1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59
|
#include <stdio.h>
#include <stdlib.h>
#include "SDL/SDL.h"
#include "tiles.h"
TILE::TILE(SDL_Surface *src,int x,int y,int dx,int dy)
{
orig=src;
r.x=x;
r.y=y;
r.w=dx;
r.h=dy;
} /* TILE */
TILE::~TILE()
{
} /* ~TILE */
void TILE::draw(int x,int y,SDL_Surface *surface)
{
SDL_Rect d;
d.x=x;
d.y=y;
SDL_BlitSurface(orig,&r,surface,&d);
} /* draw */
void TILE::draw_with_offset(int x,int y,SDL_Surface *surface,int offset)
{
SDL_Rect o,d;
if (offset>0 && offset<r.w) {
o.x=r.x;
o.y=r.y;
o.w=r.w-offset;
o.h=r.h;
d.x=x+offset;
d.y=y;
SDL_BlitSurface(orig,&o,surface,&d);
} /* if */
if (offset==0) {
draw(x,y,surface);
} /* if */
if (offset<0) {
o.x=r.x-offset;
o.y=r.y;
o.w=r.w+offset;
o.h=r.h;
d.x=x;
d.y=y;
SDL_BlitSurface(orig,&o,surface,&d);
} /* if */
} /* draw_with_offset */
|