1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329
|
/*
AngelCode Scripting Library
Copyright (c) 2020-2021 Andreas Jonsson
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you
must not claim that you wrote the original software. If you use
this software in a product, an acknowledgment in the product
documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
The original version of this library can be located at:
http://www.angelcode.com/angelscript/
Andreas Jonsson
andreas@angelcode.com
*/
//
// as_callfunc_arm64.cpp
//
// These functions handle the actual calling of system functions on the arm64 platform
//
// Written by Max Waine in July 2020, based on as_callfunc_arm.cpp
//
#include "as_config.h"
#ifndef AS_MAX_PORTABILITY
#ifdef AS_ARM64
#include "as_callfunc.h"
#include "as_scriptengine.h"
#include "as_texts.h"
#include "as_tokendef.h"
#include "as_context.h"
// ARM64 targets use has no software floating-point ABI, it's all hardware (or totally disabled)
#define HFA_RET_REGISTERS 4 // s0-s3/d0-d3
#define GP_ARG_REGISTERS 8 // x0-x7
#define FLOAT_ARG_REGISTERS 8 // v0-v7
BEGIN_AS_NAMESPACE
// x0-7: Argument registers (pass params or return results. OK as volatile local variables)
// x8: Indirect result register (e.g. address of large returned struct)
// x9-15: Volatile local variable registers
// x16-17: Intra-procedure-call temporary registers
// x18: Platform register (reserved for use of platform ABIs)
// x19-29: Non-volatile variable registers (must be saved and restored if modified)
// x29: Frame pointer register
// x30: Link register (where to return to)
extern "C" void GetHFAReturnDouble(asQWORD *out1, asQWORD *out2, asQWORD returnSize);
extern "C" void GetHFAReturnFloat(asQWORD *out1, asQWORD *out2, asQWORD returnSize);
extern "C" asQWORD CallARM64RetInMemory(
const asQWORD *gpRegArgs, asQWORD numGPRegArgs,
const asQWORD *floatRegArgs, asQWORD numFloatRegArgs,
const asQWORD *stackArgs, asQWORD numStackArgs,
void *retPointer, asFUNCTION_t func
);
extern "C" double CallARM64Double(
const asQWORD *gpRegArgs, asQWORD numGPRegArgs,
const asQWORD *floatRegArgs, asQWORD numFloatRegArgs,
const asQWORD *stackArgs, asQWORD numStackArgs,
asFUNCTION_t func
);
extern "C" float CallARM64Float(
const asQWORD *gpRegArgs, asQWORD numGPRegArgs,
const asQWORD *floatRegArgs, asQWORD numFloatRegArgs,
const asQWORD *stackArgs, asQWORD numStackArgs,
asFUNCTION_t func
);
extern "C" asQWORD CallARM64(
const asQWORD *gpRegArgs, asQWORD numGPRegArgs,
const asQWORD *floatRegArgs, asQWORD numFloatRegArgs,
const asQWORD *stackArgs, asQWORD numStackArgs,
asFUNCTION_t func
);
extern "C" asQWORD CallARM64Ret128(
const asQWORD *gpRegArgs, asQWORD numGPRegArgs,
const asQWORD *floatRegArgs, asQWORD numFloatRegArgs,
const asQWORD *stackArgs, asQWORD numStackArgs,
asQWORD *higherQWORD, asFUNCTION_t func
);
//
// If it's possible to fit in registers,
// there may not be enough float register space even if true is returned
//
static inline bool IsRegisterHFA(const asCDataType &type)
{
const asCTypeInfo *const typeInfo = type.GetTypeInfo();
if( typeInfo == nullptr ||
(typeInfo->flags & asOBJ_APP_CLASS_ALLFLOATS) == 0 ||
type.IsObjectHandle() || type.IsReference() )
return false;
const bool doubles = (typeInfo->flags & asOBJ_APP_CLASS_ALIGN8) != 0;
const int maxAllowedSize = doubles ? sizeof(double) * HFA_RET_REGISTERS : sizeof(float) * HFA_RET_REGISTERS;
return type.GetSizeInMemoryBytes() <= maxAllowedSize;
}
//
// If it's possible to fit it in registers,
// if true is returned there is enough space to fit
//
static inline bool IsRegisterHFAParameter(const asCDataType &type, const asQWORD numFloatRegArgs)
{
if( !IsRegisterHFA(type) )
return false;
const bool doubles = (type.GetTypeInfo()->flags & asOBJ_APP_CLASS_ALIGN8) != 0;
const int registersUsed = type.GetSizeInMemoryDWords() / (doubles ? sizeof(double) : sizeof(float));
return numFloatRegArgs + registersUsed <= FLOAT_ARG_REGISTERS;
}
asQWORD CallSystemFunctionNative(asCContext *context, asCScriptFunction *descr, void *obj, asDWORD *args, void *retPointer, asQWORD &retQW2, void *secondObject)
{
asCScriptEngine *engine = context->m_engine;
const asSSystemFunctionInterface *const sysFunc = descr->sysFuncIntf;
const asCDataType &retType = descr->returnType;
const asCTypeInfo *const retTypeInfo = retType.GetTypeInfo();
asFUNCTION_t func = sysFunc->func;
int callConv = sysFunc->callConv;
asQWORD retQW = 0;
asQWORD gpRegArgs[GP_ARG_REGISTERS];
asQWORD floatRegArgs[FLOAT_ARG_REGISTERS];
asQWORD stackArgs[64]; // It's how many x64 users can have
asQWORD numGPRegArgs = 0;
asQWORD numFloatRegArgs = 0;
asQWORD numStackArgs = 0;
asFUNCTION_t *vftable;
// Optimization to avoid check 12 values (all ICC_ that contains THISCALL)
if( (callConv >= ICC_THISCALL && callConv <= ICC_VIRTUAL_THISCALL_RETURNINMEM) ||
(callConv >= ICC_THISCALL_OBJLAST && callConv <= ICC_VIRTUAL_THISCALL_OBJFIRST_RETURNINMEM) )
{
// Add the object pointer as the first parameter
gpRegArgs[numGPRegArgs++] = (asQWORD)obj;
}
if( callConv == ICC_CDECL_OBJFIRST || callConv == ICC_CDECL_OBJFIRST_RETURNINMEM )
{
// Add the object pointer as the first parameter
gpRegArgs[numGPRegArgs++] = (asQWORD)obj;
}
else if( callConv == ICC_THISCALL_OBJFIRST || callConv == ICC_THISCALL_OBJFIRST_RETURNINMEM ||
callConv == ICC_VIRTUAL_THISCALL_OBJFIRST || callConv == ICC_VIRTUAL_THISCALL_OBJFIRST_RETURNINMEM )
{
// Add the object pointer as the first parameter
gpRegArgs[numGPRegArgs++] = (asQWORD)secondObject;
}
if( callConv == ICC_VIRTUAL_THISCALL || callConv == ICC_VIRTUAL_THISCALL_RETURNINMEM || callConv == ICC_VIRTUAL_THISCALL_OBJFIRST ||
callConv == ICC_VIRTUAL_THISCALL_OBJFIRST_RETURNINMEM || callConv == ICC_VIRTUAL_THISCALL_OBJLAST || callConv == ICC_VIRTUAL_THISCALL_OBJLAST_RETURNINMEM )
{
// Get virtual function table from the object pointer
vftable = *(asFUNCTION_t**)obj;
func = vftable[FuncPtrToUInt(func)/sizeof(void*)];
}
asUINT argsPos = 0;
for( asUINT n = 0; n < descr->parameterTypes.GetLength(); n++ )
{
const asCDataType &parmType = descr->parameterTypes[n];
const asCTypeInfo *const parmTypeInfo = parmType.GetTypeInfo();
if( parmType.IsObject() && !parmType.IsObjectHandle() && !parmType.IsReference() )
{
const asUINT parmDWords = parmType.GetSizeInMemoryDWords();
const asUINT parmQWords = (parmDWords >> 1) + (parmDWords & 1);
const bool passedAsPointer = parmQWords <= 2;
const bool fitsInRegisters = passedAsPointer ? (numGPRegArgs < GP_ARG_REGISTERS) : (numGPRegArgs + parmQWords <= GP_ARG_REGISTERS);
asQWORD *const argsArray = fitsInRegisters ? gpRegArgs : stackArgs;
asQWORD &numArgs = fitsInRegisters ? numGPRegArgs : numStackArgs;
if( (parmTypeInfo->flags & COMPLEX_MASK) )
{
argsArray[numArgs++] = *(asQWORD*)&args[argsPos];
argsPos += AS_PTR_SIZE;
}
else if( IsRegisterHFAParameter(parmType, numFloatRegArgs) )
{
if( (parmTypeInfo->flags & asOBJ_APP_CLASS_ALIGN8) != 0 )
{
const asQWORD *const contents = *(asQWORD**)&args[argsPos];
for( asUINT i = 0; i < parmQWords; i++ )
floatRegArgs[numFloatRegArgs++] = *(asQWORD*)&contents[i];
}
else
{
const asDWORD *const contents = *(asDWORD**)&args[argsPos];
for( asUINT i = 0; i < parmDWords; i++ )
floatRegArgs[numFloatRegArgs++] = *(asQWORD*)&contents[i];
}
engine->CallFree(*(char**)(args+argsPos));
argsPos += AS_PTR_SIZE;
}
else
{
// Copy the object's memory to the buffer
memcpy(&argsArray[numArgs], *(void**)(args+argsPos), parmType.GetSizeInMemoryBytes());
// Delete the original memory
engine->CallFree(*(char**)(args+argsPos));
argsPos += AS_PTR_SIZE;
numArgs += parmQWords;
}
}
else if( parmType.IsFloatType() && !parmType.IsReference() )
{
if( numFloatRegArgs >= FLOAT_ARG_REGISTERS )
stackArgs[numStackArgs++] = args[argsPos];
else
floatRegArgs[numFloatRegArgs++] = args[argsPos];
argsPos++;
}
else if( parmType.IsDoubleType() && !parmType.IsReference() )
{
if( numFloatRegArgs >= FLOAT_ARG_REGISTERS )
stackArgs[numStackArgs++] = *(asQWORD*)&args[argsPos];
else
floatRegArgs[numFloatRegArgs++] = *(asQWORD*)&args[argsPos];
argsPos += 2;
}
else
{
// Copy the value directly
const asUINT parmDWords = parmType.GetSizeOnStackDWords();
const asUINT parmQWords = (parmDWords >> 1) + (parmDWords & 1);
const bool fitsInRegisters = numGPRegArgs + parmQWords <= GP_ARG_REGISTERS;
asQWORD *const argsArray = fitsInRegisters ? gpRegArgs : stackArgs;
asQWORD &numArgs = fitsInRegisters ? numGPRegArgs : numStackArgs;
memcpy(&argsArray[numArgs], (void*)(args+argsPos), parmDWords * 4);
argsPos += parmDWords;
numArgs += parmQWords;
}
}
if( callConv == ICC_CDECL_OBJLAST || callConv == ICC_CDECL_OBJLAST_RETURNINMEM )
{
// Add the object pointer as the last parameter
if( numGPRegArgs < GP_ARG_REGISTERS )
gpRegArgs[numGPRegArgs++] = (asQWORD)obj;
else
stackArgs[numStackArgs++] = (asQWORD)obj;
}
else if( callConv == ICC_THISCALL_OBJLAST || callConv == ICC_THISCALL_OBJLAST_RETURNINMEM ||
callConv == ICC_VIRTUAL_THISCALL_OBJLAST || callConv == ICC_VIRTUAL_THISCALL_OBJLAST_RETURNINMEM )
{
// Add the object pointer as the last parameter
if( numGPRegArgs < GP_ARG_REGISTERS )
gpRegArgs[numGPRegArgs++] = (asQWORD)secondObject;
else
stackArgs[numStackArgs++] = (asQWORD)secondObject;
}
if( IsRegisterHFA(retType) && !(retTypeInfo->flags & COMPLEX_MASK) )
{
// This is to deal with HFAs (Homogeneous Floating-point Aggregates):
// ARM64 will place all-float composite types (of equal precision)
// with <= 4 members in the float return registers
const int structSize = retType.GetSizeInMemoryBytes();
CallARM64(gpRegArgs, numGPRegArgs, floatRegArgs, numFloatRegArgs, stackArgs, numStackArgs, func);
if( (retTypeInfo->flags & asOBJ_APP_CLASS_ALIGN8) != 0 )
{
if( structSize <= sizeof(double) * 2 )
GetHFAReturnDouble(&retQW, &retQW2, structSize);
else
GetHFAReturnDouble((asQWORD*)retPointer, ((asQWORD*)retPointer) + 1, structSize);
}
else
GetHFAReturnFloat(&retQW, &retQW2, structSize);
}
else if( sysFunc->hostReturnFloat )
{
if( sysFunc->hostReturnSize == 1 )
*(float*)&retQW = CallARM64Float(gpRegArgs, numGPRegArgs, floatRegArgs, numFloatRegArgs, stackArgs, numStackArgs, func);
else
*(double*)&retQW = CallARM64Double(gpRegArgs, numGPRegArgs, floatRegArgs, numFloatRegArgs, stackArgs, numStackArgs, func);
}
else if( sysFunc->hostReturnInMemory )
retQW = CallARM64RetInMemory(gpRegArgs, numGPRegArgs, floatRegArgs, numFloatRegArgs, stackArgs, numStackArgs, retPointer, func);
else
{
if( retType.GetSizeInMemoryBytes() > sizeof(asQWORD) )
retQW = CallARM64Ret128(gpRegArgs, numGPRegArgs, floatRegArgs, numFloatRegArgs, stackArgs, numStackArgs, &retQW2, func);
else
retQW = CallARM64(gpRegArgs, numGPRegArgs, floatRegArgs, numFloatRegArgs, stackArgs, numStackArgs, func);
}
return retQW;
}
END_AS_NAMESPACE
#endif // AS_ARM64
#endif // AS_MAX_PORTABILITY
|