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//===- TestLowerToNVVM.cpp - Test lowering to NVVM as a sink pass ---------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file implements a pass for testing the lowering to NVVM as a generally
// usable sink pass.
//
//===----------------------------------------------------------------------===//
#include "mlir/Conversion/AffineToStandard/AffineToStandard.h"
#include "mlir/Conversion/ArithToLLVM/ArithToLLVM.h"
#include "mlir/Conversion/FuncToLLVM/ConvertFuncToLLVMPass.h"
#include "mlir/Conversion/GPUCommon/GPUCommonPass.h"
#include "mlir/Conversion/GPUToNVVM/GPUToNVVMPass.h"
#include "mlir/Conversion/IndexToLLVM/IndexToLLVM.h"
#include "mlir/Conversion/MathToLLVM/MathToLLVM.h"
#include "mlir/Conversion/MemRefToLLVM/MemRefToLLVM.h"
#include "mlir/Conversion/NVGPUToNVVM/NVGPUToNVVM.h"
#include "mlir/Conversion/ReconcileUnrealizedCasts/ReconcileUnrealizedCasts.h"
#include "mlir/Conversion/SCFToControlFlow/SCFToControlFlow.h"
#include "mlir/Conversion/VectorToLLVM/ConvertVectorToLLVM.h"
#include "mlir/Conversion/VectorToSCF/VectorToSCF.h"
#include "mlir/Dialect/Func/IR/FuncOps.h"
#include "mlir/Dialect/GPU/IR/GPUDialect.h"
#include "mlir/Dialect/GPU/Transforms/Passes.h"
#include "mlir/Dialect/MemRef/Transforms/Passes.h"
#include "mlir/Pass/PassManager.h"
#include "mlir/Pass/PassOptions.h"
#include "mlir/Transforms/Passes.h"
using namespace mlir;
#if MLIR_CUDA_CONVERSIONS_ENABLED
namespace {
struct TestLowerToNVVMOptions
: public PassPipelineOptions<TestLowerToNVVMOptions> {
PassOptions::Option<int64_t> hostIndexBitWidth{
*this, "host-index-bitwidth",
llvm::cl::desc("Bitwidth of the index type for the host (warning this "
"should be 64 until the GPU layering is fixed)"),
llvm::cl::init(64)};
PassOptions::Option<bool> hostUseBarePtrCallConv{
*this, "host-bare-ptr-calling-convention",
llvm::cl::desc(
"Whether to use the bareptr calling convention on the host (warning "
"this should be false until the GPU layering is fixed)"),
llvm::cl::init(false)};
PassOptions::Option<int64_t> kernelIndexBitWidth{
*this, "kernel-index-bitwidth",
llvm::cl::desc("Bitwidth of the index type for the GPU kernels"),
llvm::cl::init(64)};
PassOptions::Option<bool> kernelUseBarePtrCallConv{
*this, "kernel-bare-ptr-calling-convention",
llvm::cl::desc(
"Whether to use the bareptr calling convention on the kernel "
"(warning this should be false until the GPU layering is fixed)"),
llvm::cl::init(false)};
PassOptions::Option<std::string> cubinTriple{
*this, "cubin-triple",
llvm::cl::desc("Triple to use to serialize to cubin."),
llvm::cl::init("nvptx64-nvidia-cuda")};
PassOptions::Option<std::string> cubinChip{
*this, "cubin-chip", llvm::cl::desc("Chip to use to serialize to cubin."),
llvm::cl::init("sm_80")};
PassOptions::Option<std::string> cubinFeatures{
*this, "cubin-features",
llvm::cl::desc("Features to use to serialize to cubin."),
llvm::cl::init("+ptx76")};
};
//===----------------------------------------------------------------------===//
// GPUModule-specific stuff.
//===----------------------------------------------------------------------===//
void buildGpuPassPipeline(OpPassManager &pm,
const TestLowerToNVVMOptions &options) {
pm.addNestedPass<gpu::GPUModuleOp>(createStripDebugInfoPass());
pm.addNestedPass<gpu::GPUModuleOp>(createConvertVectorToSCFPass());
// Convert SCF to CF (always needed).
pm.addNestedPass<gpu::GPUModuleOp>(createConvertSCFToCFPass());
// Convert Math to LLVM (always needed).
pm.addNestedPass<gpu::GPUModuleOp>(createConvertMathToLLVMPass());
// Expand complicated MemRef operations before lowering them.
pm.addNestedPass<gpu::GPUModuleOp>(memref::createExpandStridedMetadataPass());
// The expansion may create affine expressions. Get rid of them.
pm.addNestedPass<gpu::GPUModuleOp>(createLowerAffinePass());
// Convert MemRef to LLVM (always needed).
// TODO: C++20 designated initializers.
FinalizeMemRefToLLVMConversionPassOptions
finalizeMemRefToLLVMConversionPassOptions;
// Must be 64b on the host, things don't compose properly around
// gpu::LaunchOp and gpu::HostRegisterOp.
// TODO: fix GPU layering.
finalizeMemRefToLLVMConversionPassOptions.indexBitwidth =
options.kernelIndexBitWidth;
finalizeMemRefToLLVMConversionPassOptions.useOpaquePointers = true;
pm.addNestedPass<gpu::GPUModuleOp>(createFinalizeMemRefToLLVMConversionPass(
finalizeMemRefToLLVMConversionPassOptions));
// Convert Func to LLVM (always needed).
// TODO: C++20 designated initializers.
ConvertFuncToLLVMPassOptions convertFuncToLLVMPassOptions;
// Must be 64b on the host, things don't compose properly around
// gpu::LaunchOp and gpu::HostRegisterOp.
// TODO: fix GPU layering.
convertFuncToLLVMPassOptions.indexBitwidth = options.kernelIndexBitWidth;
convertFuncToLLVMPassOptions.useBarePtrCallConv =
options.kernelUseBarePtrCallConv;
convertFuncToLLVMPassOptions.useOpaquePointers = true;
pm.addNestedPass<gpu::GPUModuleOp>(
createConvertFuncToLLVMPass(convertFuncToLLVMPassOptions));
// TODO: C++20 designated initializers.
ConvertIndexToLLVMPassOptions convertIndexToLLVMPassOpt;
// Must be 64b on the host, things don't compose properly around
// gpu::LaunchOp and gpu::HostRegisterOp.
// TODO: fix GPU layering.
convertIndexToLLVMPassOpt.indexBitwidth = options.kernelIndexBitWidth;
pm.addNestedPass<gpu::GPUModuleOp>(
createConvertIndexToLLVMPass(convertIndexToLLVMPassOpt));
// TODO: C++20 designated initializers.
// The following pass is inconsistent.
// ConvertGpuOpsToNVVMOpsOptions convertGpuOpsToNVVMOpsOptions;
// convertGpuOpsToNVVMOpsOptions.indexBitwidth =
// options.kernelIndexBitWidth;
pm.addNestedPass<gpu::GPUModuleOp>(
// TODO: fix inconsistence.
createLowerGpuOpsToNVVMOpsPass(/*indexBitWidth=*/
options.kernelIndexBitWidth));
// TODO: C++20 designated initializers.
ConvertNVGPUToNVVMPassOptions convertNVGPUToNVVMPassOptions;
convertNVGPUToNVVMPassOptions.useOpaquePointers = true;
pm.addNestedPass<gpu::GPUModuleOp>(
createConvertNVGPUToNVVMPass(convertNVGPUToNVVMPassOptions));
pm.addNestedPass<gpu::GPUModuleOp>(createConvertSCFToCFPass());
// TODO: C++20 designated initializers.
GpuToLLVMConversionPassOptions gpuToLLVMConversionOptions;
// Note: hostBarePtrCallConv must be false for now otherwise
// gpu::HostRegister is ill-defined: it wants unranked memrefs but can't
// lower the to bare ptr.
gpuToLLVMConversionOptions.hostBarePtrCallConv =
options.hostUseBarePtrCallConv;
gpuToLLVMConversionOptions.kernelBarePtrCallConv =
options.kernelUseBarePtrCallConv;
gpuToLLVMConversionOptions.useOpaquePointers = true;
// TODO: something useful here.
// gpuToLLVMConversionOptions.gpuBinaryAnnotation = "";
pm.addNestedPass<gpu::GPUModuleOp>(
createGpuToLLVMConversionPass(gpuToLLVMConversionOptions));
// Convert vector to LLVM (always needed).
// TODO: C++20 designated initializers.
ConvertVectorToLLVMPassOptions convertVectorToLLVMPassOptions;
convertVectorToLLVMPassOptions.reassociateFPReductions = true;
pm.addNestedPass<gpu::GPUModuleOp>(
createConvertVectorToLLVMPass(convertVectorToLLVMPassOptions));
// Sprinkle some cleanups.
pm.addPass(createCanonicalizerPass());
pm.addPass(createCSEPass());
// Finally we can reconcile unrealized casts.
pm.addNestedPass<gpu::GPUModuleOp>(createReconcileUnrealizedCastsPass());
#if MLIR_GPU_TO_CUBIN_PASS_ENABLE
pm.addNestedPass<gpu::GPUModuleOp>(createGpuSerializeToCubinPass(
options.cubinTriple, options.cubinChip, options.cubinFeatures));
#endif // MLIR_GPU_TO_CUBIN_PASS_ENABLE
}
void buildLowerToNVVMPassPipeline(OpPassManager &pm,
const TestLowerToNVVMOptions &options) {
//===----------------------------------------------------------------------===//
// Host-specific stuff.
//===----------------------------------------------------------------------===//
// Important, must be run at the top-level.
pm.addPass(createGpuKernelOutliningPass());
// Important, all host passes must be run at the func level so that host
// conversions can remain with 64 bit indices without polluting the GPU
// kernel that may have 32 bit indices.
// Must be 64b on the host, things don't compose properly around
// gpu::LaunchOp and gpu::HostRegisterOp.
// TODO: fix GPU layering.
pm.addNestedPass<func::FuncOp>(createConvertVectorToSCFPass());
// Convert SCF to CF (always needed).
pm.addNestedPass<func::FuncOp>(createConvertSCFToCFPass());
// Convert Math to LLVM (always needed).
pm.addNestedPass<func::FuncOp>(createConvertMathToLLVMPass());
// Expand complicated MemRef operations before lowering them.
pm.addNestedPass<func::FuncOp>(memref::createExpandStridedMetadataPass());
// The expansion may create affine expressions. Get rid of them.
pm.addNestedPass<func::FuncOp>(createLowerAffinePass());
// Convert MemRef to LLVM (always needed).
// TODO: C++20 designated initializers.
FinalizeMemRefToLLVMConversionPassOptions
finalizeMemRefToLLVMConversionPassOptions;
finalizeMemRefToLLVMConversionPassOptions.useAlignedAlloc = true;
// Must be 64b on the host, things don't compose properly around
// gpu::LaunchOp and gpu::HostRegisterOp.
// TODO: fix GPU layering.
finalizeMemRefToLLVMConversionPassOptions.indexBitwidth =
options.hostIndexBitWidth;
finalizeMemRefToLLVMConversionPassOptions.useOpaquePointers = true;
pm.addNestedPass<func::FuncOp>(createFinalizeMemRefToLLVMConversionPass(
finalizeMemRefToLLVMConversionPassOptions));
// Convert Func to LLVM (always needed).
// TODO: C++20 designated initializers.
ConvertFuncToLLVMPassOptions convertFuncToLLVMPassOptions;
// Must be 64b on the host, things don't compose properly around
// gpu::LaunchOp and gpu::HostRegisterOp.
// TODO: fix GPU layering.
convertFuncToLLVMPassOptions.indexBitwidth = options.hostIndexBitWidth;
convertFuncToLLVMPassOptions.useBarePtrCallConv =
options.hostUseBarePtrCallConv;
convertFuncToLLVMPassOptions.useOpaquePointers = true;
pm.addNestedPass<func::FuncOp>(
createConvertFuncToLLVMPass(convertFuncToLLVMPassOptions));
// TODO: C++20 designated initializers.
ConvertIndexToLLVMPassOptions convertIndexToLLVMPassOpt;
// Must be 64b on the host, things don't compose properly around
// gpu::LaunchOp and gpu::HostRegisterOp.
// TODO: fix GPU layering.
convertIndexToLLVMPassOpt.indexBitwidth = options.hostIndexBitWidth;
pm.addNestedPass<func::FuncOp>(
createConvertIndexToLLVMPass(convertIndexToLLVMPassOpt));
pm.addNestedPass<func::FuncOp>(createArithToLLVMConversionPass());
// Sprinkle some cleanups.
pm.addNestedPass<func::FuncOp>(createCanonicalizerPass());
pm.addNestedPass<func::FuncOp>(createCSEPass());
//===----------------------------------------------------------------------===//
// GPUModule-specific stuff.
//===----------------------------------------------------------------------===//
buildGpuPassPipeline(pm, options);
//===----------------------------------------------------------------------===//
// Host post-GPUModule-specific stuff.
//===----------------------------------------------------------------------===//
// Convert vector to LLVM (always needed).
// TODO: C++20 designated initializers.
ConvertVectorToLLVMPassOptions convertVectorToLLVMPassOptions;
convertVectorToLLVMPassOptions.reassociateFPReductions = true;
pm.addNestedPass<func::FuncOp>(
createConvertVectorToLLVMPass(convertVectorToLLVMPassOptions));
ConvertIndexToLLVMPassOptions convertIndexToLLVMPassOpt3;
// Must be 64b on the host, things don't compose properly around
// gpu::LaunchOp and gpu::HostRegisterOp.
// TODO: fix GPU layering.
convertIndexToLLVMPassOpt3.indexBitwidth = options.hostIndexBitWidth;
pm.addPass(createConvertIndexToLLVMPass(convertIndexToLLVMPassOpt3));
// This must happen after cubin translation otherwise gpu.launch_func is
// illegal if no cubin annotation is present.
// TODO: C++20 designated initializers.
GpuToLLVMConversionPassOptions gpuToLLVMConversionOptions;
// Note: hostBarePtrCallConv must be false for now otherwise
// gpu::HostRegister is ill-defined: it wants unranked memrefs but can't
// lower the to bare ptr.
gpuToLLVMConversionOptions.hostBarePtrCallConv =
options.hostUseBarePtrCallConv;
gpuToLLVMConversionOptions.kernelBarePtrCallConv =
options.kernelUseBarePtrCallConv;
gpuToLLVMConversionOptions.useOpaquePointers = true;
// TODO: something useful here.
// gpuToLLVMConversionOptions.gpuBinaryAnnotation = "";
pm.addPass(createGpuToLLVMConversionPass(gpuToLLVMConversionOptions));
// Convert Func to LLVM (always needed).
// TODO: C++20 designated initializers.
ConvertFuncToLLVMPassOptions convertFuncToLLVMPassOptions2;
// Must be 64b on the host, things don't compose properly around
// gpu::LaunchOp and gpu::HostRegisterOp.
convertFuncToLLVMPassOptions2.indexBitwidth = options.hostIndexBitWidth;
convertFuncToLLVMPassOptions2.useBarePtrCallConv =
options.hostUseBarePtrCallConv;
convertFuncToLLVMPassOptions2.useOpaquePointers = true;
pm.addPass(createConvertFuncToLLVMPass(convertFuncToLLVMPassOptions2));
// Sprinkle some cleanups.
pm.addPass(createCanonicalizerPass());
pm.addPass(createCSEPass());
// Finally we can reconcile unrealized casts.
pm.addPass(createReconcileUnrealizedCastsPass());
}
} // namespace
namespace mlir {
namespace test {
void registerTestLowerToNVVM() {
PassPipelineRegistration<TestLowerToNVVMOptions>(
"test-lower-to-nvvm",
"An example of pipeline to lower the main dialects (arith, linalg, "
"memref, scf, vector) down to NVVM.",
buildLowerToNVVMPassPipeline);
}
} // namespace test
} // namespace mlir
#endif // MLIR_CUDA_CONVERSIONS_ENABLED
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