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//===- PredicateTree.h - Predicate tree node definitions --------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file contains definitions for nodes of a tree structure for representing
// the general control flow within a pattern match.
//
//===----------------------------------------------------------------------===//
#ifndef MLIR_LIB_CONVERSION_PDLTOPDLINTERP_PREDICATETREE_H_
#define MLIR_LIB_CONVERSION_PDLTOPDLINTERP_PREDICATETREE_H_
#include "Predicate.h"
#include "mlir/Dialect/PDL/IR/PDLOps.h"
#include "llvm/ADT/MapVector.h"
namespace mlir {
class ModuleOp;
namespace pdl_to_pdl_interp {
class MatcherNode;
/// A PositionalPredicate is a predicate that is associated with a specific
/// positional value.
struct PositionalPredicate {
PositionalPredicate(Position *pos,
const PredicateBuilder::Predicate &predicate)
: position(pos), question(predicate.first), answer(predicate.second) {}
/// The position the predicate is applied to.
Position *position;
/// The question that the predicate applies.
Qualifier *question;
/// The expected answer of the predicate.
Qualifier *answer;
};
//===----------------------------------------------------------------------===//
// MatcherNode
//===----------------------------------------------------------------------===//
/// This class represents the base of a predicate matcher node.
class MatcherNode {
public:
virtual ~MatcherNode() = default;
/// Given a module containing PDL pattern operations, generate a matcher tree
/// using the patterns within the given module and return the root matcher
/// node. `valueToPosition` is a map that is populated with the original
/// pdl values and their corresponding positions in the matcher tree.
static std::unique_ptr<MatcherNode>
generateMatcherTree(ModuleOp module, PredicateBuilder &builder,
DenseMap<Value, Position *> &valueToPosition);
/// Returns the position on which the question predicate should be checked.
Position *getPosition() const { return position; }
/// Returns the predicate checked on this node.
Qualifier *getQuestion() const { return question; }
/// Returns the node that should be visited if this, or a subsequent node
/// fails.
std::unique_ptr<MatcherNode> &getFailureNode() { return failureNode; }
/// Sets the node that should be visited if this, or a subsequent node fails.
void setFailureNode(std::unique_ptr<MatcherNode> node) {
failureNode = std::move(node);
}
/// Returns the unique type ID of this matcher instance. This should not be
/// used directly, and is provided to support type casting.
TypeID getMatcherTypeID() const { return matcherTypeID; }
protected:
MatcherNode(TypeID matcherTypeID, Position *position = nullptr,
Qualifier *question = nullptr,
std::unique_ptr<MatcherNode> failureNode = nullptr);
private:
/// The position on which the predicate should be checked.
Position *position;
/// The predicate that is checked on the given position.
Qualifier *question;
/// The node to visit if this node fails.
std::unique_ptr<MatcherNode> failureNode;
/// An owning store for the failure node if it is owned by this node.
std::unique_ptr<MatcherNode> failureNodeStorage;
/// A unique identifier for the derived matcher node, used for type casting.
TypeID matcherTypeID;
};
//===----------------------------------------------------------------------===//
// BoolNode
/// A BoolNode denotes a question with a boolean-like result. These nodes branch
/// to a single node on a successful result, otherwise defaulting to the failure
/// node.
struct BoolNode : public MatcherNode {
BoolNode(Position *position, Qualifier *question, Qualifier *answer,
std::unique_ptr<MatcherNode> successNode,
std::unique_ptr<MatcherNode> failureNode = nullptr);
/// Returns if the given matcher node is an instance of this class, used to
/// support type casting.
static bool classof(const MatcherNode *node) {
return node->getMatcherTypeID() == TypeID::get<BoolNode>();
}
/// Returns the expected answer of this boolean node.
Qualifier *getAnswer() const { return answer; }
/// Returns the node that should be visited on success.
std::unique_ptr<MatcherNode> &getSuccessNode() { return successNode; }
private:
/// The expected answer of this boolean node.
Qualifier *answer;
/// The next node if this node succeeds. Otherwise, go to the failure node.
std::unique_ptr<MatcherNode> successNode;
};
//===----------------------------------------------------------------------===//
// ExitNode
/// An ExitNode is a special sentinel node that denotes the end of matcher.
struct ExitNode : public MatcherNode {
ExitNode() : MatcherNode(TypeID::get<ExitNode>()) {}
/// Returns if the given matcher node is an instance of this class, used to
/// support type casting.
static bool classof(const MatcherNode *node) {
return node->getMatcherTypeID() == TypeID::get<ExitNode>();
}
};
//===----------------------------------------------------------------------===//
// SuccessNode
/// A SuccessNode denotes that a given high level pattern has successfully been
/// matched. This does not terminate the matcher, as there may be multiple
/// successful matches.
struct SuccessNode : public MatcherNode {
explicit SuccessNode(pdl::PatternOp pattern, Value root,
std::unique_ptr<MatcherNode> failureNode);
/// Returns if the given matcher node is an instance of this class, used to
/// support type casting.
static bool classof(const MatcherNode *node) {
return node->getMatcherTypeID() == TypeID::get<SuccessNode>();
}
/// Return the high level pattern operation that is matched with this node.
pdl::PatternOp getPattern() const { return pattern; }
/// Return the chosen root of the pattern.
Value getRoot() const { return root; }
private:
/// The high level pattern operation that was successfully matched with this
/// node.
pdl::PatternOp pattern;
/// The chosen root of the pattern.
Value root;
};
//===----------------------------------------------------------------------===//
// SwitchNode
/// A SwitchNode denotes a question with multiple potential results. These nodes
/// branch to a specific node based on the result of the question.
struct SwitchNode : public MatcherNode {
SwitchNode(Position *position, Qualifier *question);
/// Returns if the given matcher node is an instance of this class, used to
/// support type casting.
static bool classof(const MatcherNode *node) {
return node->getMatcherTypeID() == TypeID::get<SwitchNode>();
}
/// Returns the children of this switch node. The children are contained
/// within a mapping between the various case answers to destination matcher
/// nodes.
using ChildMapT = llvm::MapVector<Qualifier *, std::unique_ptr<MatcherNode>>;
ChildMapT &getChildren() { return children; }
/// Returns the child at the given index.
std::pair<Qualifier *, std::unique_ptr<MatcherNode>> &getChild(unsigned i) {
assert(i < children.size() && "invalid child index");
return *std::next(children.begin(), i);
}
private:
/// Switch predicate "answers" select the child. Answers that are not found
/// default to the failure node.
ChildMapT children;
};
} // namespace pdl_to_pdl_interp
} // namespace mlir
#endif // MLIR_CONVERSION_PDLTOPDLINTERP_PREDICATETREE_H_
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