1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
|
<?xml version="1.0"?>
<!DOCTYPE ladspa SYSTEM "ladspa-swh.dtd">
<?xml-stylesheet href="ladspa.css" type="text/css"?>
<ladspa>
<global>
<meta name="maker" value="Steve Harris <steve@plugin.org.uk>"/>
<meta name="copyright" value="GPL"/>
<meta name="properties" value="HARD_RT_CAPABLE"/>
<code><![CDATA[
#include "ladspa-util.h"
]]></code>
</global>
<plugin label="crossoverDist" id="1404" class="DistortionPlugin">
<name>Crossover distortion</name>
<p>This is a simulation of the distortion that happens in class B and AB power amps when the signal crosses 0.</p>
<p>For class B simulations the smooth value should be set to about 0.3 +/- 0.2 and for AB it should be set to near 1.0.</p>
<callback event="run"><![CDATA[
unsigned long pos;
float sig;
const float fade = fabs(amp * smooth) + 0.0001;
for (pos = 0; pos < sample_count; pos++) {
sig = fabs(input[pos]) - amp;
if (sig < 0.0f) {
sig *= (1.0f + sig/fade) * smooth;
}
if (input[pos] < 0.0f) {
buffer_write(output[pos], -sig);
} else {
buffer_write(output[pos], sig);
}
}
]]></callback>
<port label="amp" dir="input" type="control" hint="default_minimum">
<name>Crossover amplitude</name>
<p>Controls the point at which the output signal becomes linear.</p>
<range min="0" max="0.1"/>
</port>
<port label="smooth" dir="input" type="control" hint="default_maximum">
<name>Smoothing</name>
<p>Controls degree of smoothing of the crossover point.</p>
<range min="0" max="1"/>
</port>
<port label="input" dir="input" type="audio">
<name>Input</name>
</port>
<port label="output" dir="output" type="audio">
<name>Output</name>
</port>
</plugin>
</ladspa>
|