File: ge_vulkan_dynamic_spm_buffer.hpp

package info (click to toggle)
supertuxkart 1.5-2
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 845,908 kB
  • sloc: cpp: 416,684; ansic: 320,074; xml: 109,671; sh: 2,786; asm: 1,631; python: 1,162; java: 783; objc: 452; makefile: 386; javascript: 23; awk: 20
file content (51 lines) | stat: -rw-r--r-- 2,170 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
#ifndef HEADER_GE_VULKAN_DYNAMIC_SPM_BUFFER_HPP
#define HEADER_GE_VULKAN_DYNAMIC_SPM_BUFFER_HPP

#include "ge_spm_buffer.hpp"

namespace GE
{
class GEVulkanDriver;
class GEVulkanDynamicBuffer;

class GEVulkanDynamicSPMBuffer : public GESPMBuffer
{
private:
    GEVulkanDynamicBuffer* m_vertex_buffer;

    GEVulkanDynamicBuffer* m_index_buffer;

    GEVulkanDriver* m_vk;

    uint32_t* m_vertex_update_offsets;

    uint32_t* m_index_update_offsets;
public:
    // ------------------------------------------------------------------------
    GEVulkanDynamicSPMBuffer();
    // ------------------------------------------------------------------------
    ~GEVulkanDynamicSPMBuffer();
    // ------------------------------------------------------------------------
    virtual irr::scene::E_HARDWARE_MAPPING getHardwareMappingHint_Vertex() const
                                             { return irr::scene::EHM_STREAM; }
    // ------------------------------------------------------------------------
    virtual irr::scene::E_HARDWARE_MAPPING getHardwareMappingHint_Index() const
                                             { return irr::scene::EHM_STREAM; }
    // ------------------------------------------------------------------------
    virtual void bindVertexIndexBuffer(VkCommandBuffer cmd)                  {}
    // ------------------------------------------------------------------------
    virtual void createVertexIndexBuffer()                                   {}
    // ------------------------------------------------------------------------
    virtual void destroyVertexIndexBuffer()                                  {}
    // ------------------------------------------------------------------------
    void updateVertexIndexBuffer(int buffer_index);
    // ------------------------------------------------------------------------
    void drawDynamicVertexIndexBuffer(VkCommandBuffer cmd, int buffer_index);
    // ------------------------------------------------------------------------
    void setDirtyOffset(irr::u32 offset,
          irr::scene::E_BUFFER_TYPE buffer = irr::scene::EBT_VERTEX_AND_INDEX);
};

} // end namespace GE

#endif