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//===- SuperVectorize.cpp - Vectorize Pass Impl ---------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file implements vectorization of loops, operations and data types to
// a target-independent, n-D super-vector abstraction.
//
//===----------------------------------------------------------------------===//
#include "mlir/Dialect/Affine/Passes.h"
#include "mlir/Analysis/SliceAnalysis.h"
#include "mlir/Dialect/Affine/Analysis/AffineAnalysis.h"
#include "mlir/Dialect/Affine/Analysis/LoopAnalysis.h"
#include "mlir/Dialect/Affine/Analysis/NestedMatcher.h"
#include "mlir/Dialect/Affine/IR/AffineOps.h"
#include "mlir/Dialect/Affine/Utils.h"
#include "mlir/Dialect/Arith/IR/Arith.h"
#include "mlir/Dialect/Func/IR/FuncOps.h"
#include "mlir/Dialect/Vector/IR/VectorOps.h"
#include "mlir/Dialect/Vector/Utils/VectorUtils.h"
#include "mlir/IR/IRMapping.h"
#include "mlir/Pass/Pass.h"
#include "mlir/Support/LLVM.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/Support/Debug.h"
#include <optional>
namespace mlir {
namespace affine {
#define GEN_PASS_DEF_AFFINEVECTORIZE
#include "mlir/Dialect/Affine/Passes.h.inc"
} // namespace affine
} // namespace mlir
using namespace mlir;
using namespace affine;
using namespace vector;
///
/// Implements a high-level vectorization strategy on a Function.
/// The abstraction used is that of super-vectors, which provide a single,
/// compact, representation in the vector types, information that is expected
/// to reduce the impact of the phase ordering problem
///
/// Vector granularity:
/// ===================
/// This pass is designed to perform vectorization at a super-vector
/// granularity. A super-vector is loosely defined as a vector type that is a
/// multiple of a "good" vector size so the HW can efficiently implement a set
/// of high-level primitives. Multiple is understood along any dimension; e.g.
/// both vector<16xf32> and vector<2x8xf32> are valid super-vectors for a
/// vector<8xf32> HW vector. Note that a "good vector size so the HW can
/// efficiently implement a set of high-level primitives" is not necessarily an
/// integer multiple of actual hardware registers. We leave details of this
/// distinction unspecified for now.
///
/// Some may prefer the terminology a "tile of HW vectors". In this case, one
/// should note that super-vectors implement an "always full tile" abstraction.
/// They guarantee no partial-tile separation is necessary by relying on a
/// high-level copy-reshape abstraction that we call vector.transfer. This
/// copy-reshape operations is also responsible for performing layout
/// transposition if necessary. In the general case this will require a scoped
/// allocation in some notional local memory.
///
/// Whatever the mental model one prefers to use for this abstraction, the key
/// point is that we burn into a single, compact, representation in the vector
/// types, information that is expected to reduce the impact of the phase
/// ordering problem. Indeed, a vector type conveys information that:
/// 1. the associated loops have dependency semantics that do not prevent
/// vectorization;
/// 2. the associate loops have been sliced in chunks of static sizes that are
/// compatible with vector sizes (i.e. similar to unroll-and-jam);
/// 3. the inner loops, in the unroll-and-jam analogy of 2, are captured by
/// the
/// vector type and no vectorization hampering transformations can be
/// applied to them anymore;
/// 4. the underlying memrefs are accessed in some notional contiguous way
/// that allows loading into vectors with some amount of spatial locality;
/// In other words, super-vectorization provides a level of separation of
/// concern by way of opacity to subsequent passes. This has the effect of
/// encapsulating and propagating vectorization constraints down the list of
/// passes until we are ready to lower further.
///
/// For a particular target, a notion of minimal n-d vector size will be
/// specified and vectorization targets a multiple of those. In the following
/// paragraph, let "k ." represent "a multiple of", to be understood as a
/// multiple in the same dimension (e.g. vector<16 x k . 128> summarizes
/// vector<16 x 128>, vector<16 x 256>, vector<16 x 1024>, etc).
///
/// Some non-exhaustive notable super-vector sizes of interest include:
/// - CPU: vector<k . HW_vector_size>,
/// vector<k' . core_count x k . HW_vector_size>,
/// vector<socket_count x k' . core_count x k . HW_vector_size>;
/// - GPU: vector<k . warp_size>,
/// vector<k . warp_size x float2>,
/// vector<k . warp_size x float4>,
/// vector<k . warp_size x 4 x 4x 4> (for tensor_core sizes).
///
/// Loops and operations are emitted that operate on those super-vector shapes.
/// Subsequent lowering passes will materialize to actual HW vector sizes. These
/// passes are expected to be (gradually) more target-specific.
///
/// At a high level, a vectorized load in a loop will resemble:
/// ```mlir
/// affine.for %i = ? to ? step ? {
/// %v_a = vector.transfer_read A[%i] : memref<?xf32>, vector<128xf32>
/// }
/// ```
/// It is the responsibility of the implementation of vector.transfer_read to
/// materialize vector registers from the original scalar memrefs. A later (more
/// target-dependent) lowering pass will materialize to actual HW vector sizes.
/// This lowering may be occur at different times:
/// 1. at the MLIR level into a combination of loops, unrolling, DmaStartOp +
/// DmaWaitOp + vectorized operations for data transformations and shuffle;
/// thus opening opportunities for unrolling and pipelining. This is an
/// instance of library call "whiteboxing"; or
/// 2. later in the a target-specific lowering pass or hand-written library
/// call; achieving full separation of concerns. This is an instance of
/// library call; or
/// 3. a mix of both, e.g. based on a model.
/// In the future, these operations will expose a contract to constrain the
/// search on vectorization patterns and sizes.
///
/// Occurrence of super-vectorization in the compiler flow:
/// =======================================================
/// This is an active area of investigation. We start with 2 remarks to position
/// super-vectorization in the context of existing ongoing work: LLVM VPLAN
/// and LLVM SLP Vectorizer.
///
/// LLVM VPLAN:
/// -----------
/// The astute reader may have noticed that in the limit, super-vectorization
/// can be applied at a similar time and with similar objectives than VPLAN.
/// For instance, in the case of a traditional, polyhedral compilation-flow (for
/// instance, the PPCG project uses ISL to provide dependence analysis,
/// multi-level(scheduling + tiling), lifting footprint to fast memory,
/// communication synthesis, mapping, register optimizations) and before
/// unrolling. When vectorization is applied at this *late* level in a typical
/// polyhedral flow, and is instantiated with actual hardware vector sizes,
/// super-vectorization is expected to match (or subsume) the type of patterns
/// that LLVM's VPLAN aims at targeting. The main difference here is that MLIR
/// is higher level and our implementation should be significantly simpler. Also
/// note that in this mode, recursive patterns are probably a bit of an overkill
/// although it is reasonable to expect that mixing a bit of outer loop and
/// inner loop vectorization + unrolling will provide interesting choices to
/// MLIR.
///
/// LLVM SLP Vectorizer:
/// --------------------
/// Super-vectorization however is not meant to be usable in a similar fashion
/// to the SLP vectorizer. The main difference lies in the information that
/// both vectorizers use: super-vectorization examines contiguity of memory
/// references along fastest varying dimensions and loops with recursive nested
/// patterns capturing imperfectly-nested loop nests; the SLP vectorizer, on
/// the other hand, performs flat pattern matching inside a single unrolled loop
/// body and stitches together pieces of load and store operations into full
/// 1-D vectors. We envision that the SLP vectorizer is a good way to capture
/// innermost loop, control-flow dependent patterns that super-vectorization may
/// not be able to capture easily. In other words, super-vectorization does not
/// aim at replacing the SLP vectorizer and the two solutions are complementary.
///
/// Ongoing investigations:
/// -----------------------
/// We discuss the following *early* places where super-vectorization is
/// applicable and touch on the expected benefits and risks . We list the
/// opportunities in the context of the traditional polyhedral compiler flow
/// described in PPCG. There are essentially 6 places in the MLIR pass pipeline
/// we expect to experiment with super-vectorization:
/// 1. Right after language lowering to MLIR: this is the earliest time where
/// super-vectorization is expected to be applied. At this level, all the
/// language/user/library-level annotations are available and can be fully
/// exploited. Examples include loop-type annotations (such as parallel,
/// reduction, scan, dependence distance vector, vectorizable) as well as
/// memory access annotations (such as non-aliasing writes guaranteed,
/// indirect accesses that are permutations by construction) accesses or
/// that a particular operation is prescribed atomic by the user. At this
/// level, anything that enriches what dependence analysis can do should be
/// aggressively exploited. At this level we are close to having explicit
/// vector types in the language, except we do not impose that burden on the
/// programmer/library: we derive information from scalar code + annotations.
/// 2. After dependence analysis and before polyhedral scheduling: the
/// information that supports vectorization does not need to be supplied by a
/// higher level of abstraction. Traditional dependence analysis is available
/// in MLIR and will be used to drive vectorization and cost models.
///
/// Let's pause here and remark that applying super-vectorization as described
/// in 1. and 2. presents clear opportunities and risks:
/// - the opportunity is that vectorization is burned in the type system and
/// is protected from the adverse effect of loop scheduling, tiling, loop
/// interchange and all passes downstream. Provided that subsequent passes are
/// able to operate on vector types; the vector shapes, associated loop
/// iterator properties, alignment, and contiguity of fastest varying
/// dimensions are preserved until we lower the super-vector types. We expect
/// this to significantly rein in on the adverse effects of phase ordering.
/// - the risks are that a. all passes after super-vectorization have to work
/// on elemental vector types (not that this is always true, wherever
/// vectorization is applied) and b. that imposing vectorization constraints
/// too early may be overall detrimental to loop fusion, tiling and other
/// transformations because the dependence distances are coarsened when
/// operating on elemental vector types. For this reason, the pattern
/// profitability analysis should include a component that also captures the
/// maximal amount of fusion available under a particular pattern. This is
/// still at the stage of rough ideas but in this context, search is our
/// friend as the Tensor Comprehensions and auto-TVM contributions
/// demonstrated previously.
/// Bottom-line is we do not yet have good answers for the above but aim at
/// making it easy to answer such questions.
///
/// Back to our listing, the last places where early super-vectorization makes
/// sense are:
/// 3. right after polyhedral-style scheduling: PLUTO-style algorithms are known
/// to improve locality, parallelism and be configurable (e.g. max-fuse,
/// smart-fuse etc). They can also have adverse effects on contiguity
/// properties that are required for vectorization but the vector.transfer
/// copy-reshape-pad-transpose abstraction is expected to help recapture
/// these properties.
/// 4. right after polyhedral-style scheduling+tiling;
/// 5. right after scheduling+tiling+rescheduling: points 4 and 5 represent
/// probably the most promising places because applying tiling achieves a
/// separation of concerns that allows rescheduling to worry less about
/// locality and more about parallelism and distribution (e.g. min-fuse).
///
/// At these levels the risk-reward looks different: on one hand we probably
/// lost a good deal of language/user/library-level annotation; on the other
/// hand we gained parallelism and locality through scheduling and tiling.
/// However we probably want to ensure tiling is compatible with the
/// full-tile-only abstraction used in super-vectorization or suffer the
/// consequences. It is too early to place bets on what will win but we expect
/// super-vectorization to be the right abstraction to allow exploring at all
/// these levels. And again, search is our friend.
///
/// Lastly, we mention it again here:
/// 6. as a MLIR-based alternative to VPLAN.
///
/// Lowering, unrolling, pipelining:
/// ================================
/// TODO: point to the proper places.
///
/// Algorithm:
/// ==========
/// The algorithm proceeds in a few steps:
/// 1. defining super-vectorization patterns and matching them on the tree of
/// AffineForOp. A super-vectorization pattern is defined as a recursive
/// data structures that matches and captures nested, imperfectly-nested
/// loops that have a. conformable loop annotations attached (e.g. parallel,
/// reduction, vectorizable, ...) as well as b. all contiguous load/store
/// operations along a specified minor dimension (not necessarily the
/// fastest varying) ;
/// 2. analyzing those patterns for profitability (TODO: and
/// interference);
/// 3. then, for each pattern in order:
/// a. applying iterative rewriting of the loops and all their nested
/// operations in topological order. Rewriting is implemented by
/// coarsening the loops and converting operations and operands to their
/// vector forms. Processing operations in topological order is relatively
/// simple due to the structured nature of the control-flow
/// representation. This order ensures that all the operands of a given
/// operation have been vectorized before the operation itself in a single
/// traversal, except for operands defined outside of the loop nest. The
/// algorithm can convert the following operations to their vector form:
/// * Affine load and store operations are converted to opaque vector
/// transfer read and write operations.
/// * Scalar constant operations/operands are converted to vector
/// constant operations (splat).
/// * Uniform operands (only induction variables of loops not mapped to
/// a vector dimension, or operands defined outside of the loop nest
/// for now) are broadcasted to a vector.
/// TODO: Support more uniform cases.
/// * Affine for operations with 'iter_args' are vectorized by
/// vectorizing their 'iter_args' operands and results.
/// TODO: Support more complex loops with divergent lbs and/or ubs.
/// * The remaining operations in the loop nest are vectorized by
/// widening their scalar types to vector types.
/// b. if everything under the root AffineForOp in the current pattern
/// is vectorized properly, we commit that loop to the IR and remove the
/// scalar loop. Otherwise, we discard the vectorized loop and keep the
/// original scalar loop.
/// c. vectorization is applied on the next pattern in the list. Because
/// pattern interference avoidance is not yet implemented and that we do
/// not support further vectorizing an already vector load we need to
/// re-verify that the pattern is still vectorizable. This is expected to
/// make cost models more difficult to write and is subject to improvement
/// in the future.
///
/// Choice of loop transformation to support the algorithm:
/// =======================================================
/// The choice of loop transformation to apply for coarsening vectorized loops
/// is still subject to exploratory tradeoffs. In particular, say we want to
/// vectorize by a factor 128, we want to transform the following input:
/// ```mlir
/// affine.for %i = %M to %N {
/// %a = affine.load %A[%i] : memref<?xf32>
/// }
/// ```
///
/// Traditionally, one would vectorize late (after scheduling, tiling,
/// memory promotion etc) say after stripmining (and potentially unrolling in
/// the case of LLVM's SLP vectorizer):
/// ```mlir
/// affine.for %i = floor(%M, 128) to ceil(%N, 128) {
/// affine.for %ii = max(%M, 128 * %i) to min(%N, 128*%i + 127) {
/// %a = affine.load %A[%ii] : memref<?xf32>
/// }
/// }
/// ```
///
/// Instead, we seek to vectorize early and freeze vector types before
/// scheduling, so we want to generate a pattern that resembles:
/// ```mlir
/// affine.for %i = ? to ? step ? {
/// %v_a = vector.transfer_read %A[%i] : memref<?xf32>, vector<128xf32>
/// }
/// ```
///
/// i. simply dividing the lower / upper bounds by 128 creates issues
/// when representing expressions such as ii + 1 because now we only
/// have access to original values that have been divided. Additional
/// information is needed to specify accesses at below-128 granularity;
/// ii. another alternative is to coarsen the loop step but this may have
/// consequences on dependence analysis and fusability of loops: fusable
/// loops probably need to have the same step (because we don't want to
/// stripmine/unroll to enable fusion).
/// As a consequence, we choose to represent the coarsening using the loop
/// step for now and reevaluate in the future. Note that we can renormalize
/// loop steps later if/when we have evidence that they are problematic.
///
/// For the simple strawman example above, vectorizing for a 1-D vector
/// abstraction of size 128 returns code similar to:
/// ```mlir
/// affine.for %i = %M to %N step 128 {
/// %v_a = vector.transfer_read %A[%i] : memref<?xf32>, vector<128xf32>
/// }
/// ```
///
/// Unsupported cases, extensions, and work in progress (help welcome :-) ):
/// ========================================================================
/// 1. lowering to concrete vector types for various HW;
/// 2. reduction support for n-D vectorization and non-unit steps;
/// 3. non-effecting padding during vector.transfer_read and filter during
/// vector.transfer_write;
/// 4. misalignment support vector.transfer_read / vector.transfer_write
/// (hopefully without read-modify-writes);
/// 5. control-flow support;
/// 6. cost-models, heuristics and search;
/// 7. Op implementation, extensions and implication on memref views;
/// 8. many TODOs left around.
///
/// Examples:
/// =========
/// Consider the following Function:
/// ```mlir
/// func @vector_add_2d(%M : index, %N : index) -> f32 {
/// %A = alloc (%M, %N) : memref<?x?xf32, 0>
/// %B = alloc (%M, %N) : memref<?x?xf32, 0>
/// %C = alloc (%M, %N) : memref<?x?xf32, 0>
/// %f1 = arith.constant 1.0 : f32
/// %f2 = arith.constant 2.0 : f32
/// affine.for %i0 = 0 to %M {
/// affine.for %i1 = 0 to %N {
/// // non-scoped %f1
/// affine.store %f1, %A[%i0, %i1] : memref<?x?xf32, 0>
/// }
/// }
/// affine.for %i2 = 0 to %M {
/// affine.for %i3 = 0 to %N {
/// // non-scoped %f2
/// affine.store %f2, %B[%i2, %i3] : memref<?x?xf32, 0>
/// }
/// }
/// affine.for %i4 = 0 to %M {
/// affine.for %i5 = 0 to %N {
/// %a5 = affine.load %A[%i4, %i5] : memref<?x?xf32, 0>
/// %b5 = affine.load %B[%i4, %i5] : memref<?x?xf32, 0>
/// %s5 = arith.addf %a5, %b5 : f32
/// // non-scoped %f1
/// %s6 = arith.addf %s5, %f1 : f32
/// // non-scoped %f2
/// %s7 = arith.addf %s5, %f2 : f32
/// // diamond dependency.
/// %s8 = arith.addf %s7, %s6 : f32
/// affine.store %s8, %C[%i4, %i5] : memref<?x?xf32, 0>
/// }
/// }
/// %c7 = arith.constant 7 : index
/// %c42 = arith.constant 42 : index
/// %res = load %C[%c7, %c42] : memref<?x?xf32, 0>
/// return %res : f32
/// }
/// ```
///
/// The -affine-super-vectorize pass with the following arguments:
/// ```
/// -affine-super-vectorize="virtual-vector-size=256 test-fastest-varying=0"
/// ```
///
/// produces this standard innermost-loop vectorized code:
/// ```mlir
/// func @vector_add_2d(%arg0 : index, %arg1 : index) -> f32 {
/// %0 = memref.alloc(%arg0, %arg1) : memref<?x?xf32>
/// %1 = memref.alloc(%arg0, %arg1) : memref<?x?xf32>
/// %2 = memref.alloc(%arg0, %arg1) : memref<?x?xf32>
/// %cst = arith.constant 1.0 : f32
/// %cst_0 = arith.constant 2.0 : f32
/// affine.for %i0 = 0 to %arg0 {
/// affine.for %i1 = 0 to %arg1 step 256 {
/// %cst_1 = arith.constant dense<vector<256xf32>, 1.0> :
/// vector<256xf32>
/// vector.transfer_write %cst_1, %0[%i0, %i1] :
/// vector<256xf32>, memref<?x?xf32>
/// }
/// }
/// affine.for %i2 = 0 to %arg0 {
/// affine.for %i3 = 0 to %arg1 step 256 {
/// %cst_2 = arith.constant dense<vector<256xf32>, 2.0> :
/// vector<256xf32>
/// vector.transfer_write %cst_2, %1[%i2, %i3] :
/// vector<256xf32>, memref<?x?xf32>
/// }
/// }
/// affine.for %i4 = 0 to %arg0 {
/// affine.for %i5 = 0 to %arg1 step 256 {
/// %3 = vector.transfer_read %0[%i4, %i5] :
/// memref<?x?xf32>, vector<256xf32>
/// %4 = vector.transfer_read %1[%i4, %i5] :
/// memref<?x?xf32>, vector<256xf32>
/// %5 = arith.addf %3, %4 : vector<256xf32>
/// %cst_3 = arith.constant dense<vector<256xf32>, 1.0> :
/// vector<256xf32>
/// %6 = arith.addf %5, %cst_3 : vector<256xf32>
/// %cst_4 = arith.constant dense<vector<256xf32>, 2.0> :
/// vector<256xf32>
/// %7 = arith.addf %5, %cst_4 : vector<256xf32>
/// %8 = arith.addf %7, %6 : vector<256xf32>
/// vector.transfer_write %8, %2[%i4, %i5] :
/// vector<256xf32>, memref<?x?xf32>
/// }
/// }
/// %c7 = arith.constant 7 : index
/// %c42 = arith.constant 42 : index
/// %9 = load %2[%c7, %c42] : memref<?x?xf32>
/// return %9 : f32
/// }
/// ```
///
/// The -affine-super-vectorize pass with the following arguments:
/// ```
/// -affine-super-vectorize="virtual-vector-size=32,256 \
/// test-fastest-varying=1,0"
/// ```
///
/// produces this more interesting mixed outer-innermost-loop vectorized code:
/// ```mlir
/// func @vector_add_2d(%arg0 : index, %arg1 : index) -> f32 {
/// %0 = memref.alloc(%arg0, %arg1) : memref<?x?xf32>
/// %1 = memref.alloc(%arg0, %arg1) : memref<?x?xf32>
/// %2 = memref.alloc(%arg0, %arg1) : memref<?x?xf32>
/// %cst = arith.constant 1.0 : f32
/// %cst_0 = arith.constant 2.0 : f32
/// affine.for %i0 = 0 to %arg0 step 32 {
/// affine.for %i1 = 0 to %arg1 step 256 {
/// %cst_1 = arith.constant dense<vector<32x256xf32>, 1.0> :
/// vector<32x256xf32>
/// vector.transfer_write %cst_1, %0[%i0, %i1] :
/// vector<32x256xf32>, memref<?x?xf32>
/// }
/// }
/// affine.for %i2 = 0 to %arg0 step 32 {
/// affine.for %i3 = 0 to %arg1 step 256 {
/// %cst_2 = arith.constant dense<vector<32x256xf32>, 2.0> :
/// vector<32x256xf32>
/// vector.transfer_write %cst_2, %1[%i2, %i3] :
/// vector<32x256xf32>, memref<?x?xf32>
/// }
/// }
/// affine.for %i4 = 0 to %arg0 step 32 {
/// affine.for %i5 = 0 to %arg1 step 256 {
/// %3 = vector.transfer_read %0[%i4, %i5] :
/// memref<?x?xf32> vector<32x256xf32>
/// %4 = vector.transfer_read %1[%i4, %i5] :
/// memref<?x?xf32>, vector<32x256xf32>
/// %5 = arith.addf %3, %4 : vector<32x256xf32>
/// %cst_3 = arith.constant dense<vector<32x256xf32>, 1.0> :
/// vector<32x256xf32>
/// %6 = arith.addf %5, %cst_3 : vector<32x256xf32>
/// %cst_4 = arith.constant dense<vector<32x256xf32>, 2.0> :
/// vector<32x256xf32>
/// %7 = arith.addf %5, %cst_4 : vector<32x256xf32>
/// %8 = arith.addf %7, %6 : vector<32x256xf32>
/// vector.transfer_write %8, %2[%i4, %i5] :
/// vector<32x256xf32>, memref<?x?xf32>
/// }
/// }
/// %c7 = arith.constant 7 : index
/// %c42 = arith.constant 42 : index
/// %9 = load %2[%c7, %c42] : memref<?x?xf32>
/// return %9 : f32
/// }
/// ```
///
/// Of course, much more intricate n-D imperfectly-nested patterns can be
/// vectorized too and specified in a fully declarative fashion.
///
/// Reduction:
/// ==========
/// Vectorizing reduction loops along the reduction dimension is supported if:
/// - the reduction kind is supported,
/// - the vectorization is 1-D, and
/// - the step size of the loop equals to one.
///
/// Comparing to the non-vector-dimension case, two additional things are done
/// during vectorization of such loops:
/// - The resulting vector returned from the loop is reduced to a scalar using
/// `vector.reduce`.
/// - In some cases a mask is applied to the vector yielded at the end of the
/// loop to prevent garbage values from being written to the accumulator.
///
/// Reduction vectorization is switched off by default, it can be enabled by
/// passing a map from loops to reductions to utility functions, or by passing
/// `vectorize-reductions=true` to the vectorization pass.
///
/// Consider the following example:
/// ```mlir
/// func @vecred(%in: memref<512xf32>) -> f32 {
/// %cst = arith.constant 0.000000e+00 : f32
/// %sum = affine.for %i = 0 to 500 iter_args(%part_sum = %cst) -> (f32) {
/// %ld = affine.load %in[%i] : memref<512xf32>
/// %cos = math.cos %ld : f32
/// %add = arith.addf %part_sum, %cos : f32
/// affine.yield %add : f32
/// }
/// return %sum : f32
/// }
/// ```
///
/// The -affine-super-vectorize pass with the following arguments:
/// ```
/// -affine-super-vectorize="virtual-vector-size=128 test-fastest-varying=0 \
/// vectorize-reductions=true"
/// ```
/// produces the following output:
/// ```mlir
/// #map = affine_map<(d0) -> (-d0 + 500)>
/// func @vecred(%arg0: memref<512xf32>) -> f32 {
/// %cst = arith.constant 0.000000e+00 : f32
/// %cst_0 = arith.constant dense<0.000000e+00> : vector<128xf32>
/// %0 = affine.for %arg1 = 0 to 500 step 128 iter_args(%arg2 = %cst_0)
/// -> (vector<128xf32>) {
/// // %2 is the number of iterations left in the original loop.
/// %2 = affine.apply #map(%arg1)
/// %3 = vector.create_mask %2 : vector<128xi1>
/// %cst_1 = arith.constant 0.000000e+00 : f32
/// %4 = vector.transfer_read %arg0[%arg1], %cst_1 :
/// memref<512xf32>, vector<128xf32>
/// %5 = math.cos %4 : vector<128xf32>
/// %6 = arith.addf %arg2, %5 : vector<128xf32>
/// // We filter out the effect of last 12 elements using the mask.
/// %7 = select %3, %6, %arg2 : vector<128xi1>, vector<128xf32>
/// affine.yield %7 : vector<128xf32>
/// }
/// %1 = vector.reduction <add>, %0 : vector<128xf32> into f32
/// return %1 : f32
/// }
/// ```
///
/// Note that because of loop misalignment we needed to apply a mask to prevent
/// last 12 elements from affecting the final result. The mask is full of ones
/// in every iteration except for the last one, in which it has the form
/// `11...100...0` with 116 ones and 12 zeros.
#define DEBUG_TYPE "early-vect"
using llvm::dbgs;
/// Forward declaration.
static FilterFunctionType
isVectorizableLoopPtrFactory(const DenseSet<Operation *> ¶llelLoops,
int fastestVaryingMemRefDimension);
/// Creates a vectorization pattern from the command line arguments.
/// Up to 3-D patterns are supported.
/// If the command line argument requests a pattern of higher order, returns an
/// empty pattern list which will conservatively result in no vectorization.
static std::optional<NestedPattern>
makePattern(const DenseSet<Operation *> ¶llelLoops, int vectorRank,
ArrayRef<int64_t> fastestVaryingPattern) {
using affine::matcher::For;
int64_t d0 = fastestVaryingPattern.empty() ? -1 : fastestVaryingPattern[0];
int64_t d1 = fastestVaryingPattern.size() < 2 ? -1 : fastestVaryingPattern[1];
int64_t d2 = fastestVaryingPattern.size() < 3 ? -1 : fastestVaryingPattern[2];
switch (vectorRank) {
case 1:
return For(isVectorizableLoopPtrFactory(parallelLoops, d0));
case 2:
return For(isVectorizableLoopPtrFactory(parallelLoops, d0),
For(isVectorizableLoopPtrFactory(parallelLoops, d1)));
case 3:
return For(isVectorizableLoopPtrFactory(parallelLoops, d0),
For(isVectorizableLoopPtrFactory(parallelLoops, d1),
For(isVectorizableLoopPtrFactory(parallelLoops, d2))));
default: {
return std::nullopt;
}
}
}
static NestedPattern &vectorTransferPattern() {
static auto pattern = affine::matcher::Op([](Operation &op) {
return isa<vector::TransferReadOp, vector::TransferWriteOp>(op);
});
return pattern;
}
namespace {
/// Base state for the vectorize pass.
/// Command line arguments are preempted by non-empty pass arguments.
struct Vectorize : public affine::impl::AffineVectorizeBase<Vectorize> {
using Base::Base;
void runOnOperation() override;
};
} // namespace
static void vectorizeLoopIfProfitable(Operation *loop, unsigned depthInPattern,
unsigned patternDepth,
VectorizationStrategy *strategy) {
assert(patternDepth > depthInPattern &&
"patternDepth is greater than depthInPattern");
if (patternDepth - depthInPattern > strategy->vectorSizes.size()) {
// Don't vectorize this loop
return;
}
strategy->loopToVectorDim[loop] =
strategy->vectorSizes.size() - (patternDepth - depthInPattern);
}
/// Implements a simple strawman strategy for vectorization.
/// Given a matched pattern `matches` of depth `patternDepth`, this strategy
/// greedily assigns the fastest varying dimension ** of the vector ** to the
/// innermost loop in the pattern.
/// When coupled with a pattern that looks for the fastest varying dimension in
/// load/store MemRefs, this creates a generic vectorization strategy that works
/// for any loop in a hierarchy (outermost, innermost or intermediate).
///
/// TODO: In the future we should additionally increase the power of the
/// profitability analysis along 3 directions:
/// 1. account for loop extents (both static and parametric + annotations);
/// 2. account for data layout permutations;
/// 3. account for impact of vectorization on maximal loop fusion.
/// Then we can quantify the above to build a cost model and search over
/// strategies.
static LogicalResult analyzeProfitability(ArrayRef<NestedMatch> matches,
unsigned depthInPattern,
unsigned patternDepth,
VectorizationStrategy *strategy) {
for (auto m : matches) {
if (failed(analyzeProfitability(m.getMatchedChildren(), depthInPattern + 1,
patternDepth, strategy))) {
return failure();
}
vectorizeLoopIfProfitable(m.getMatchedOperation(), depthInPattern,
patternDepth, strategy);
}
return success();
}
///// end TODO: Hoist to a VectorizationStrategy.cpp when appropriate /////
namespace {
struct VectorizationState {
VectorizationState(MLIRContext *context) : builder(context) {}
/// Registers the vector replacement of a scalar operation and its result
/// values. Both operations must have the same number of results.
///
/// This utility is used to register the replacement for the vast majority of
/// the vectorized operations.
///
/// Example:
/// * 'replaced': %0 = arith.addf %1, %2 : f32
/// * 'replacement': %0 = arith.addf %1, %2 : vector<128xf32>
void registerOpVectorReplacement(Operation *replaced, Operation *replacement);
/// Registers the vector replacement of a scalar value. The replacement
/// operation should have a single result, which replaces the scalar value.
///
/// This utility is used to register the vector replacement of block arguments
/// and operation results which are not directly vectorized (i.e., their
/// scalar version still exists after vectorization), like uniforms.
///
/// Example:
/// * 'replaced': block argument or operation outside of the vectorized
/// loop.
/// * 'replacement': %0 = vector.broadcast %1 : f32 to vector<128xf32>
void registerValueVectorReplacement(Value replaced, Operation *replacement);
/// Registers the vector replacement of a block argument (e.g., iter_args).
///
/// Example:
/// * 'replaced': 'iter_arg' block argument.
/// * 'replacement': vectorized 'iter_arg' block argument.
void registerBlockArgVectorReplacement(BlockArgument replaced,
BlockArgument replacement);
/// Registers the scalar replacement of a scalar value. 'replacement' must be
/// scalar. Both values must be block arguments. Operation results should be
/// replaced using the 'registerOp*' utilitites.
///
/// This utility is used to register the replacement of block arguments
/// that are within the loop to be vectorized and will continue being scalar
/// within the vector loop.
///
/// Example:
/// * 'replaced': induction variable of a loop to be vectorized.
/// * 'replacement': new induction variable in the new vector loop.
void registerValueScalarReplacement(BlockArgument replaced,
BlockArgument replacement);
/// Registers the scalar replacement of a scalar result returned from a
/// reduction loop. 'replacement' must be scalar.
///
/// This utility is used to register the replacement for scalar results of
/// vectorized reduction loops with iter_args.
///
/// Example 2:
/// * 'replaced': %0 = affine.for %i = 0 to 512 iter_args(%x = ...) -> (f32)
/// * 'replacement': %1 = vector.reduction <add>, %0 : vector<4xf32> into
/// f32
void registerLoopResultScalarReplacement(Value replaced, Value replacement);
/// Returns in 'replacedVals' the scalar replacement for values in
/// 'inputVals'.
void getScalarValueReplacementsFor(ValueRange inputVals,
SmallVectorImpl<Value> &replacedVals);
/// Erases the scalar loop nest after its successful vectorization.
void finishVectorizationPattern(AffineForOp rootLoop);
// Used to build and insert all the new operations created. The insertion
// point is preserved and updated along the vectorization process.
OpBuilder builder;
// Maps input scalar operations to their vector counterparts.
DenseMap<Operation *, Operation *> opVectorReplacement;
// Maps input scalar values to their vector counterparts.
IRMapping valueVectorReplacement;
// Maps input scalar values to their new scalar counterparts in the vector
// loop nest.
IRMapping valueScalarReplacement;
// Maps results of reduction loops to their new scalar counterparts.
DenseMap<Value, Value> loopResultScalarReplacement;
// Maps the newly created vector loops to their vector dimension.
DenseMap<Operation *, unsigned> vecLoopToVecDim;
// Maps the new vectorized loops to the corresponding vector masks if it is
// required.
DenseMap<Operation *, Value> vecLoopToMask;
// The strategy drives which loop to vectorize by which amount.
const VectorizationStrategy *strategy = nullptr;
private:
/// Internal implementation to map input scalar values to new vector or scalar
/// values.
void registerValueVectorReplacementImpl(Value replaced, Value replacement);
void registerValueScalarReplacementImpl(Value replaced, Value replacement);
};
} // namespace
/// Registers the vector replacement of a scalar operation and its result
/// values. Both operations must have the same number of results.
///
/// This utility is used to register the replacement for the vast majority of
/// the vectorized operations.
///
/// Example:
/// * 'replaced': %0 = arith.addf %1, %2 : f32
/// * 'replacement': %0 = arith.addf %1, %2 : vector<128xf32>
void VectorizationState::registerOpVectorReplacement(Operation *replaced,
Operation *replacement) {
LLVM_DEBUG(dbgs() << "\n[early-vect]+++++ commit vectorized op:\n");
LLVM_DEBUG(dbgs() << *replaced << "\n");
LLVM_DEBUG(dbgs() << "into\n");
LLVM_DEBUG(dbgs() << *replacement << "\n");
assert(replaced->getNumResults() == replacement->getNumResults() &&
"Unexpected replaced and replacement results");
assert(opVectorReplacement.count(replaced) == 0 && "already registered");
opVectorReplacement[replaced] = replacement;
for (auto resultTuple :
llvm::zip(replaced->getResults(), replacement->getResults()))
registerValueVectorReplacementImpl(std::get<0>(resultTuple),
std::get<1>(resultTuple));
}
/// Registers the vector replacement of a scalar value. The replacement
/// operation should have a single result, which replaces the scalar value.
///
/// This utility is used to register the vector replacement of block arguments
/// and operation results which are not directly vectorized (i.e., their
/// scalar version still exists after vectorization), like uniforms.
///
/// Example:
/// * 'replaced': block argument or operation outside of the vectorized loop.
/// * 'replacement': %0 = vector.broadcast %1 : f32 to vector<128xf32>
void VectorizationState::registerValueVectorReplacement(
Value replaced, Operation *replacement) {
assert(replacement->getNumResults() == 1 &&
"Expected single-result replacement");
if (Operation *defOp = replaced.getDefiningOp())
registerOpVectorReplacement(defOp, replacement);
else
registerValueVectorReplacementImpl(replaced, replacement->getResult(0));
}
/// Registers the vector replacement of a block argument (e.g., iter_args).
///
/// Example:
/// * 'replaced': 'iter_arg' block argument.
/// * 'replacement': vectorized 'iter_arg' block argument.
void VectorizationState::registerBlockArgVectorReplacement(
BlockArgument replaced, BlockArgument replacement) {
registerValueVectorReplacementImpl(replaced, replacement);
}
void VectorizationState::registerValueVectorReplacementImpl(Value replaced,
Value replacement) {
assert(!valueVectorReplacement.contains(replaced) &&
"Vector replacement already registered");
assert(isa<VectorType>(replacement.getType()) &&
"Expected vector type in vector replacement");
valueVectorReplacement.map(replaced, replacement);
}
/// Registers the scalar replacement of a scalar value. 'replacement' must be
/// scalar. Both values must be block arguments. Operation results should be
/// replaced using the 'registerOp*' utilitites.
///
/// This utility is used to register the replacement of block arguments
/// that are within the loop to be vectorized and will continue being scalar
/// within the vector loop.
///
/// Example:
/// * 'replaced': induction variable of a loop to be vectorized.
/// * 'replacement': new induction variable in the new vector loop.
void VectorizationState::registerValueScalarReplacement(
BlockArgument replaced, BlockArgument replacement) {
registerValueScalarReplacementImpl(replaced, replacement);
}
/// Registers the scalar replacement of a scalar result returned from a
/// reduction loop. 'replacement' must be scalar.
///
/// This utility is used to register the replacement for scalar results of
/// vectorized reduction loops with iter_args.
///
/// Example 2:
/// * 'replaced': %0 = affine.for %i = 0 to 512 iter_args(%x = ...) -> (f32)
/// * 'replacement': %1 = vector.reduction <add>, %0 : vector<4xf32> into f32
void VectorizationState::registerLoopResultScalarReplacement(
Value replaced, Value replacement) {
assert(isa<AffineForOp>(replaced.getDefiningOp()));
assert(loopResultScalarReplacement.count(replaced) == 0 &&
"already registered");
LLVM_DEBUG(dbgs() << "\n[early-vect]+++++ will replace a result of the loop "
"with scalar: "
<< replacement);
loopResultScalarReplacement[replaced] = replacement;
}
void VectorizationState::registerValueScalarReplacementImpl(Value replaced,
Value replacement) {
assert(!valueScalarReplacement.contains(replaced) &&
"Scalar value replacement already registered");
assert(!isa<VectorType>(replacement.getType()) &&
"Expected scalar type in scalar replacement");
valueScalarReplacement.map(replaced, replacement);
}
/// Returns in 'replacedVals' the scalar replacement for values in 'inputVals'.
void VectorizationState::getScalarValueReplacementsFor(
ValueRange inputVals, SmallVectorImpl<Value> &replacedVals) {
for (Value inputVal : inputVals)
replacedVals.push_back(valueScalarReplacement.lookupOrDefault(inputVal));
}
/// Erases a loop nest, including all its nested operations.
static void eraseLoopNest(AffineForOp forOp) {
LLVM_DEBUG(dbgs() << "[early-vect]+++++ erasing:\n" << forOp << "\n");
forOp.erase();
}
/// Erases the scalar loop nest after its successful vectorization.
void VectorizationState::finishVectorizationPattern(AffineForOp rootLoop) {
LLVM_DEBUG(dbgs() << "\n[early-vect] Finalizing vectorization\n");
eraseLoopNest(rootLoop);
}
// Apply 'map' with 'mapOperands' returning resulting values in 'results'.
static void computeMemoryOpIndices(Operation *op, AffineMap map,
ValueRange mapOperands,
VectorizationState &state,
SmallVectorImpl<Value> &results) {
for (auto resultExpr : map.getResults()) {
auto singleResMap =
AffineMap::get(map.getNumDims(), map.getNumSymbols(), resultExpr);
auto afOp = state.builder.create<AffineApplyOp>(op->getLoc(), singleResMap,
mapOperands);
results.push_back(afOp);
}
}
/// Returns a FilterFunctionType that can be used in NestedPattern to match a
/// loop whose underlying load/store accesses are either invariant or all
// varying along the `fastestVaryingMemRefDimension`.
static FilterFunctionType
isVectorizableLoopPtrFactory(const DenseSet<Operation *> ¶llelLoops,
int fastestVaryingMemRefDimension) {
return [¶llelLoops, fastestVaryingMemRefDimension](Operation &forOp) {
auto loop = cast<AffineForOp>(forOp);
auto parallelIt = parallelLoops.find(loop);
if (parallelIt == parallelLoops.end())
return false;
int memRefDim = -1;
auto vectorizableBody =
isVectorizableLoopBody(loop, &memRefDim, vectorTransferPattern());
if (!vectorizableBody)
return false;
return memRefDim == -1 || fastestVaryingMemRefDimension == -1 ||
memRefDim == fastestVaryingMemRefDimension;
};
}
/// Returns the vector type resulting from applying the provided vectorization
/// strategy on the scalar type.
static VectorType getVectorType(Type scalarTy,
const VectorizationStrategy *strategy) {
assert(!isa<VectorType>(scalarTy) && "Expected scalar type");
return VectorType::get(strategy->vectorSizes, scalarTy);
}
/// Tries to transform a scalar constant into a vector constant. Returns the
/// vector constant if the scalar type is valid vector element type. Returns
/// nullptr, otherwise.
static arith::ConstantOp vectorizeConstant(arith::ConstantOp constOp,
VectorizationState &state) {
Type scalarTy = constOp.getType();
if (!VectorType::isValidElementType(scalarTy))
return nullptr;
auto vecTy = getVectorType(scalarTy, state.strategy);
auto vecAttr = DenseElementsAttr::get(vecTy, constOp.getValue());
OpBuilder::InsertionGuard guard(state.builder);
Operation *parentOp = state.builder.getInsertionBlock()->getParentOp();
// Find the innermost vectorized ancestor loop to insert the vector constant.
while (parentOp && !state.vecLoopToVecDim.count(parentOp))
parentOp = parentOp->getParentOp();
assert(parentOp && state.vecLoopToVecDim.count(parentOp) &&
isa<AffineForOp>(parentOp) && "Expected a vectorized for op");
auto vecForOp = cast<AffineForOp>(parentOp);
state.builder.setInsertionPointToStart(vecForOp.getBody());
auto newConstOp =
state.builder.create<arith::ConstantOp>(constOp.getLoc(), vecAttr);
// Register vector replacement for future uses in the scope.
state.registerOpVectorReplacement(constOp, newConstOp);
return newConstOp;
}
/// Creates a constant vector filled with the neutral elements of the given
/// reduction. The scalar type of vector elements will be taken from
/// `oldOperand`.
static arith::ConstantOp createInitialVector(arith::AtomicRMWKind reductionKind,
Value oldOperand,
VectorizationState &state) {
Type scalarTy = oldOperand.getType();
if (!VectorType::isValidElementType(scalarTy))
return nullptr;
Attribute valueAttr = getIdentityValueAttr(
reductionKind, scalarTy, state.builder, oldOperand.getLoc());
auto vecTy = getVectorType(scalarTy, state.strategy);
auto vecAttr = DenseElementsAttr::get(vecTy, valueAttr);
auto newConstOp =
state.builder.create<arith::ConstantOp>(oldOperand.getLoc(), vecAttr);
return newConstOp;
}
/// Creates a mask used to filter out garbage elements in the last iteration
/// of unaligned loops. If a mask is not required then `nullptr` is returned.
/// The mask will be a vector of booleans representing meaningful vector
/// elements in the current iteration. It is filled with ones for each iteration
/// except for the last one, where it has the form `11...100...0` with the
/// number of ones equal to the number of meaningful elements (i.e. the number
/// of iterations that would be left in the original loop).
static Value createMask(AffineForOp vecForOp, VectorizationState &state) {
assert(state.strategy->vectorSizes.size() == 1 &&
"Creating a mask non-1-D vectors is not supported.");
assert(vecForOp.getStep() == state.strategy->vectorSizes[0] &&
"Creating a mask for loops with non-unit original step size is not "
"supported.");
// Check if we have already created the mask.
if (Value mask = state.vecLoopToMask.lookup(vecForOp))
return mask;
// If the loop has constant bounds and the original number of iterations is
// divisable by the vector size then we don't need a mask.
if (vecForOp.hasConstantBounds()) {
int64_t originalTripCount =
vecForOp.getConstantUpperBound() - vecForOp.getConstantLowerBound();
if (originalTripCount % vecForOp.getStep() == 0)
return nullptr;
}
OpBuilder::InsertionGuard guard(state.builder);
state.builder.setInsertionPointToStart(vecForOp.getBody());
// We generate the mask using the `vector.create_mask` operation which accepts
// the number of meaningful elements (i.e. the length of the prefix of 1s).
// To compute the number of meaningful elements we subtract the current value
// of the iteration variable from the upper bound of the loop. Example:
//
// // 500 is the upper bound of the loop
// #map = affine_map<(d0) -> (500 - d0)>
// %elems_left = affine.apply #map(%iv)
// %mask = vector.create_mask %elems_left : vector<128xi1>
Location loc = vecForOp.getLoc();
// First we get the upper bound of the loop using `affine.apply` or
// `affine.min`.
AffineMap ubMap = vecForOp.getUpperBoundMap();
Value ub;
if (ubMap.getNumResults() == 1)
ub = state.builder.create<AffineApplyOp>(loc, vecForOp.getUpperBoundMap(),
vecForOp.getUpperBoundOperands());
else
ub = state.builder.create<AffineMinOp>(loc, vecForOp.getUpperBoundMap(),
vecForOp.getUpperBoundOperands());
// Then we compute the number of (original) iterations left in the loop.
AffineExpr subExpr =
state.builder.getAffineDimExpr(0) - state.builder.getAffineDimExpr(1);
Value itersLeft =
makeComposedAffineApply(state.builder, loc, AffineMap::get(2, 0, subExpr),
{ub, vecForOp.getInductionVar()});
// If the affine maps were successfully composed then `ub` is unneeded.
if (ub.use_empty())
ub.getDefiningOp()->erase();
// Finally we create the mask.
Type maskTy = VectorType::get(state.strategy->vectorSizes,
state.builder.getIntegerType(1));
Value mask =
state.builder.create<vector::CreateMaskOp>(loc, maskTy, itersLeft);
LLVM_DEBUG(dbgs() << "\n[early-vect]+++++ creating a mask:\n"
<< itersLeft << "\n"
<< mask << "\n");
state.vecLoopToMask[vecForOp] = mask;
return mask;
}
/// Returns true if the provided value is vector uniform given the vectorization
/// strategy.
// TODO: For now, only values that are induction variables of loops not in
// `loopToVectorDim` or invariants to all the loops in the vectorization
// strategy are considered vector uniforms.
static bool isUniformDefinition(Value value,
const VectorizationStrategy *strategy) {
AffineForOp forOp = getForInductionVarOwner(value);
if (forOp && strategy->loopToVectorDim.count(forOp) == 0)
return true;
for (auto loopToDim : strategy->loopToVectorDim) {
auto loop = cast<AffineForOp>(loopToDim.first);
if (!loop.isDefinedOutsideOfLoop(value))
return false;
}
return true;
}
/// Generates a broadcast op for the provided uniform value using the
/// vectorization strategy in 'state'.
static Operation *vectorizeUniform(Value uniformVal,
VectorizationState &state) {
OpBuilder::InsertionGuard guard(state.builder);
Value uniformScalarRepl =
state.valueScalarReplacement.lookupOrDefault(uniformVal);
state.builder.setInsertionPointAfterValue(uniformScalarRepl);
auto vectorTy = getVectorType(uniformVal.getType(), state.strategy);
auto bcastOp = state.builder.create<BroadcastOp>(uniformVal.getLoc(),
vectorTy, uniformScalarRepl);
state.registerValueVectorReplacement(uniformVal, bcastOp);
return bcastOp;
}
/// Tries to vectorize a given `operand` by applying the following logic:
/// 1. if the defining operation has been already vectorized, `operand` is
/// already in the proper vector form;
/// 2. if the `operand` is a constant, returns the vectorized form of the
/// constant;
/// 3. if the `operand` is uniform, returns a vector broadcast of the `op`;
/// 4. otherwise, the vectorization of `operand` is not supported.
/// Newly created vector operations are registered in `state` as replacement
/// for their scalar counterparts.
/// In particular this logic captures some of the use cases where definitions
/// that are not scoped under the current pattern are needed to vectorize.
/// One such example is top level function constants that need to be splatted.
///
/// Returns an operand that has been vectorized to match `state`'s strategy if
/// vectorization is possible with the above logic. Returns nullptr otherwise.
///
/// TODO: handle more complex cases.
static Value vectorizeOperand(Value operand, VectorizationState &state) {
LLVM_DEBUG(dbgs() << "\n[early-vect]+++++ vectorize operand: " << operand);
// If this value is already vectorized, we are done.
if (Value vecRepl = state.valueVectorReplacement.lookupOrNull(operand)) {
LLVM_DEBUG(dbgs() << " -> already vectorized: " << vecRepl);
return vecRepl;
}
// An vector operand that is not in the replacement map should never reach
// this point. Reaching this point could mean that the code was already
// vectorized and we shouldn't try to vectorize already vectorized code.
assert(!isa<VectorType>(operand.getType()) &&
"Vector op not found in replacement map");
// Vectorize constant.
if (auto constOp = operand.getDefiningOp<arith::ConstantOp>()) {
auto vecConstant = vectorizeConstant(constOp, state);
LLVM_DEBUG(dbgs() << "-> constant: " << vecConstant);
return vecConstant.getResult();
}
// Vectorize uniform values.
if (isUniformDefinition(operand, state.strategy)) {
Operation *vecUniform = vectorizeUniform(operand, state);
LLVM_DEBUG(dbgs() << "-> uniform: " << *vecUniform);
return vecUniform->getResult(0);
}
// Check for unsupported block argument scenarios. A supported block argument
// should have been vectorized already.
if (!operand.getDefiningOp())
LLVM_DEBUG(dbgs() << "-> unsupported block argument\n");
else
// Generic unsupported case.
LLVM_DEBUG(dbgs() << "-> non-vectorizable\n");
return nullptr;
}
/// Vectorizes an affine load with the vectorization strategy in 'state' by
/// generating a 'vector.transfer_read' op with the proper permutation map
/// inferred from the indices of the load. The new 'vector.transfer_read' is
/// registered as replacement of the scalar load. Returns the newly created
/// 'vector.transfer_read' if vectorization was successful. Returns nullptr,
/// otherwise.
static Operation *vectorizeAffineLoad(AffineLoadOp loadOp,
VectorizationState &state) {
MemRefType memRefType = loadOp.getMemRefType();
Type elementType = memRefType.getElementType();
auto vectorType = VectorType::get(state.strategy->vectorSizes, elementType);
// Replace map operands with operands from the vector loop nest.
SmallVector<Value, 8> mapOperands;
state.getScalarValueReplacementsFor(loadOp.getMapOperands(), mapOperands);
// Compute indices for the transfer op. AffineApplyOp's may be generated.
SmallVector<Value, 8> indices;
indices.reserve(memRefType.getRank());
if (loadOp.getAffineMap() !=
state.builder.getMultiDimIdentityMap(memRefType.getRank()))
computeMemoryOpIndices(loadOp, loadOp.getAffineMap(), mapOperands, state,
indices);
else
indices.append(mapOperands.begin(), mapOperands.end());
// Compute permutation map using the information of new vector loops.
auto permutationMap = makePermutationMap(state.builder.getInsertionBlock(),
indices, state.vecLoopToVecDim);
if (!permutationMap) {
LLVM_DEBUG(dbgs() << "\n[early-vect]+++++ can't compute permutationMap\n");
return nullptr;
}
LLVM_DEBUG(dbgs() << "\n[early-vect]+++++ permutationMap: ");
LLVM_DEBUG(permutationMap.print(dbgs()));
auto transfer = state.builder.create<vector::TransferReadOp>(
loadOp.getLoc(), vectorType, loadOp.getMemRef(), indices, permutationMap);
// Register replacement for future uses in the scope.
state.registerOpVectorReplacement(loadOp, transfer);
return transfer;
}
/// Vectorizes an affine store with the vectorization strategy in 'state' by
/// generating a 'vector.transfer_write' op with the proper permutation map
/// inferred from the indices of the store. The new 'vector.transfer_store' is
/// registered as replacement of the scalar load. Returns the newly created
/// 'vector.transfer_write' if vectorization was successful. Returns nullptr,
/// otherwise.
static Operation *vectorizeAffineStore(AffineStoreOp storeOp,
VectorizationState &state) {
MemRefType memRefType = storeOp.getMemRefType();
Value vectorValue = vectorizeOperand(storeOp.getValueToStore(), state);
if (!vectorValue)
return nullptr;
// Replace map operands with operands from the vector loop nest.
SmallVector<Value, 8> mapOperands;
state.getScalarValueReplacementsFor(storeOp.getMapOperands(), mapOperands);
// Compute indices for the transfer op. AffineApplyOp's may be generated.
SmallVector<Value, 8> indices;
indices.reserve(memRefType.getRank());
if (storeOp.getAffineMap() !=
state.builder.getMultiDimIdentityMap(memRefType.getRank()))
computeMemoryOpIndices(storeOp, storeOp.getAffineMap(), mapOperands, state,
indices);
else
indices.append(mapOperands.begin(), mapOperands.end());
// Compute permutation map using the information of new vector loops.
auto permutationMap = makePermutationMap(state.builder.getInsertionBlock(),
indices, state.vecLoopToVecDim);
if (!permutationMap)
return nullptr;
LLVM_DEBUG(dbgs() << "\n[early-vect]+++++ permutationMap: ");
LLVM_DEBUG(permutationMap.print(dbgs()));
auto transfer = state.builder.create<vector::TransferWriteOp>(
storeOp.getLoc(), vectorValue, storeOp.getMemRef(), indices,
permutationMap);
LLVM_DEBUG(dbgs() << "\n[early-vect]+++++ vectorized store: " << transfer);
// Register replacement for future uses in the scope.
state.registerOpVectorReplacement(storeOp, transfer);
return transfer;
}
/// Returns true if `value` is a constant equal to the neutral element of the
/// given vectorizable reduction.
static bool isNeutralElementConst(arith::AtomicRMWKind reductionKind,
Value value, VectorizationState &state) {
Type scalarTy = value.getType();
if (!VectorType::isValidElementType(scalarTy))
return false;
Attribute valueAttr = getIdentityValueAttr(reductionKind, scalarTy,
state.builder, value.getLoc());
if (auto constOp = dyn_cast_or_null<arith::ConstantOp>(value.getDefiningOp()))
return constOp.getValue() == valueAttr;
return false;
}
/// Vectorizes a loop with the vectorization strategy in 'state'. A new loop is
/// created and registered as replacement for the scalar loop. The builder's
/// insertion point is set to the new loop's body so that subsequent vectorized
/// operations are inserted into the new loop. If the loop is a vector
/// dimension, the step of the newly created loop will reflect the vectorization
/// factor used to vectorized that dimension.
static Operation *vectorizeAffineForOp(AffineForOp forOp,
VectorizationState &state) {
const VectorizationStrategy &strategy = *state.strategy;
auto loopToVecDimIt = strategy.loopToVectorDim.find(forOp);
bool isLoopVecDim = loopToVecDimIt != strategy.loopToVectorDim.end();
// TODO: Vectorization of reduction loops is not supported for non-unit steps.
if (isLoopVecDim && forOp.getNumIterOperands() > 0 && forOp.getStep() != 1) {
LLVM_DEBUG(
dbgs()
<< "\n[early-vect]+++++ unsupported step size for reduction loop: "
<< forOp.getStep() << "\n");
return nullptr;
}
// If we are vectorizing a vector dimension, compute a new step for the new
// vectorized loop using the vectorization factor for the vector dimension.
// Otherwise, propagate the step of the scalar loop.
unsigned newStep;
if (isLoopVecDim) {
unsigned vectorDim = loopToVecDimIt->second;
assert(vectorDim < strategy.vectorSizes.size() && "vector dim overflow");
int64_t forOpVecFactor = strategy.vectorSizes[vectorDim];
newStep = forOp.getStep() * forOpVecFactor;
} else {
newStep = forOp.getStep();
}
// Get information about reduction kinds.
ArrayRef<LoopReduction> reductions;
if (isLoopVecDim && forOp.getNumIterOperands() > 0) {
auto it = strategy.reductionLoops.find(forOp);
assert(it != strategy.reductionLoops.end() &&
"Reduction descriptors not found when vectorizing a reduction loop");
reductions = it->second;
assert(reductions.size() == forOp.getNumIterOperands() &&
"The size of reductions array must match the number of iter_args");
}
// Vectorize 'iter_args'.
SmallVector<Value, 8> vecIterOperands;
if (!isLoopVecDim) {
for (auto operand : forOp.getIterOperands())
vecIterOperands.push_back(vectorizeOperand(operand, state));
} else {
// For reduction loops we need to pass a vector of neutral elements as an
// initial value of the accumulator. We will add the original initial value
// later.
for (auto redAndOperand : llvm::zip(reductions, forOp.getIterOperands())) {
vecIterOperands.push_back(createInitialVector(
std::get<0>(redAndOperand).kind, std::get<1>(redAndOperand), state));
}
}
auto vecForOp = state.builder.create<AffineForOp>(
forOp.getLoc(), forOp.getLowerBoundOperands(), forOp.getLowerBoundMap(),
forOp.getUpperBoundOperands(), forOp.getUpperBoundMap(), newStep,
vecIterOperands,
/*bodyBuilder=*/[](OpBuilder &, Location, Value, ValueRange) {
// Make sure we don't create a default terminator in the loop body as
// the proper terminator will be added during vectorization.
});
// Register loop-related replacements:
// 1) The new vectorized loop is registered as vector replacement of the
// scalar loop.
// 2) The new iv of the vectorized loop is registered as scalar replacement
// since a scalar copy of the iv will prevail in the vectorized loop.
// TODO: A vector replacement will also be added in the future when
// vectorization of linear ops is supported.
// 3) The new 'iter_args' region arguments are registered as vector
// replacements since they have been vectorized.
// 4) If the loop performs a reduction along the vector dimension, a
// `vector.reduction` or similar op is inserted for each resulting value
// of the loop and its scalar value replaces the corresponding scalar
// result of the loop.
state.registerOpVectorReplacement(forOp, vecForOp);
state.registerValueScalarReplacement(forOp.getInductionVar(),
vecForOp.getInductionVar());
for (auto iterTuple :
llvm ::zip(forOp.getRegionIterArgs(), vecForOp.getRegionIterArgs()))
state.registerBlockArgVectorReplacement(std::get<0>(iterTuple),
std::get<1>(iterTuple));
if (isLoopVecDim) {
for (unsigned i = 0; i < vecForOp.getNumIterOperands(); ++i) {
// First, we reduce the vector returned from the loop into a scalar.
Value reducedRes =
getVectorReductionOp(reductions[i].kind, state.builder,
vecForOp.getLoc(), vecForOp.getResult(i));
LLVM_DEBUG(dbgs() << "\n[early-vect]+++++ creating a vector reduction: "
<< reducedRes);
// Then we combine it with the original (scalar) initial value unless it
// is equal to the neutral element of the reduction.
Value origInit = forOp.getOperand(forOp.getNumControlOperands() + i);
Value finalRes = reducedRes;
if (!isNeutralElementConst(reductions[i].kind, origInit, state))
finalRes =
arith::getReductionOp(reductions[i].kind, state.builder,
reducedRes.getLoc(), reducedRes, origInit);
state.registerLoopResultScalarReplacement(forOp.getResult(i), finalRes);
}
}
if (isLoopVecDim)
state.vecLoopToVecDim[vecForOp] = loopToVecDimIt->second;
// Change insertion point so that upcoming vectorized instructions are
// inserted into the vectorized loop's body.
state.builder.setInsertionPointToStart(vecForOp.getBody());
// If this is a reduction loop then we may need to create a mask to filter out
// garbage in the last iteration.
if (isLoopVecDim && forOp.getNumIterOperands() > 0)
createMask(vecForOp, state);
return vecForOp;
}
/// Vectorizes arbitrary operation by plain widening. We apply generic type
/// widening of all its results and retrieve the vector counterparts for all its
/// operands.
static Operation *widenOp(Operation *op, VectorizationState &state) {
SmallVector<Type, 8> vectorTypes;
for (Value result : op->getResults())
vectorTypes.push_back(
VectorType::get(state.strategy->vectorSizes, result.getType()));
SmallVector<Value, 8> vectorOperands;
for (Value operand : op->getOperands()) {
Value vecOperand = vectorizeOperand(operand, state);
if (!vecOperand) {
LLVM_DEBUG(dbgs() << "\n[early-vect]+++++ an operand failed vectorize\n");
return nullptr;
}
vectorOperands.push_back(vecOperand);
}
// Create a clone of the op with the proper operands and return types.
// TODO: The following assumes there is always an op with a fixed
// name that works both in scalar mode and vector mode.
// TODO: Is it worth considering an Operation.clone operation which
// changes the type so we can promote an Operation with less boilerplate?
Operation *vecOp =
state.builder.create(op->getLoc(), op->getName().getIdentifier(),
vectorOperands, vectorTypes, op->getAttrs());
state.registerOpVectorReplacement(op, vecOp);
return vecOp;
}
/// Vectorizes a yield operation by widening its types. The builder's insertion
/// point is set after the vectorized parent op to continue vectorizing the
/// operations after the parent op. When vectorizing a reduction loop a mask may
/// be used to prevent adding garbage values to the accumulator.
static Operation *vectorizeAffineYieldOp(AffineYieldOp yieldOp,
VectorizationState &state) {
Operation *newYieldOp = widenOp(yieldOp, state);
Operation *newParentOp = state.builder.getInsertionBlock()->getParentOp();
// If there is a mask for this loop then we must prevent garbage values from
// being added to the accumulator by inserting `select` operations, for
// example:
//
// %val_masked = select %mask, %val, %neutralCst : vector<128xi1>,
// vector<128xf32>
// %res = arith.addf %acc, %val_masked : vector<128xf32>
// affine.yield %res : vector<128xf32>
//
if (Value mask = state.vecLoopToMask.lookup(newParentOp)) {
state.builder.setInsertionPoint(newYieldOp);
for (unsigned i = 0; i < newYieldOp->getNumOperands(); ++i) {
SmallVector<Operation *> combinerOps;
Value reducedVal = matchReduction(
cast<AffineForOp>(newParentOp).getRegionIterArgs(), i, combinerOps);
assert(reducedVal && "expect non-null value for parallel reduction loop");
assert(combinerOps.size() == 1 && "expect only one combiner op");
// IterOperands are neutral element vectors.
Value neutralVal = cast<AffineForOp>(newParentOp).getIterOperands()[i];
state.builder.setInsertionPoint(combinerOps.back());
Value maskedReducedVal = state.builder.create<arith::SelectOp>(
reducedVal.getLoc(), mask, reducedVal, neutralVal);
LLVM_DEBUG(
dbgs() << "\n[early-vect]+++++ masking an input to a binary op that"
"produces value for a yield Op: "
<< maskedReducedVal);
combinerOps.back()->replaceUsesOfWith(reducedVal, maskedReducedVal);
}
}
state.builder.setInsertionPointAfter(newParentOp);
return newYieldOp;
}
/// Encodes Operation-specific behavior for vectorization. In general we
/// assume that all operands of an op must be vectorized but this is not
/// always true. In the future, it would be nice to have a trait that
/// describes how a particular operation vectorizes. For now we implement the
/// case distinction here. Returns a vectorized form of an operation or
/// nullptr if vectorization fails.
// TODO: consider adding a trait to Op to describe how it gets vectorized.
// Maybe some Ops are not vectorizable or require some tricky logic, we cannot
// do one-off logic here; ideally it would be TableGen'd.
static Operation *vectorizeOneOperation(Operation *op,
VectorizationState &state) {
// Sanity checks.
assert(!isa<vector::TransferReadOp>(op) &&
"vector.transfer_read cannot be further vectorized");
assert(!isa<vector::TransferWriteOp>(op) &&
"vector.transfer_write cannot be further vectorized");
if (auto loadOp = dyn_cast<AffineLoadOp>(op))
return vectorizeAffineLoad(loadOp, state);
if (auto storeOp = dyn_cast<AffineStoreOp>(op))
return vectorizeAffineStore(storeOp, state);
if (auto forOp = dyn_cast<AffineForOp>(op))
return vectorizeAffineForOp(forOp, state);
if (auto yieldOp = dyn_cast<AffineYieldOp>(op))
return vectorizeAffineYieldOp(yieldOp, state);
if (auto constant = dyn_cast<arith::ConstantOp>(op))
return vectorizeConstant(constant, state);
// Other ops with regions are not supported.
if (op->getNumRegions() != 0)
return nullptr;
return widenOp(op, state);
}
/// Recursive implementation to convert all the nested loops in 'match' to a 2D
/// vector container that preserves the relative nesting level of each loop with
/// respect to the others in 'match'. 'currentLevel' is the nesting level that
/// will be assigned to the loop in the current 'match'.
static void
getMatchedAffineLoopsRec(NestedMatch match, unsigned currentLevel,
std::vector<SmallVector<AffineForOp, 2>> &loops) {
// Add a new empty level to the output if it doesn't exist already.
assert(currentLevel <= loops.size() && "Unexpected currentLevel");
if (currentLevel == loops.size())
loops.emplace_back();
// Add current match and recursively visit its children.
loops[currentLevel].push_back(cast<AffineForOp>(match.getMatchedOperation()));
for (auto childMatch : match.getMatchedChildren()) {
getMatchedAffineLoopsRec(childMatch, currentLevel + 1, loops);
}
}
/// Converts all the nested loops in 'match' to a 2D vector container that
/// preserves the relative nesting level of each loop with respect to the others
/// in 'match'. This means that every loop in 'loops[i]' will have a parent loop
/// in 'loops[i-1]'. A loop in 'loops[i]' may or may not have a child loop in
/// 'loops[i+1]'.
static void
getMatchedAffineLoops(NestedMatch match,
std::vector<SmallVector<AffineForOp, 2>> &loops) {
getMatchedAffineLoopsRec(match, /*currLoopDepth=*/0, loops);
}
/// Internal implementation to vectorize affine loops from a single loop nest
/// using an n-D vectorization strategy.
static LogicalResult
vectorizeLoopNest(std::vector<SmallVector<AffineForOp, 2>> &loops,
const VectorizationStrategy &strategy) {
assert(loops[0].size() == 1 && "Expected single root loop");
AffineForOp rootLoop = loops[0][0];
VectorizationState state(rootLoop.getContext());
state.builder.setInsertionPointAfter(rootLoop);
state.strategy = &strategy;
// Since patterns are recursive, they can very well intersect.
// Since we do not want a fully greedy strategy in general, we decouple
// pattern matching, from profitability analysis, from application.
// As a consequence we must check that each root pattern is still
// vectorizable. If a pattern is not vectorizable anymore, we just skip it.
// TODO: implement a non-greedy profitability analysis that keeps only
// non-intersecting patterns.
if (!isVectorizableLoopBody(rootLoop, vectorTransferPattern())) {
LLVM_DEBUG(dbgs() << "\n[early-vect]+++++ loop is not vectorizable");
return failure();
}
//////////////////////////////////////////////////////////////////////////////
// Vectorize the scalar loop nest following a topological order. A new vector
// loop nest with the vectorized operations is created along the process. If
// vectorization succeeds, the scalar loop nest is erased. If vectorization
// fails, the vector loop nest is erased and the scalar loop nest is not
// modified.
//////////////////////////////////////////////////////////////////////////////
auto opVecResult = rootLoop.walk<WalkOrder::PreOrder>([&](Operation *op) {
LLVM_DEBUG(dbgs() << "[early-vect]+++++ Vectorizing: " << *op);
Operation *vectorOp = vectorizeOneOperation(op, state);
if (!vectorOp) {
LLVM_DEBUG(
dbgs() << "[early-vect]+++++ failed vectorizing the operation: "
<< *op << "\n");
return WalkResult::interrupt();
}
return WalkResult::advance();
});
if (opVecResult.wasInterrupted()) {
LLVM_DEBUG(dbgs() << "[early-vect]+++++ failed vectorization for: "
<< rootLoop << "\n");
// Erase vector loop nest if it was created.
auto vecRootLoopIt = state.opVectorReplacement.find(rootLoop);
if (vecRootLoopIt != state.opVectorReplacement.end())
eraseLoopNest(cast<AffineForOp>(vecRootLoopIt->second));
return failure();
}
// Replace results of reduction loops with the scalar values computed using
// `vector.reduce` or similar ops.
for (auto resPair : state.loopResultScalarReplacement)
resPair.first.replaceAllUsesWith(resPair.second);
assert(state.opVectorReplacement.count(rootLoop) == 1 &&
"Expected vector replacement for loop nest");
LLVM_DEBUG(dbgs() << "\n[early-vect]+++++ success vectorizing pattern");
LLVM_DEBUG(dbgs() << "\n[early-vect]+++++ vectorization result:\n"
<< *state.opVectorReplacement[rootLoop]);
// Finish this vectorization pattern.
state.finishVectorizationPattern(rootLoop);
return success();
}
/// Extracts the matched loops and vectorizes them following a topological
/// order. A new vector loop nest will be created if vectorization succeeds. The
/// original loop nest won't be modified in any case.
static LogicalResult vectorizeRootMatch(NestedMatch m,
const VectorizationStrategy &strategy) {
std::vector<SmallVector<AffineForOp, 2>> loopsToVectorize;
getMatchedAffineLoops(m, loopsToVectorize);
return vectorizeLoopNest(loopsToVectorize, strategy);
}
/// Traverses all the loop matches and classifies them into intersection
/// buckets. Two matches intersect if any of them encloses the other one. A
/// match intersects with a bucket if the match intersects with the root
/// (outermost) loop in that bucket.
static void computeIntersectionBuckets(
ArrayRef<NestedMatch> matches,
std::vector<SmallVector<NestedMatch, 8>> &intersectionBuckets) {
assert(intersectionBuckets.empty() && "Expected empty output");
// Keeps track of the root (outermost) loop of each bucket.
SmallVector<AffineForOp, 8> bucketRoots;
for (const NestedMatch &match : matches) {
AffineForOp matchRoot = cast<AffineForOp>(match.getMatchedOperation());
bool intersects = false;
for (int i = 0, end = intersectionBuckets.size(); i < end; ++i) {
AffineForOp bucketRoot = bucketRoots[i];
// Add match to the bucket if the bucket root encloses the match root.
if (bucketRoot->isAncestor(matchRoot)) {
intersectionBuckets[i].push_back(match);
intersects = true;
break;
}
// Add match to the bucket if the match root encloses the bucket root. The
// match root becomes the new bucket root.
if (matchRoot->isAncestor(bucketRoot)) {
bucketRoots[i] = matchRoot;
intersectionBuckets[i].push_back(match);
intersects = true;
break;
}
}
// Match doesn't intersect with any existing bucket. Create a new bucket for
// it.
if (!intersects) {
bucketRoots.push_back(matchRoot);
intersectionBuckets.emplace_back();
intersectionBuckets.back().push_back(match);
}
}
}
/// Internal implementation to vectorize affine loops in 'loops' using the n-D
/// vectorization factors in 'vectorSizes'. By default, each vectorization
/// factor is applied inner-to-outer to the loops of each loop nest.
/// 'fastestVaryingPattern' can be optionally used to provide a different loop
/// vectorization order. `reductionLoops` can be provided to specify loops which
/// can be vectorized along the reduction dimension.
static void vectorizeLoops(Operation *parentOp, DenseSet<Operation *> &loops,
ArrayRef<int64_t> vectorSizes,
ArrayRef<int64_t> fastestVaryingPattern,
const ReductionLoopMap &reductionLoops) {
assert((reductionLoops.empty() || vectorSizes.size() == 1) &&
"Vectorizing reductions is supported only for 1-D vectors");
// Compute 1-D, 2-D or 3-D loop pattern to be matched on the target loops.
std::optional<NestedPattern> pattern =
makePattern(loops, vectorSizes.size(), fastestVaryingPattern);
if (!pattern) {
LLVM_DEBUG(dbgs() << "\n[early-vect] pattern couldn't be computed\n");
return;
}
LLVM_DEBUG(dbgs() << "\n******************************************");
LLVM_DEBUG(dbgs() << "\n******************************************");
LLVM_DEBUG(dbgs() << "\n[early-vect] new pattern on parent op\n");
LLVM_DEBUG(dbgs() << *parentOp << "\n");
unsigned patternDepth = pattern->getDepth();
// Compute all the pattern matches and classify them into buckets of
// intersecting matches.
SmallVector<NestedMatch, 32> allMatches;
pattern->match(parentOp, &allMatches);
std::vector<SmallVector<NestedMatch, 8>> intersectionBuckets;
computeIntersectionBuckets(allMatches, intersectionBuckets);
// Iterate over all buckets and vectorize the matches eagerly. We can only
// vectorize one match from each bucket since all the matches within a bucket
// intersect.
for (auto &intersectingMatches : intersectionBuckets) {
for (NestedMatch &match : intersectingMatches) {
VectorizationStrategy strategy;
// TODO: depending on profitability, elect to reduce the vector size.
strategy.vectorSizes.assign(vectorSizes.begin(), vectorSizes.end());
strategy.reductionLoops = reductionLoops;
if (failed(analyzeProfitability(match.getMatchedChildren(), 1,
patternDepth, &strategy))) {
continue;
}
vectorizeLoopIfProfitable(match.getMatchedOperation(), 0, patternDepth,
&strategy);
// Vectorize match. Skip the rest of intersecting matches in the bucket if
// vectorization succeeded.
// TODO: if pattern does not apply, report it; alter the cost/benefit.
// TODO: some diagnostics if failure to vectorize occurs.
if (succeeded(vectorizeRootMatch(match, strategy)))
break;
}
}
LLVM_DEBUG(dbgs() << "\n");
}
/// Applies vectorization to the current function by searching over a bunch of
/// predetermined patterns.
void Vectorize::runOnOperation() {
func::FuncOp f = getOperation();
if (!fastestVaryingPattern.empty() &&
fastestVaryingPattern.size() != vectorSizes.size()) {
f.emitRemark("Fastest varying pattern specified with different size than "
"the vector size.");
return signalPassFailure();
}
if (vectorizeReductions && vectorSizes.size() != 1) {
f.emitError("Vectorizing reductions is supported only for 1-D vectors.");
return signalPassFailure();
}
DenseSet<Operation *> parallelLoops;
ReductionLoopMap reductionLoops;
// If 'vectorize-reduction=true' is provided, we also populate the
// `reductionLoops` map.
if (vectorizeReductions) {
f.walk([¶llelLoops, &reductionLoops](AffineForOp loop) {
SmallVector<LoopReduction, 2> reductions;
if (isLoopParallel(loop, &reductions)) {
parallelLoops.insert(loop);
// If it's not a reduction loop, adding it to the map is not necessary.
if (!reductions.empty())
reductionLoops[loop] = reductions;
}
});
} else {
f.walk([¶llelLoops](AffineForOp loop) {
if (isLoopParallel(loop))
parallelLoops.insert(loop);
});
}
// Thread-safe RAII local context, BumpPtrAllocator freed on exit.
NestedPatternContext mlContext;
vectorizeLoops(f, parallelLoops, vectorSizes, fastestVaryingPattern,
reductionLoops);
}
/// Verify that affine loops in 'loops' meet the nesting criteria expected by
/// SuperVectorizer:
/// * There must be at least one loop.
/// * There must be a single root loop (nesting level 0).
/// * Each loop at a given nesting level must be nested in a loop from a
/// previous nesting level.
static LogicalResult
verifyLoopNesting(const std::vector<SmallVector<AffineForOp, 2>> &loops) {
// Expected at least one loop.
if (loops.empty())
return failure();
// Expected only one root loop.
if (loops[0].size() != 1)
return failure();
// Traverse loops outer-to-inner to check some invariants.
for (int i = 1, end = loops.size(); i < end; ++i) {
for (AffineForOp loop : loops[i]) {
// Check that each loop at this level is nested in one of the loops from
// the previous level.
if (none_of(loops[i - 1], [&](AffineForOp maybeParent) {
return maybeParent->isProperAncestor(loop);
}))
return failure();
// Check that each loop at this level is not nested in another loop from
// this level.
for (AffineForOp sibling : loops[i]) {
if (sibling->isProperAncestor(loop))
return failure();
}
}
}
return success();
}
/// External utility to vectorize affine loops in 'loops' using the n-D
/// vectorization factors in 'vectorSizes'. By default, each vectorization
/// factor is applied inner-to-outer to the loops of each loop nest.
/// 'fastestVaryingPattern' can be optionally used to provide a different loop
/// vectorization order.
/// If `reductionLoops` is not empty, the given reduction loops may be
/// vectorized along the reduction dimension.
/// TODO: Vectorizing reductions is supported only for 1-D vectorization.
void mlir::affine::vectorizeAffineLoops(
Operation *parentOp, DenseSet<Operation *> &loops,
ArrayRef<int64_t> vectorSizes, ArrayRef<int64_t> fastestVaryingPattern,
const ReductionLoopMap &reductionLoops) {
// Thread-safe RAII local context, BumpPtrAllocator freed on exit.
NestedPatternContext mlContext;
vectorizeLoops(parentOp, loops, vectorSizes, fastestVaryingPattern,
reductionLoops);
}
/// External utility to vectorize affine loops from a single loop nest using an
/// n-D vectorization strategy (see doc in VectorizationStrategy definition).
/// Loops are provided in a 2D vector container. The first dimension represents
/// the nesting level relative to the loops to be vectorized. The second
/// dimension contains the loops. This means that:
/// a) every loop in 'loops[i]' must have a parent loop in 'loops[i-1]',
/// b) a loop in 'loops[i]' may or may not have a child loop in 'loops[i+1]'.
///
/// For example, for the following loop nest:
///
/// func @vec2d(%in0: memref<64x128x512xf32>, %in1: memref<64x128x128xf32>,
/// %out0: memref<64x128x512xf32>,
/// %out1: memref<64x128x128xf32>) {
/// affine.for %i0 = 0 to 64 {
/// affine.for %i1 = 0 to 128 {
/// affine.for %i2 = 0 to 512 {
/// %ld = affine.load %in0[%i0, %i1, %i2] : memref<64x128x512xf32>
/// affine.store %ld, %out0[%i0, %i1, %i2] : memref<64x128x512xf32>
/// }
/// affine.for %i3 = 0 to 128 {
/// %ld = affine.load %in1[%i0, %i1, %i3] : memref<64x128x128xf32>
/// affine.store %ld, %out1[%i0, %i1, %i3] : memref<64x128x128xf32>
/// }
/// }
/// }
/// return
/// }
///
/// loops = {{%i0}, {%i2, %i3}}, to vectorize the outermost and the two
/// innermost loops;
/// loops = {{%i1}, {%i2, %i3}}, to vectorize the middle and the two innermost
/// loops;
/// loops = {{%i2}}, to vectorize only the first innermost loop;
/// loops = {{%i3}}, to vectorize only the second innermost loop;
/// loops = {{%i1}}, to vectorize only the middle loop.
LogicalResult mlir::affine::vectorizeAffineLoopNest(
std::vector<SmallVector<AffineForOp, 2>> &loops,
const VectorizationStrategy &strategy) {
// Thread-safe RAII local context, BumpPtrAllocator freed on exit.
NestedPatternContext mlContext;
if (failed(verifyLoopNesting(loops)))
return failure();
return vectorizeLoopNest(loops, strategy);
}
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