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//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift Collections open source project
//
// Copyright (c) 2022 - 2024 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
//
//===----------------------------------------------------------------------===//
extension _HashNode {
/// An unsafe view of the data stored inside a node in the hash tree, hiding
/// the mechanics of accessing storage from the code that uses it.
///
/// Handles do not own the storage they access -- it is the client's
/// responsibility to ensure that handles (and any pointer values generated
/// by them) do not escape the closure call that received them.
///
/// A handle can be either read-only or mutable, depending on the method used
/// to access it. In debug builds, methods that modify data trap at runtime if
/// they're called on a read-only view.
@usableFromInline
@frozen
internal struct UnsafeHandle {
@usableFromInline
internal typealias Element = (key: Key, value: Value)
@usableFromInline
internal let _header: UnsafeMutablePointer<_HashNodeHeader>
@usableFromInline
internal let _memory: UnsafeMutableRawPointer
#if DEBUG
@usableFromInline
internal let _isMutable: Bool
#endif
@inlinable
internal init(
_ header: UnsafeMutablePointer<_HashNodeHeader>,
_ memory: UnsafeMutableRawPointer,
isMutable: Bool
) {
self._header = header
self._memory = memory
#if DEBUG
self._isMutable = isMutable
#endif
}
}
}
extension _HashNode.UnsafeHandle {
@inlinable
@inline(__always)
func assertMutable() {
#if DEBUG
assert(_isMutable)
#endif
}
}
extension _HashNode.UnsafeHandle {
@inlinable @inline(__always)
static func read<R>(
_ node: _UnmanagedHashNode,
_ body: (Self) throws -> R
) rethrows -> R {
try node.ref._withUnsafeGuaranteedRef { storage in
try storage.withUnsafeMutablePointers { header, elements in
try body(Self(header, UnsafeMutableRawPointer(elements), isMutable: false))
}
}
}
@inlinable @inline(__always)
static func read<R>(
_ storage: _RawHashStorage,
_ body: (Self) throws -> R
) rethrows -> R {
try storage.withUnsafeMutablePointers { header, elements in
try body(Self(header, UnsafeMutableRawPointer(elements), isMutable: false))
}
}
@inlinable @inline(__always)
static func update<R>(
_ node: _UnmanagedHashNode,
_ body: (Self) throws -> R
) rethrows -> R {
try node.ref._withUnsafeGuaranteedRef { storage in
try storage.withUnsafeMutablePointers { header, elements in
try body(Self(header, UnsafeMutableRawPointer(elements), isMutable: true))
}
}
}
@inlinable @inline(__always)
static func update<R>(
_ storage: _RawHashStorage,
_ body: (Self) throws -> R
) rethrows -> R {
try storage.withUnsafeMutablePointers { header, elements in
try body(Self(header, UnsafeMutableRawPointer(elements), isMutable: true))
}
}
}
extension _HashNode.UnsafeHandle {
@inlinable @inline(__always)
internal var itemMap: _Bitmap {
get {
_header.pointee.itemMap
}
nonmutating set {
assertMutable()
_header.pointee.itemMap = newValue
}
}
@inlinable @inline(__always)
internal var childMap: _Bitmap {
get {
_header.pointee.childMap
}
nonmutating set {
assertMutable()
_header.pointee.childMap = newValue
}
}
@inlinable @inline(__always)
internal var byteCapacity: Int {
_header.pointee.byteCapacity
}
@inlinable @inline(__always)
internal var bytesFree: Int {
get { _header.pointee.bytesFree }
nonmutating set {
assertMutable()
_header.pointee.bytesFree = newValue
}
}
@inlinable @inline(__always)
internal var isCollisionNode: Bool {
_header.pointee.isCollisionNode
}
@inlinable @inline(__always)
internal var collisionCount: Int {
get { _header.pointee.collisionCount }
nonmutating set {
assertMutable()
_header.pointee.collisionCount = newValue
}
}
@inlinable @inline(__always)
internal var collisionHash: _Hash {
get {
assert(isCollisionNode)
return _memory.load(as: _Hash.self)
}
nonmutating set {
assertMutable()
assert(isCollisionNode)
_memory.storeBytes(of: newValue, as: _Hash.self)
}
}
@inlinable @inline(__always)
internal var _childrenStart: UnsafeMutablePointer<_HashNode> {
_memory.assumingMemoryBound(to: _HashNode.self)
}
@inlinable @inline(__always)
internal var hasChildren: Bool {
_header.pointee.hasChildren
}
@inlinable @inline(__always)
internal var childCount: Int {
_header.pointee.childCount
}
@inlinable
internal func childBucket(at slot: _HashSlot) -> _Bucket {
guard !isCollisionNode else { return .invalid }
return childMap.bucket(at: slot)
}
@inlinable @inline(__always)
internal var childrenEndSlot: _HashSlot {
_header.pointee.childrenEndSlot
}
@inlinable
internal var children: UnsafeMutableBufferPointer<_HashNode> {
UnsafeMutableBufferPointer(start: _childrenStart, count: childCount)
}
@inlinable
internal func childPtr(at slot: _HashSlot) -> UnsafeMutablePointer<_HashNode> {
assert(slot.value < childCount)
return _childrenStart + slot.value
}
@inlinable
internal subscript(child slot: _HashSlot) -> _HashNode {
unsafeAddress {
UnsafePointer(childPtr(at: slot))
}
nonmutating unsafeMutableAddress {
assertMutable()
return childPtr(at: slot)
}
}
@inlinable
internal var _itemsEnd: UnsafeMutablePointer<Element> {
(_memory + _header.pointee.byteCapacity)
.assumingMemoryBound(to: Element.self)
}
@inlinable @inline(__always)
internal var hasItems: Bool {
_header.pointee.hasItems
}
@inlinable @inline(__always)
internal var itemCount: Int {
_header.pointee.itemCount
}
@inlinable
internal func itemBucket(at slot: _HashSlot) -> _Bucket {
guard !isCollisionNode else { return .invalid }
return itemMap.bucket(at: slot)
}
@inlinable @inline(__always)
internal var itemsEndSlot: _HashSlot {
_header.pointee.itemsEndSlot
}
@inlinable
internal var reverseItems: UnsafeMutableBufferPointer<Element> {
let c = itemCount
return UnsafeMutableBufferPointer(start: _itemsEnd - c, count: c)
}
@inlinable
internal func itemPtr(at slot: _HashSlot) -> UnsafeMutablePointer<Element> {
assert(slot.value <= itemCount)
return _itemsEnd.advanced(by: -1 &- slot.value)
}
@inlinable
internal subscript(item slot: _HashSlot) -> Element {
unsafeAddress {
UnsafePointer(itemPtr(at: slot))
}
nonmutating unsafeMutableAddress {
assertMutable()
return itemPtr(at: slot)
}
}
@inlinable
internal func clear() {
assertMutable()
_header.pointee.clear()
}
}
extension _HashNode.UnsafeHandle {
@inlinable
internal var hasSingletonItem: Bool {
_header.pointee.hasSingletonItem
}
@inlinable
internal var hasSingletonChild: Bool {
_header.pointee.hasSingletonChild
}
@inlinable
internal var isAtrophiedNode: Bool {
hasSingletonChild && self[child: .zero].isCollisionNode
}
}
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