1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216
|
/*
* Copyright (c) 2011 Kevin Smith
* Licensed under the GNU General Public License v3.
* See Documentation/Licenses/GPLv3.txt for more information.
*/
#include <Swiftob/Commands.h>
#include <Swiften/Base/foreach.h>
#include <iostream>
#include <boost/bind.hpp>
#include <boost/algorithm/string.hpp>
#include <Swiften/Client/Client.h>
typedef std::pair<std::string, Commands::Command*> NamedCommand;
Commands::Commands(Users* users, Swift::Client* client, Storage* storage, MUCs* mucs) {
users_ = users;
client_ = client;
mucs_ = mucs;
storage_ = storage;
resetCommands();
}
Commands::~Commands() {
clearCommands();
}
void Commands::clearCommands() {
foreach (NamedCommand command, commands_) {
delete command.second;
}
commands_.clear();
}
void Commands::resetCommands() {
clearCommands();
registerCommand("quit", Owner, "Quit the bot", boost::bind(&Commands::handleQuitCommand, this, _1, _2, _3));
registerCommand("help", Anyone, "Get help", boost::bind(&Commands::handleHelpCommand, this, _1, _2, _3));
registerCommand("join", Owner, "Join a MUC", boost::bind(&Commands::handleJoinCommand, this, _1, _2, _3));
registerCommand("part", Owner, "Leave a MUC", boost::bind(&Commands::handlePartCommand, this, _1, _2, _3));
registerCommand("rehash", Owner, "Reload scripts", boost::bind(&Commands::handleRehashCommand, this, _1, _2, _3));
registerCommand("restart", Owner, "Restart bot", boost::bind(&Commands::handleRestartCommand, this, _1, _2, _3));
registerCommand("nick", Owner, "Change nick (requires restart)", boost::bind(&Commands::handleChangeNick, this, _1, _2, _3));
//registerCommand("owner", Owner, "Change owner settinsg", boost::bind(&Commands::handleChangeOwner, this, _1, _2, _3));
onReset();
}
void Commands::registerCommand(const std::string& name, RoleList roles, const std::string& description, boost::function<void(const std::string& /*command*/, const std::string& /*params*/, Swift::Message::ref)> callback) {
Command* command = new Command(roles, description);
commands_[name] = command;
command->onReceived.connect(callback);
}
void Commands::registerListener(ListenerCallback listener) {
listeners_.push_back(listener);
}
bool Commands::hasCommand(const std::string& name) {
return commands_.find(name) != commands_.end();
}
bool Commands::runCommand(const std::string& name, const std::string& params, Swift::Message::ref message) {
Users::User::Role userRole = users_->getRoleForSender(message);
Command* command = commands_[name];
if (roleIn(userRole, command->getAllowedBy())) {
command->onReceived(name, params, message);
return true;
} else {
replyTo(message, "You may not run this command", true);
}
return false;
}
void Commands::runListeners(Swift::Message::ref message) {
foreach (ListenerCallback listener, listeners_) {
listener(message);
}
}
bool Commands::roleIn(const Users::User::Role userRole, RoleList roleList) {
switch (roleList) {
case Owner : return userRole == Users::User::Owner;
case Anyone : return true;
}
std::cerr << "Unrecognised role list" << std::endl;
return false;
}
void Commands::handleChangeNick(const std::string& /*command*/, const std::string& params, Swift::Message::ref message) {
std::string nick(params);
boost::algorithm::trim(nick);
if (nick.empty()) {
replyTo(message, "Current nick is '" + mucs_->getDefaultNick() + "'. Run the command with a new nick to change it.");
}
else {
if (mucs_->setDefaultNick(params)) {
replyTo(message, "Default nick now set to '" + nick + "' - restart the bot for this to take effect.");
}
else {
replyTo(message, "Can't set invalid nick '" + nick + "'.");
}
}
}
void Commands::handleChangeOwner(const std::string& /*command*/, const std::string& /*params*/, Swift::Message::ref /*message*/) {
/* Oh, right. I don't have user persistence coded yet.
* Probably not worth doing this until I have.*/
}
void Commands::handleQuitCommand(const std::string& /*command*/, const std::string& /*params*/, Swift::Message::ref message) {
replyTo(message, "Shutting down");
std::cout << "Quitting at the behest of " << message->getFrom().toString() << std::endl;
exit(0);
}
void Commands::setRehashError(const std::string& error) {
if (!rehashError_.empty()) {
rehashError_ += "; ";
}
rehashError_ += error;
}
void Commands::handleRehashCommand(const std::string& /*command*/, const std::string& /*params*/, Swift::Message::ref message) {
rehashError_ = "";
replyTo(message, "Rehashing now.");
std::cout << "Rehashing at the behest of " << message->getFrom().toString() << std::endl;
resetCommands();
listeners_.clear();
if (rehashError_.empty()) {
replyTo(message, "Rehash complete");
} else {
replyTo(message, "I have suffered a tremendous failure: " + rehashError_);
}
}
void Commands::handleRestartCommand(const std::string& /*command*/, const std::string& /*params*/, Swift::Message::ref message) {
rehashError_ = "";
replyTo(message, "Restarting now.");
std::cout << "Restarting at the behest of " << message->getFrom().toString() << std::endl;
onRestartRequested();
}
void Commands::handleJoinCommand(const std::string& /*command*/, const std::string& params, Swift::Message::ref message) {
Swift::JID room(params);
if (!room.isValid() || !room.getResource().empty() || room.getNode().empty()) {
replyTo(message, "Can't join " + room.toString() + ", not a valid room JID.");
return;
}
if (mucs_->contains(room)) {
replyTo(message, "I'm already (trying to be?) in " + room.toString() + ".");
return;
}
replyTo(message, "Trying to join " + room.toString() + ".");
mucs_->join(room, boost::bind(&Commands::handleJoinCommandSuccess, this, room, message), boost::bind(&Commands::handleJoinCommandFailure, this, room, _1, message));
}
void Commands::handlePartCommand(const std::string& /*command*/, const std::string& params, Swift::Message::ref message) {
Swift::JID room(params);
if (!room.isValid() || !room.getResource().empty() || room.getNode().empty()) {
replyTo(message, "Can't leave " + room.toString() + ", not a valid room JID.");
return;
}
if (mucs_->contains(room)) {
replyTo(message, "I'm not in " + room.toString() + ".");
return;
}
replyTo(message, "Leaving " + room.toString() + ".");
mucs_->part(room);
}
void Commands::handleJoinCommandSuccess(const Swift::JID& room, Swift::Message::ref message) {
replyTo(message, "Joined " + room.toString());
}
void Commands::handleJoinCommandFailure(const Swift::JID& room, const std::string& error, Swift::Message::ref message) {
replyTo(message, "Join to " + room.toString() + "failed. " + error);
}
void Commands::handleHelpCommand(const std::string& /*command*/, const std::string& /*params*/, Swift::Message::ref message) {
Users::User::Role userRole = users_->getRoleForSender(message);
std::string result("Available commands:");
std::string bang = message->getType() == Swift::Message::Groupchat ? "\n!" : "\n";
foreach (NamedCommand pair, commands_) {
if (roleIn(userRole, pair.second->getAllowedBy())) {
result += bang + pair.first + " - " + pair.second->getDescription();
}
}
replyTo(message, result, true);
}
/**
* \param outOfMUC Reply to the sender directly, don't spam MUCs with the reply
*/
void Commands::replyTo(Swift::Message::ref source, std::string replyBody, bool outOfMUC) {
Swift::Message::ref reply(new Swift::Message());
Swift::Message::Type type = source->getType();
reply->setType(type);
reply->setBody(type == Swift::Message::Groupchat ? source->getFrom().getResource() + ": " + replyBody : replyBody);
Swift::JID to = source->getFrom();
if (type == Swift::Message::Groupchat) {
if (outOfMUC) {
reply->setType(Swift::Message::Chat);
} else {
to = to.toBare();
}
}
reply->setTo(to);
if (client_->isAvailable()) {
client_->sendMessage(reply);
} else {
std::cout << "Dropping '" + reply->getBody() + "' -> " + reply->getTo().toString() + " on the floor due to missing connection." << std::endl;
}
}
|