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//===- TestGPUMemoryPromotionPass.cpp - Test pass for GPU promotion -------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file implements the pass testing the utilities for moving data across
// different levels of the GPU memory hierarchy.
//
//===----------------------------------------------------------------------===//
#include "mlir/Dialect/Affine/IR/AffineOps.h"
#include "mlir/Dialect/GPU/IR/GPUDialect.h"
#include "mlir/Dialect/GPU/Transforms/MemoryPromotion.h"
#include "mlir/Dialect/MemRef/IR/MemRef.h"
#include "mlir/Dialect/SCF/IR/SCF.h"
#include "mlir/Dialect/SPIRV/IR/SPIRVDialect.h"
#include "mlir/IR/Attributes.h"
#include "mlir/Pass/Pass.h"
using namespace mlir;
namespace {
/// Simple pass for testing the promotion to workgroup memory in GPU functions.
/// Promotes all arguments with "gpu.test_promote_workgroup" attribute. This
/// does not check whether the promotion is legal (e.g., amount of memory used)
/// or beneficial (e.g., makes previously uncoalesced loads coalesced).
struct TestGpuMemoryPromotionPass
: public PassWrapper<TestGpuMemoryPromotionPass,
OperationPass<gpu::GPUFuncOp>> {
MLIR_DEFINE_EXPLICIT_INTERNAL_INLINE_TYPE_ID(TestGpuMemoryPromotionPass)
void getDependentDialects(DialectRegistry ®istry) const override {
registry.insert<affine::AffineDialect, memref::MemRefDialect,
scf::SCFDialect>();
}
StringRef getArgument() const final { return "test-gpu-memory-promotion"; }
StringRef getDescription() const final {
return "Promotes the annotated arguments of gpu.func to workgroup memory.";
}
void runOnOperation() override {
gpu::GPUFuncOp op = getOperation();
for (unsigned i = 0, e = op.getNumArguments(); i < e; ++i) {
if (op.getArgAttrOfType<UnitAttr>(i, "gpu.test_promote_workgroup"))
promoteToWorkgroupMemory(op, i);
}
}
};
} // namespace
namespace mlir {
void registerTestGpuMemoryPromotionPass() {
PassRegistration<TestGpuMemoryPromotionPass>();
}
} // namespace mlir
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