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//===-- FileSystem.cpp ----------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See http://swift.org/LICENSE.txt for license information
// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
#include "llbuild/Basic/FileSystem.h"
#include "llbuild/Basic/PlatformUtility.h"
#include "llbuild/Basic/Stat.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/Support/FileSystem.h"
#include "llvm/Support/Path.h"
#include "llvm/Support/MemoryBuffer.h"
#include <cassert>
#include <cstring>
// Cribbed from llvm, where it's been since removed.
namespace {
using namespace std;
using namespace llvm;
using namespace llvm::sys::fs;
static std::error_code fillStatus(int StatRet, const llbuild::basic::sys::StatStruct &Status,
file_status &Result) {
if (StatRet != 0) {
std::error_code ec(errno, std::generic_category());
if (ec == errc::no_such_file_or_directory)
Result = file_status(file_type::file_not_found);
else
Result = file_status(file_type::status_error);
return ec;
}
file_type Type = file_type::type_unknown;
if (S_ISDIR(Status.st_mode))
Type = file_type::directory_file;
else if (S_ISREG(Status.st_mode))
Type = file_type::regular_file;
else if (S_ISBLK(Status.st_mode))
Type = file_type::block_file;
else if (S_ISCHR(Status.st_mode))
Type = file_type::character_file;
else if (S_ISFIFO(Status.st_mode))
Type = file_type::fifo_file;
else if (S_ISSOCK(Status.st_mode))
Type = file_type::socket_file;
else if (S_ISLNK(Status.st_mode))
Type = file_type::symlink_file;
#if defined(_WIN32)
Result = file_status(Type);
#else
perms Perms = static_cast<perms>(Status.st_mode);
Result =
file_status(Type, Perms, Status.st_dev, Status.st_nlink, Status.st_ino, Status.st_atime, 0, Status.st_mtime, 0,
Status.st_uid, Status.st_gid, Status.st_size);
#endif
return std::error_code();
}
std::error_code link_status(const Twine &Path, file_status &Result) {
SmallString<128> PathStorage;
StringRef P = Path.toNullTerminatedStringRef(PathStorage);
llbuild::basic::sys::StatStruct Status;
int StatRet = llbuild::basic::sys::lstat(P.begin(), &Status);
return fillStatus(StatRet, Status, Result);
}
error_code _remove_all_r(StringRef path, file_type ft, uint32_t &count) {
if (ft == file_type::directory_file) {
error_code ec;
// For removal purposes, we should not follow through symlinks. Rather,
// we just want to remove the symlink itself.
directory_iterator i(path, ec, /* FollowSymlinks */ false);
if (ec)
return ec;
for (directory_iterator e; i != e; i.increment(ec)) {
if (ec)
return ec;
file_status st;
if (error_code ec = link_status(i->path(), st))
return ec;
if (error_code ec = _remove_all_r(i->path(), st.type(), count))
return ec;
}
if (error_code ec = remove(path, false))
return ec;
++count; // Include the directory itself in the items removed.
} else {
if (error_code ec = remove(path, false))
return ec;
++count;
}
return error_code();
}
}
using namespace llbuild;
using namespace llbuild::basic;
FileSystem::~FileSystem() {}
bool FileSystem::createDirectories(const std::string& path) {
// Attempt to create the final directory first, to optimize for the common
// case where we don't need to recurse.
if (createDirectory(path))
return true;
// If that failed, attempt to create the parent.
StringRef parent = llvm::sys::path::parent_path(path);
if (parent.empty())
return false;
return createDirectories(parent) && createDirectory(path);
}
std::unique_ptr<llvm::MemoryBuffer>
DeviceAgnosticFileSystem::getFileContents(const std::string& path) {
return impl->getFileContents(path);
}
std::unique_ptr<llvm::MemoryBuffer>
ChecksumOnlyFileSystem::getFileContents(const std::string& path) {
return impl->getFileContents(path);
}
namespace {
class LocalFileSystem : public FileSystem {
public:
LocalFileSystem() {}
virtual bool
createDirectory(const std::string& path) override {
if (!llbuild::basic::sys::mkdir(path.c_str())) {
if (errno != EEXIST) {
return false;
}
// Target exists, check that it is actually a directory
llbuild::basic::sys::StatStruct statbuf;
if (llbuild::basic::sys::lstat(path.c_str(), &statbuf) != 0) {
return false;
}
if (!S_ISDIR(statbuf.st_mode)) {
return false;
}
}
return true;
}
virtual std::unique_ptr<llvm::MemoryBuffer>
getFileContents(const std::string& path) override {
auto result = llvm::MemoryBuffer::getFile(path);
if (result.getError()) {
return nullptr;
}
return std::unique_ptr<llvm::MemoryBuffer>(result->release());
}
bool rm_tree(const char* path) {
uint32_t count = 0;
return !_remove_all_r(path, file_type::directory_file, count);
}
virtual bool remove(const std::string& path) override {
// Assume `path` is a regular file.
if (llbuild::basic::sys::unlink(path.c_str()) == 0) {
return true;
}
#if defined(_WIN32)
// Windows sets EACCES if the file is a directory
if (errno != EACCES) {
return false;
}
#else
// Error can't be that `path` is actually a directory (on Linux `EISDIR` will be returned since 2.1.132).
if (errno != EPERM && errno != EISDIR) {
return false;
}
#endif
// Check if `path` is a directory.
llbuild::basic::sys::StatStruct statbuf;
if (llbuild::basic::sys::lstat(path.c_str(), &statbuf) != 0) {
return false;
}
if (S_ISDIR(statbuf.st_mode)) {
if (llbuild::basic::sys::rmdir(path.c_str()) == 0) {
return true;
} else {
return rm_tree(path.c_str());
}
}
return false;
}
virtual FileChecksum getFileChecksum(const std::string& path) override {
return FileChecksum::getChecksumForPath(path);
}
virtual FileInfo getFileInfo(const std::string& path) override {
return FileInfo::getInfoForPath(path);
}
virtual FileInfo getLinkInfo(const std::string& path) override {
return FileInfo::getInfoForPath(path, /*isLink:*/ true);
}
virtual bool createSymlink(const std::string& src,
const std::string& target) override {
return (llbuild::basic::sys::symlink(src.c_str(), target.c_str()) == 0);
}
};
}
std::unique_ptr<FileSystem> basic::createLocalFileSystem() {
return llvm::make_unique<LocalFileSystem>();
}
std::unique_ptr<FileSystem>
basic::DeviceAgnosticFileSystem::from(std::unique_ptr<FileSystem> fs) {
return llvm::make_unique<DeviceAgnosticFileSystem>(std::move(fs));
}
std::unique_ptr<FileSystem>
basic::ChecksumOnlyFileSystem::from(std::unique_ptr<FileSystem> fs) {
return llvm::make_unique<ChecksumOnlyFileSystem>(std::move(fs));
}
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