File: vector-identity-shuffle.ll

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; RUN: llc < %s 


define void @test(ptr %tmp2.i) {
        %tmp2.i.upgrd.1 = load <4 x float>, ptr %tmp2.i             ; <<4 x float>> [#uses=4]
        %xFloat0.48 = extractelement <4 x float> %tmp2.i.upgrd.1, i32 0         ; <float> [#uses=1]
        %inFloat0.49 = insertelement <4 x float> undef, float %xFloat0.48, i32 0                ; <<4 x float>> [#uses=1]
        %xFloat1.50 = extractelement <4 x float> %tmp2.i.upgrd.1, i32 1         ; <float> [#uses=1]
        %inFloat1.52 = insertelement <4 x float> %inFloat0.49, float %xFloat1.50, i32 1         ; <<4 x float>> [#uses=1]
        %xFloat2.53 = extractelement <4 x float> %tmp2.i.upgrd.1, i32 2         ; <float> [#uses=1]
        %inFloat2.55 = insertelement <4 x float> %inFloat1.52, float %xFloat2.53, i32 2         ; <<4 x float>> [#uses=1]
        %xFloat3.56 = extractelement <4 x float> %tmp2.i.upgrd.1, i32 3         ; <float> [#uses=1]
        %inFloat3.58 = insertelement <4 x float> %inFloat2.55, float %xFloat3.56, i32 3         ; <<4 x float>> [#uses=1]
        store <4 x float> %inFloat3.58, ptr %tmp2.i
        ret void
}