File: CParticleSphereEmitter.cpp

package info (click to toggle)
supertuxkart 0.8.1-2
  • links: PTS, VCS
  • area: main
  • in suites: jessie, jessie-kfreebsd
  • size: 342,528 kB
  • ctags: 49,592
  • sloc: cpp: 293,704; ansic: 91,041; xml: 21,795; sh: 14,004; makefile: 1,857; awk: 609; objc: 452; python: 371; asm: 284; perl: 143
file content (175 lines) | stat: -rw-r--r-- 6,043 bytes parent folder | download | duplicates (7)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h

#include "IrrCompileConfig.h"
#include "CParticleSphereEmitter.h"
#include "os.h"
#include "IAttributes.h"

namespace irr
{
namespace scene
{

//! constructor
CParticleSphereEmitter::CParticleSphereEmitter(
	const core::vector3df& center, f32 radius,
	const core::vector3df& direction, u32 minParticlesPerSecond,
	u32 maxParticlesPerSecond, const video::SColor& minStartColor,
	const video::SColor& maxStartColor, u32 lifeTimeMin, u32 lifeTimeMax,
	s32 maxAngleDegrees,
	const core::dimension2df& minStartSize,
	const core::dimension2df& maxStartSize )
	: Center(center), Radius(radius), Direction(direction),
	MinStartSize(minStartSize), MaxStartSize(maxStartSize),
	MinParticlesPerSecond(minParticlesPerSecond),
	MaxParticlesPerSecond(maxParticlesPerSecond),
	MinStartColor(minStartColor), MaxStartColor(maxStartColor),
	MinLifeTime(lifeTimeMin), MaxLifeTime(lifeTimeMax),
	Time(0), Emitted(0), MaxAngleDegrees(maxAngleDegrees)
{
	#ifdef _DEBUG
	setDebugName("CParticleSphereEmitter");
	#endif

}


//! Prepares an array with new particles to emitt into the system
//! and returns how much new particles there are.
s32 CParticleSphereEmitter::emitt(u32 now, u32 timeSinceLastCall, SParticle*& outArray)
{
	Time += timeSinceLastCall;

	const u32 pps = (MaxParticlesPerSecond - MinParticlesPerSecond);
	const f32 perSecond = pps ? ((f32)MinParticlesPerSecond + os::Randomizer::frand() * pps) : MinParticlesPerSecond;
	const f32 everyWhatMillisecond = 1000.0f / perSecond;

	if(Time > everyWhatMillisecond)
	{
		Particles.set_used(0);
		u32 amount = (u32)((Time / everyWhatMillisecond) + 0.5f);
		Time = 0;
		SParticle p;

		if(amount > MaxParticlesPerSecond*2)
			amount = MaxParticlesPerSecond * 2;

		for(u32 i=0; i<amount; ++i)
		{
			// Random distance from center
			const f32 distance = os::Randomizer::frand() * Radius;

			// Random direction from center
			p.pos.set(Center + distance);
			p.pos.rotateXYBy(os::Randomizer::frand() * 360.f, Center );
			p.pos.rotateYZBy(os::Randomizer::frand() * 360.f, Center );
			p.pos.rotateXZBy(os::Randomizer::frand() * 360.f, Center );

			p.startTime = now;
			p.vector = Direction;

			if(MaxAngleDegrees)
			{
				core::vector3df tgt = Direction;
				tgt.rotateXYBy(os::Randomizer::frand() * MaxAngleDegrees);
				tgt.rotateYZBy(os::Randomizer::frand() * MaxAngleDegrees);
				tgt.rotateXZBy(os::Randomizer::frand() * MaxAngleDegrees);
				p.vector = tgt;
			}

			p.endTime = now + MinLifeTime;
			if (MaxLifeTime != MinLifeTime)
				p.endTime += os::Randomizer::rand() % (MaxLifeTime - MinLifeTime);

			if (MinStartColor==MaxStartColor)
				p.color=MinStartColor;
			else
				p.color = MinStartColor.getInterpolated(MaxStartColor, os::Randomizer::frand());

			p.startColor = p.color;
			p.startVector = p.vector;

			if (MinStartSize==MaxStartSize)
				p.startSize = MinStartSize;
			else
				p.startSize = MinStartSize.getInterpolated(MaxStartSize, os::Randomizer::frand());
			p.size = p.startSize;

			Particles.push_back(p);
		}

		outArray = Particles.pointer();

		return Particles.size();
	}

	return 0;
}

//! Writes attributes of the object.
void CParticleSphereEmitter::serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const
{
	out->addVector3d("Center", Direction);
	out->addFloat("Radius", Radius);

	out->addVector3d("Direction", Direction);
	out->addFloat("MinStartSizeWidth", MinStartSize.Width);
	out->addFloat("MinStartSizeHeight", MinStartSize.Height);
	out->addFloat("MaxStartSizeWidth", MaxStartSize.Width);
	out->addFloat("MaxStartSizeHeight", MaxStartSize.Height); 
	out->addInt("MinParticlesPerSecond", MinParticlesPerSecond);
	out->addInt("MaxParticlesPerSecond", MaxParticlesPerSecond);
	out->addColor("MinStartColor", MinStartColor);
	out->addColor("MaxStartColor", MaxStartColor);
	out->addInt("MinLifeTime", MinLifeTime);
	out->addInt("MaxLifeTime", MaxLifeTime);
	out->addInt("MaxAngleDegrees", MaxAngleDegrees);
}

//! Reads attributes of the object.
void CParticleSphereEmitter::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options)
{
	Center = in->getAttributeAsVector3d("Center");
	Radius = in->getAttributeAsFloat("Radius");

	Direction = in->getAttributeAsVector3d("Direction");
	if (Direction.getLength() == 0)
		Direction.set(0,0.01f,0);

	int idx = -1;
	idx = in->findAttribute("MinStartSizeWidth");
	if ( idx >= 0 )
		MinStartSize.Width = in->getAttributeAsFloat(idx);
	idx = in->findAttribute("MinStartSizeHeight");
	if ( idx >= 0 )
		MinStartSize.Height = in->getAttributeAsFloat(idx);
	idx = in->findAttribute("MaxStartSizeWidth");
	if ( idx >= 0 )
		MaxStartSize.Width = in->getAttributeAsFloat(idx);
	idx = in->findAttribute("MaxStartSizeHeight");
	if ( idx >= 0 )
		MaxStartSize.Height = in->getAttributeAsFloat(idx); 
	MinParticlesPerSecond = in->getAttributeAsInt("MinParticlesPerSecond");
	MaxParticlesPerSecond = in->getAttributeAsInt("MaxParticlesPerSecond");

	MinParticlesPerSecond = core::max_(1u, MinParticlesPerSecond);
	MaxParticlesPerSecond = core::max_(MaxParticlesPerSecond, 1u);
	MaxParticlesPerSecond = core::min_(MaxParticlesPerSecond, 200u);
	MinParticlesPerSecond = core::min_(MinParticlesPerSecond, MaxParticlesPerSecond);

	MinStartColor = in->getAttributeAsColor("MinStartColor");
	MaxStartColor = in->getAttributeAsColor("MaxStartColor");
	MinLifeTime = in->getAttributeAsInt("MinLifeTime");
	MaxLifeTime = in->getAttributeAsInt("MaxLifeTime");
	MinLifeTime = core::max_(0u, MinLifeTime);
	MaxLifeTime = core::max_(MaxLifeTime, MinLifeTime);
	MinLifeTime = core::min_(MinLifeTime, MaxLifeTime);

	MaxAngleDegrees = in->getAttributeAsInt("MaxAngleDegrees");
}

} // end namespace scene
} // end namespace irr