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Script
======
The *script* element indicate links to a client-side language.
.. autoclass:: svgwrite.container.Script
.. seealso:: http://www.w3.org/TR/SVG/script.html
.. automethod:: svgwrite.container.Script.__init__
.. automethod:: svgwrite.container.Script.append
Best place for the *script* element is the *defs* attribute of the
:class:`~svgwrite.drawing.Drawing` class::
drawing.defs.add(drawing.script('script-content'))
Parent Classes
--------------
* :class:`svgwrite.base.BaseElement`
SVG Attributes
--------------
* **type** -- `string`
Identifies the scripting language for the given *script* element. The value
content-type specifies a media type, per MIME. If a *type* is not provided,
the value of **contentScriptType** on the **svg** element shall be used,
which in turn defaults to ``'application/ecmascript'``. If a *script* element
falls outside of the outermost svg element and the *type* is not provided,
the *type* must default to ``'application/ecmascript'``
* **externalResourcesRequired** -- `bool`
*False*: if document rendering can proceed even if external resources are
unavailable else: *True*
* **xlink:href** -- `string` -- **href** parameter
* **xlink:show** -- ``'new|replace'``
* **xlink:acuate** -- ``'onRequest'``
This attribute provides documentation to XLink-aware processors that an
application should traverse from the starting resource to the ending
resource only on a post-loading event triggered for the purpose of traversal.
Standard SVG Attributes
-----------------------
* :doc:`Core Attributes </attributes/core>`
* :doc:`Conditional Processing Attributes </attributes/conditional_processing>`
* :doc:`Graphical Event Attributes </attributes/graphical_event>`
* :doc:`Presentation Attributes </attributes/presentation>`
* :doc:`XLink Attributes </attributes/xlink>`
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