File: GlobalConstructorLib.hlsl

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// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library -S -emit-llvm -disable-llvm-passes %s -o - | FileCheck %s

// Make sure global variable for ctors exist for lib profile.
// CHECK:@llvm.global_ctors

RWBuffer<float> Buffer;

[shader("compute")]
[numthreads(1,1,1)]
void FirstEntry() {}

// CHECK: define void @FirstEntry()
// CHECK-NEXT: entry:
// CHECK-NEXT:   call void @_GLOBAL__sub_I_GlobalConstructorLib.hlsl()

[shader("compute")]
[numthreads(1,1,1)]
void SecondEntry() {}

// CHECK: define void @SecondEntry()
// CHECK-NEXT: entry:
// CHECK-NEXT:   call void @_GLOBAL__sub_I_GlobalConstructorLib.hlsl()
// CHECK-NEXT:   call void @"?SecondEntry@@YAXXZ"()