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/*
* Copyright (c) 2010-2017 Isode Limited.
* All rights reserved.
* See the COPYING file for more information.
*/
#include <Swift/Controllers/SoundEventController.h>
#include <boost/bind.hpp>
#include <Swift/Controllers/Highlighting/HighlightManager.h>
#include <Swift/Controllers/SettingConstants.h>
#include <Swift/Controllers/SoundPlayer.h>
#include <Swift/Controllers/UIEvents/UIEventStream.h>
#include <Swift/Controllers/XMPPEvents/EventController.h>
#include <Swift/Controllers/XMPPEvents/IncomingFileTransferEvent.h>
namespace Swift {
SoundEventController::SoundEventController(EventController* eventController, SoundPlayer* soundPlayer, SettingsProvider* settings, HighlightManager* highlightManager) {
settings_ = settings;
eventController_ = eventController;
soundPlayer_ = soundPlayer;
eventController_->onEventQueueEventAdded.connect(boost::bind(&SoundEventController::handleEventQueueEventAdded, this, _1));
highlightManager_ = highlightManager;
highlightManager_->onHighlight.connect(boost::bind(&SoundEventController::handleHighlight, this, _1));
settings_->onSettingChanged.connect(boost::bind(&SoundEventController::handleSettingChanged, this, _1));
playSounds_ = settings->getSetting(SettingConstants::PLAY_SOUNDS);
}
void SoundEventController::handleEventQueueEventAdded(std::shared_ptr<StanzaEvent> event) {
if (playSounds_ && std::dynamic_pointer_cast<IncomingFileTransferEvent>(event)) {
soundPlayer_->playSound(SoundPlayer::MessageReceived, "");
}
}
void SoundEventController::handleHighlight(const HighlightAction& action) {
if (playSounds_ && action.getSoundFilePath()) {
soundPlayer_->playSound(SoundPlayer::MessageReceived, action.getSoundFilePath().get_value_or(""));
}
}
void SoundEventController::setPlaySounds(bool playSounds) {
playSounds_ = playSounds;
settings_->storeSetting(SettingConstants::PLAY_SOUNDS, playSounds);
}
void SoundEventController::handleSettingChanged(const std::string& settingPath) {
if (SettingConstants::PLAY_SOUNDS.getKey() == settingPath) {
playSounds_ = settings_->getSetting(SettingConstants::PLAY_SOUNDS);
}
}
}
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