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//===-- BuildSystemExtensionManager.cpp -----------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2017 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See http://swift.org/LICENSE.txt for license information
// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
#include "llbuild/BuildSystem/BuildSystemExtensions.h"
#include "llbuild/Basic/Subprocess.h"
#include "llbuild/Basic/PlatformUtility.h"
#include "llvm/Support/FileSystem.h"
#include "llvm/Support/raw_ostream.h"
using namespace llbuild;
using namespace llbuild::basic;
using namespace llbuild::buildsystem;
HandlerState::~HandlerState() {}
ShellCommandHandler::~ShellCommandHandler() {}
BuildSystemExtension::~BuildSystemExtension() {}
#pragma mark - BuildSystemExtensionManager implementation
BuildSystemExtension*
BuildSystemExtensionManager::lookupByCommandPath(StringRef path) {
std::lock_guard<std::mutex> guard(extensionsLock);
// Check the cache.
auto it = extensions.find(path);
if (it != extensions.end()) return it->second.get();
// Register negative hit, unless we succeed.
extensions[path] = nullptr;
// If missing, look for an extension for this path.
//
// Currently, extensions are discovered by expecting that a command has an
// adjacent "...-for-llbuild" binary which can be queried for info.
SmallString<256> infoPath{ path };
infoPath += "-for-llbuild";
if (!llvm::sys::fs::exists(infoPath)) {
return {};
}
// If the path exists, then query it to find the actual extension library.
struct CapturingProcessDelegate: ProcessDelegate {
SmallString<1024> output;
bool success;
virtual void processStarted(ProcessContext* ctx, ProcessHandle handle,
llbuild_pid_t pid) {}
virtual void processHadError(ProcessContext* ctx, ProcessHandle handle,
const Twine& message) {};
virtual void processHadOutput(ProcessContext* ctx, ProcessHandle handle,
StringRef data) {
output += data;
};
virtual void processFinished(ProcessContext* ctx, ProcessHandle handle,
const ProcessResult& result) {
success = (result.status == ProcessStatus::Succeeded &&
result.exitCode == 0);
}
};
CapturingProcessDelegate delegate;
{
// FIXME: Add a utility for capturing a subprocess infocation.
ProcessAttributes attr{/*canSafelyInterrupt=*/true};
ProcessGroup pgrp;
ProcessHandle handle{0};
std::vector<StringRef> cmd{infoPath, "--llbuild-extension-version", "0",
"--extension-path" };
ProcessReleaseFn releaseFn = [](std::function<void()>&& pwait){ pwait(); };
ProcessCompletionFn completionFn = [](ProcessResult){};
spawnProcess(delegate, nullptr, pgrp, handle, cmd, POSIXEnvironment(), attr,
std::move(releaseFn), std::move(completionFn));
}
// The output is expected to be the exact path to the extension (no extra
// whitespace, etc.).
auto extensionPath = delegate.output;
if (!delegate.success || !llvm::sys::fs::exists(infoPath)) {
return {};
}
// Load the plugin.
auto handle = sys::OpenLibrary(extensionPath.c_str());
if (handle == nullptr)
return {};
BuildSystemExtension *(*registrationFn)(void) =
reinterpret_cast<decltype(registrationFn)>(sys::GetSymbolByname(handle,
"initialize_llbuild_buildsystem_extension_v0"));
if (!registrationFn) {
sys::CloseLibrary(handle);
return {};
}
// For now, we expect the registration to simply allocate and return us a (C)
// extension instance.
//
// FIXME: This needs to be reworked to go through a C API.
auto *extension = registrationFn();
if (!extension) {
sys::CloseLibrary(handle);
return {};
}
extensions[path] = std::unique_ptr<BuildSystemExtension>(extension);
return extension;
}
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