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Screen
======
Screen settings.
*Example*
```
// display the size of the screen
using SurgeEngine.Video.Screen;
object "Application"
{
width = Screen.width;
height = Screen.height;
state "main"
{
Console.print(width + "x" + height);
state = "done";
}
state "done"
{
}
}
```
Properties
----------
#### width
`width`: number, read-only.
The width of the screen, in pixels.
#### height
`height`: number, read-only.
The height of the screen, in pixels.
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