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svgsalamander 1.1.4-1
  • links: PTS, VCS
  • area: main
  • in suites: bookworm, forky, sid, trixie
  • size: 7,452 kB
  • sloc: java: 14,722; xml: 2,017; javascript: 19; makefile: 11
file content (28 lines) | stat: -rw-r--r-- 994 bytes parent folder | download
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Source: svgsalamander
Section: java
Priority: optional
Maintainer: Debian Java Maintainers <pkg-java-maintainers@lists.alioth.debian.org>
Uploaders: Felix Natter <fnatter@gmx.net>
Build-Depends:
 ant,
 debhelper-compat (= 13),
 default-jdk,
 javacc,
 maven-debian-helper
Standards-Version: 4.6.1
Vcs-Browser: https://salsa.debian.org/java-team/svgsalamander
Vcs-Git: https://salsa.debian.org/java-team/svgsalamander.git
Homepage: https://github.com/blackears/svgSalamander/wiki

Package: libsvgsalamander-java
Architecture: all
Depends: ${misc:Depends}, ${java:Depends}
Recommends: ${java:Recommends}
Description: SVG engine for Java
 SVG Salamander is an SVG engine for Java that's designed to be small,
 fast, and allow programmers to use it with a minimum of fuss.
 .
 It's in particular targeted for making it easy to integrate SVG into
 Java games and making it much easier for artists to design 2D game
 content - from rich interactive menus to charts and graphcs to
 complex animations.