mm256_and_pd(gen_abs_mask(), arg.data_);
    }

    friend always_inline vec sign(vec const & arg)
    {
        return detail::vec_sign(arg);
    }

    friend inline vec square(vec const & arg)
    {
        return _mm256_mul_pd(arg.data_, arg.data_);
    }

    friend inline vec sqrt(vec const & arg)
    {
        return _mm256_sqrt_pd(arg.data_);
    }

    friend inline vec cube(vec const & arg)
    {
        return _mm256_mul_pd(arg.data_, _mm256_mul_pd(arg.data_, arg.data_));
    }
    /* @} */

    /* @{ */
    /** binary functions */
    friend inline vec max_(vec const & lhs, vec const & rhs)
    {
        return _mm256_max_pd(lhs.data_, rhs.data_);
    }

    friend inline vec min_(vec const & lhs, vec const & rhs)
    {
        return _mm256_min_pd(lhs.data_, rhs.data_);
    }
    /* @} */

    /* @{ */
    /** rounding functions */
    friend inline vec round(vec const & arg)
    {
        return _mm256_round_pd(arg.data_, _MM_FROUND_TO_NEAREST_INT);
    }

    friend inline vec frac(vec const & arg)
    {
        vec floor_result = floor(arg);
        return arg - floor_result;
    }

    friend inline vec floor(vec const & arg)
    {
        return _mm256_round_pd(arg.data_, _MM_FROUND_TO_NEG_INF);
    }

    friend inline vec ceil(vec const & arg)
    {
        return _mm256_round_pd(arg.data_, _MM_FROUND_TO_POS_INF);
    }

    friend inline vec trunc(vec const & arg)
    {
        return _mm256_round_pd(arg.data_, _MM_FROUND_TO_ZERO);
    }
    /* @} */


    /* @{ */
    /** mathematical functions */
    NOVA_SIMD_DELEGATE_BINARY_TO_BASE(pow)
    NOVA_SIMD_DELEGATE_BINARY_TO_BASE(signed_pow)

    NOVA_SIMD_DELEGATE_UNARY_TO_BASE(log)
    NOVA_SIMD_DELEGATE_UNARY_TO_BASE(log2)
    NOVA_SIMD_DELEGATE_UNARY_TO_BASE(log10)
    NOVA_SIMD_DELEGATE_UNARY_TO_BASE(exp)

    NOVA_SIMD_DELEGATE_UNARY_TO_BASE(sin)
    NOVA_SIMD_DELEGATE_UNARY_TO_BASE(cos)
    NOVA_SIMD_DELEGATE_UNARY_TO_BASE(tan)

    NOVA_SIMD_DELEGATE_UNARY_TO_BASE(asin)
    NOVA_SIMD_DELEGATE_UNARY_TO_BASE(acos)
    NOVA_SIMD_DELEGATE_UNARY_TO_BASE(atan)

    NOVA_SIMD_DELEGATE_UNARY_TO_BASE(tanh)

    friend inline vec signed_sqrt(vec const & arg)
    {
        return detail::vec_signed_sqrt(arg);
    }
    friend inline vec undenormalize(vec const & arg)
    {
        return detail::vec_undenormalize(arg);
    }
    /* @} */
};

} /* namespace nova */


#undef OPERATOR_ASSIGNMENT
#undef ARITHMETIC_OPERATOR
#undef RELATIONAL_OPERATOR
#undef always_inline

#endif /* VEC_AVX_DOUBLE_HPP */