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// SuperTux
// Copyright (C) 2016 Hume2 <teratux.mail@gmail.com>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <gtest/gtest.h>
#include <iostream>
#include <errno.h>
#include <string.h>
#include <vector>
#include "editor/object_option.hpp"
#include "video/color.hpp"
TEST(ObjectOption, to_string)
{
{
std::string mystring = "field";
StringObjectOption textfield("test", &mystring, {}, boost::none, 0);
ASSERT_EQ(mystring, textfield.to_string());
}
{
bool mybool = true;
BoolObjectOption field("test", &mybool, {}, {}, 0);
ASSERT_EQ("true", field.to_string());
}
{
int myint = 73258;
IntObjectOption intfield("test", &myint, {}, {}, 0);
ASSERT_EQ("73258", intfield.to_string());
}
{
float myfloat = 2.125;
FloatObjectOption numfield("test", &myfloat, {}, {}, 0);
ASSERT_EQ("2.125", numfield.to_string());
}
{
std::vector<std::string> select = {"foo", "bar"};
enum FooBar {
FOO, BAR
};
FooBar fb1 = FOO;
FooBar fb2 = BAR;
StringSelectObjectOption stringselect1("test", reinterpret_cast<int*>(&fb1), select, {}, {}, 0);
StringSelectObjectOption stringselect2("test", reinterpret_cast<int*>(&fb2), select, {}, {}, 0);
ASSERT_EQ("foo", stringselect1.to_string());
ASSERT_EQ("bar", stringselect2.to_string());
}
{
std::vector<std::string> select = {"foo", "bar", "blb"};
BadGuySelectObjectOption badguyselect("test", &select, {}, 0);
ASSERT_EQ("3", badguyselect.to_string());
}
{
Color mycolor = Color::YELLOW;
ColorObjectOption color("test", &mycolor, {}, {}, false, 0);
ASSERT_EQ("1.000000 1.000000 0.000000", color.to_string());
}
{
std::string myscript = "sector.set_trolling_mode(true)";
ScriptObjectOption script("text", &myscript, {}, 0);
ASSERT_EQ("...", script.to_string());
}
}
/* EOF */
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